Player Matchup

Izanami
Izanami
CivilGosling286
Izanami
Level 66
God Stats
2W - 2L
1,320 SR
Queue Stats
289W - 285L
1,364 Elo+
Party 2
Arachne
Arachne
ETA454
Arachne
Level 57
God Stats
13W - 12L
1,428 SR
Queue Stats
248W - 273L
1,351 Elo+
Party 2
Nu Wa
Nu Wa
Gunnar23-
Nu Wa
Level 106
God Stats
15W - 11L
1,484 SR
Queue Stats
455W - 433L
1,338 Elo+
Solo
Gilgamesh
Gilgamesh
HOPEQUINNE18
Gilgamesh
Level 100
God Stats
13W - 5L
1,612 SR
Queue Stats
144W - 122L
1,470 Elo+
Solo
Bacchus
Bacchus
TortaDPapaya350
Bacchus
Level 65
God Stats
6W - 2L
1,706 SR
Queue Stats
69W - 65L
1,393 Elo+
Solo
Team Averages
Level 79
1,510 SR
1,383 Elo+

VS

Team Averages
Level 97
1,481 SR
1,362 Elo+
Medusa
Medusa
Alejoarias11
Medusa
Level 53
God Stats
75W - 96L
1,440 SR
Queue Stats
129W - 167L
1,325 Elo+
Party 1
Athena
Athena
FeeFait
Athena
Level 159
God Stats
6W - 5L
1,592 SR
Queue Stats
172W - 184L
1,377 Elo+
Solo
Izanami
Izanami
SirHenry1900
Izanami
Level 106
God Stats
29W - 32L
1,450 SR
Queue Stats
749W - 822L
1,405 Elo+
Solo
Bakasura
Bakasura
THEkiller481
Bakasura
Level 103
God Stats
52W - 61L
1,427 SR
Queue Stats
168W - 212L
1,353 Elo+
Party 1
Scylla
Scylla
VIKINGO_ZAPATA22
Scylla
Level 65
God Stats
0W - 1L
1,494 SR
Queue Stats
152W - 188L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 4 / 6
12,496
625
12,510
11,683
4,093
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
ETA454
Arachne
17
12 / 2 / 6
11,763
588
9,631
15,782
6,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
Gunnar23-
Nu Wa
18
13 / 2 / 13
12,726
636
22,329
9,314
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gilgamesh
HOPEQUINNE18
Gilgamesh
18
1 / 0 / 6
11,444
572
7,598
10,316
8,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 2 / 22
10,984
549
9,822
16,771
26,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
5 / 12 / 0
8,499
425
7,675
16,648
4,486
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Athena
FeeFait
Athena
12
0 / 4 / 2
7,887
394
4,836
14,141
10,306
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
SirHenry1900
Izanami
16
1 / 4 / 0
9,972
499
4,768
15,742
5,234
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Bakasura
THEkiller481
Bakasura
12
2 / 6 / 1
8,111
406
7,718
16,551
6,084
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 13 / 2
7,797
390
4,998
16,673
4,659
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
13
38
Kills
8
10
Deaths
39
53
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Medusa
5
12
0
0.42
W
10
4
6
3.25
W
Arachne
ETA454
Arachne
12
2
6
7.5
L
Athena
FeeFait
Athena
0
4
2
0.25
W
Nu Wa
Gunnar23-
Nu Wa
13
2
13
9.75
W
Gilgamesh
HOPEQUINNE18
Gilgamesh
1
0
6
4
L
Izanami
SirHenry1900
Izanami
1
4
0
0.25
L
Bakasura
THEkiller481
Bakasura
2
6
1
0.42
W
2
2
22
6.5
L
0
13
2
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,890
Damage
29,995
63,866
Taken
79,755
49,660
Mitigated
30,769
17,767
Healing
11,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
7,675
2,967
0
2,341
16,648
4,486
0
6,532
9,962
0
38,610
W
12,510
7,720
0
2,094
11,683
4,093
8,478
1,869
9,359
0
83,326
W
Arachne
ETA454
Arachne
9,631
6,416
183
9,072
15,782
6,861
1,470
2,997
12,650
0
49,026
L
Athena
FeeFait
Athena
4,836
879
108
172
14,141
10,306
0
4,223
9,710
31,010
0
W
Nu Wa
Gunnar23-
Nu Wa
22,329
4,413
195
2,922
9,314
3,754
1,621
1,918
7,026
84,975
0
W
Gilgamesh
HOPEQUINNE18
Gilgamesh
7,598
1,578
0
1,775
10,316
8,755
3,934
970
9,346
0
72,634
L
Izanami
SirHenry1900
Izanami
4,768
3,421
35
5,040
15,742
5,234
0
4,871
10,695
0
66,042
L
Bakasura
THEkiller481
Bakasura
7,718
5,300
0
2,396
16,551
6,084
0
6,777
9,429
0
49,979
W
9,822
1,052
0
1,526
16,771
26,197
554
2,359
13,974
32,357
0
L
4,998
457
68
1,561
16,673
4,659
72
8,365
7,808
38,683
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,413
Gold Earned
42,266
509
Minions Killed
422
0
Camps Cleared
0
1,956,513
Distance Traveled
1,631,923
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,499
425
51
3
0
331,775
1
W
Izanami
12,496
625
145
7
0
363,960
5
W
Arachne
11,763
588
74
4
0
444,779
5
L
Athena
7,887
394
50
3
0
322,836
5
W
Nu Wa
12,726
636
138
7
0
335,416
0
W
Gilgamesh
11,444
572
123
6
0
399,823
6
L
Izanami
9,972
499
143
7
0
326,549
7
L
Bakasura
8,111
406
103
5
0
343,153
0
W
Bacchus
10,984
549
29
1
0
412,535
2
L
Scylla
7,797
390
75
4
0
307,610
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role