Player Matchup

Merlin
Merlin
HegLaTarta
Merlin
Level 27
God Stats
6W - 6L
1,791 SR
Queue Stats
160W - 200L
1,457 Elo+
Party 1
Yemoja
Yemoja
Kimbabuena
Yemoja
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
156W - 197L
1,428 Elo+
Party 1
Zeus
Zeus
TrimeXxx
Zeus
Level 26
God Stats
6W - 5L
1,489 SR
Queue Stats
30W - 19L
1,542 Elo+
Solo
Loki
Loki
kougo47
Loki
Level 29
God Stats
2W - 1L
1,744 SR
Queue Stats
4W - 5L
1,844 Elo+
Solo
Kukulkan
Kukulkan
victorr12
Kukulkan
Level 26
God Stats
90W - 65L
1,532 SR
Queue Stats
125W - 135L
1,432 Elo+
Solo
Team Averages
Level 27
1,611 SR
1,540 Elo+

VS

Team Averages
Level 24
1,601 SR
1,514 Elo+
Izanami
Izanami
Naielle
Izanami
Level 29
God Stats
9W - 5L
1,629 SR
Queue Stats
76W - 79L
1,429 Elo+
Solo
Bastet
Bastet
NinfetinhaGulosa
Bastet
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
45W - 22L
1,634 Elo+
Party 2
Kukulkan
Kukulkan
Rafashuts
Kukulkan
Level 29
God Stats
3W - 2L
1,716 SR
Queue Stats
73W - 87L
1,457 Elo+
Party 3
Ra
Ra
ThiagoBros
Ra
Level 14
God Stats
31W - 38L
1,457 SR
Queue Stats
61W - 60L
1,469 Elo+
Party 3
Ares
Ares
aimeucuzinho
Ares
Level 31
God Stats
10W - 2L
1,703 SR
Queue Stats
259W - 184L
1,579 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
HegLaTarta
Merlin
16
0 / 12 / 4
9,045
905
10,785
19,424
6,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
Kimbabuena
Yemoja
15
1 / 6 / 3
9,783
978
3,402
19,699
19,386
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Zeus
15
1 / 9 / 2
8,991
899
9,411
14,337
3,258
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Loki
kougo47
Loki
15
3 / 11 / 2
9,369
937
9,930
18,355
5,929
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
victorr12
Kukulkan
16
1 / 6 / 2
9,688
969
8,574
10,878
3,586
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

0

VS

Team 2 Tickets

278

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Naielle
Izanami
19
12 / 2 / 21
11,684
1,168
16,655
10,625
4,353
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
18 / 0 / 16
13,080
1,308
28,614
7,456
3,094
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
Rafashuts
Kukulkan
17
4 / 1 / 22
10,731
1,073
13,288
5,551
1,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
3 / 3 / 17
9,850
985
6,892
7,878
2,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
7 / 0 / 23
12,663
1,266
13,380
16,659
21,585
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
143
6
Kills
44
44
Deaths
6
13
Assists
99
Player
Kills
Deaths
Assists
KDA
L
Merlin
HegLaTarta
Merlin
0
12
4
0.17
L
Yemoja
Kimbabuena
Yemoja
1
6
3
0.42
W
Izanami
Naielle
Izanami
12
2
21
11.25
W
18
0
16
26
W
Kukulkan
Rafashuts
Kukulkan
4
1
22
15
W
3
3
17
3.83
L
Zeus
1
9
2
0.22
W
7
0
23
18.5
L
Loki
kougo47
Loki
3
11
2
0.36
L
Kukulkan
victorr12
Kukulkan
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,102
Damage
78,829
82,693
Taken
48,169
38,811
Mitigated
33,498
4,113
Healing
8,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
HegLaTarta
Merlin
10,785
175
87
594
19,424
6,652
0
8,016
11,144
31,823
0
L
Yemoja
Kimbabuena
Yemoja
3,402
1,350
642
1,835
19,699
19,386
0
9,449
10,029
14,067
0
W
Izanami
Naielle
Izanami
16,655
12,068
0
1,000
10,625
4,353
0
9,001
1,624
0
42,695
W
28,614
7,540
0
0
7,456
3,094
0
5,757
1,699
0
42,388
W
Kukulkan
Rafashuts
Kukulkan
13,288
572
0
207
5,551
1,856
0
3,012
2,539
26,541
0
W
6,892
972
1,314
1,133
7,878
2,610
0
3,966
3,912
22,130
0
L
Zeus
9,411
1,725
0
586
14,337
3,258
0
1,981
12,280
21,358
0
W
13,380
1,833
0
4,531
16,659
21,585
0
10,436
6,223
22,892
0
L
Loki
kougo47
Loki
9,930
2,260
0
100
18,355
5,929
0
9,350
8,748
0
15,015
L
Kukulkan
victorr12
Kukulkan
8,574
554
0
269
10,878
3,586
0
3,913
6,932
35,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,876
Gold Earned
58,008
182
Minions Killed
198
4
Camps Cleared
6
861,785
Distance Traveled
1,005,196
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,045
905
45
5
1
169,467
0
L
Yemoja
9,783
978
20
2
0
161,785
1
W
Izanami
11,684
1,168
69
7
0
161,135
0
W
Bastet
13,080
1,308
34
3
5
265,088
0
W
Kukulkan
10,731
1,073
47
5
1
185,653
0
W
Ra
9,850
985
34
3
0
166,319
0
L
Zeus
8,991
899
35
4
3
169,403
0
W
Ares
12,663
1,266
14
1
0
227,001
1
L
Loki
9,369
937
2
0
0
196,489
0
L
Kukulkan
9,688
969
80
8
0
164,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role