Player Matchup

Cernunnos
Cernunnos
Silver I
Perr4Sucia
Cernunnos
Silver I
Level 127
God Stats
0W - 1L
1,729 SR
Queue Stats
13W - 18L
1,498 MMR
Solo
Geb
Geb
Gold V
Schmeckeldorf
Geb
Gold V
Level 149
God Stats
3W - 3L
1,706 SR
Queue Stats
574W - 574L
1,397 MMR
Party 2
Raijin
Raijin
Platinum V
ZombieAnt9
Raijin
Platinum V
Level 120
God Stats
6W - 9L
1,528 SR
Queue Stats
394W - 390L
1,611 MMR
Party 2
Ravana
Ravana
Gold IV
rubinaniki
Ravana
Gold IV
Level 157
God Stats
5W - 7L
1,505 SR
Queue Stats
148W - 147L
1,468 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
yestiolab
Sun Wukong
Silver I
Level 136
God Stats
2W - 2L
1,626 SR
Queue Stats
37W - 47L
1,474 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 138
1,619 SR
1,490 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 108
1,491 SR
1,489 MMR
Artemis
Artemis
Gold V
 
Artemis
Gold V
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Gold V
DButtersnaps
Scylla
Gold V
Level 116
God Stats
2W - 1L
1,472 SR
Queue Stats
130W - 122L
1,393 MMR
Party 1
Ymir
Ymir
Gold III
M4UR1C3
Ymir
Gold III
Level 146
God Stats
4W - 6L
1,411 SR
Queue Stats
305W - 313L
1,452 MMR
Solo
Hun Batz
Hun Batz
Gold IV
MattMade
Hun Batz
Gold IV
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 13L
1,641 MMR
Party 1
Chaac
Chaac
Gold V
TBMColin
Chaac
Gold V
Level 109
God Stats
3W - 1L
1,571 SR
Queue Stats
18W - 24L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Perr4Sucia
Cernunnos
14
0 / 6 / 0
8,687
457
6,928
12,628
3,927
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 5 / 1
7,164
377
6,266
17,029
10,569
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
ZombieAnt9
Raijin
14
1 / 5 / 1
8,770
462
7,373
11,712
3,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
rubinaniki
Ravana
15
4 / 4 / 1
9,692
510
6,944
12,613
5,658
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
yestiolab
Sun Wukong
16
0 / 2 / 0
9,226
486
3,867
13,562
12,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
TiamatMorgan Le FayAthenaUllrGilgamesh

VS

Bans
PersephoneKaliOdinSetSylvanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
17
5 / 1 / 6
10,656
561
9,124
10,153
3,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
17
5 / 0 / 9
10,484
552
16,470
6,773
2,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
M4UR1C3
Ymir
16
4 / 0 / 10
9,885
520
5,703
15,368
10,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
MattMade
Hun Batz
17
5 / 4 / 8
10,229
538
11,587
13,727
5,036
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chaac
TBMColin
Chaac
18
3 / 0 / 2
11,135
586
10,169
10,853
9,928
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
57
5
Kills
22
22
Deaths
5
3
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
5
1
6
8
W
Scylla
5
0
9
9.5
W
Ymir
M4UR1C3
Ymir
4
0
10
9
W
Hun Batz
MattMade
Hun Batz
5
4
8
2.25
L
Cernunnos
Perr4Sucia
Cernunnos
0
6
0
0
L
0
5
1
0.1
W
Chaac
TBMColin
Chaac
3
0
2
4
L
Raijin
ZombieAnt9
Raijin
1
5
1
0.3
L
Ravana
rubinaniki
Ravana
4
4
1
1.13
L
Sun Wukong
yestiolab
Sun Wukong
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,378
Damage
53,053
67,544
Taken
56,874
36,373
Mitigated
31,198
16,042
Healing
23,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
9,124
5,621
0
3,287
10,153
3,137
952
1,563
8,482
0
85,190
W
Scylla
16,470
2,076
0
951
6,773
2,227
0
3,589
2,946
75,320
0
W
Ymir
M4UR1C3
Ymir
5,703
1,721
0
8,527
15,368
10,870
184
4,250
10,916
44,933
0
W
Hun Batz
MattMade
Hun Batz
11,587
3,920
0
4,167
13,727
5,036
16
1,978
11,569
0
80,225
L
Cernunnos
Perr4Sucia
Cernunnos
6,928
2,829
0
2,392
12,628
3,927
0
2,239
10,389
0
67,387
L
6,266
688
1,470
2,799
17,029
10,569
0
8,208
8,821
24,401
0
W
Chaac
TBMColin
Chaac
10,169
924
0
6,460
10,853
9,928
1,269
1,449
9,322
4,971
73,095
L
Raijin
ZombieAnt9
Raijin
7,373
469
0
1,617
11,712
3,673
0
7,221
4,441
50,568
0
L
Ravana
rubinaniki
Ravana
6,944
1,819
0
3,106
12,613
5,658
0
3,692
8,835
0
62,912
L
Sun Wukong
yestiolab
Sun Wukong
3,867
1,615
0
4,658
13,562
12,546
0
1,669
10,710
0
67,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,539
Gold Earned
52,389
538
Minions Killed
646
0
Camps Cleared
0
1,841,461
Distance Traveled
1,964,234
35
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,656
561
136
7
0
361,183
5
W
Scylla
10,484
552
143
8
0
401,134
8
W
Ymir
9,885
520
77
4
0
392,371
5
W
Hun Batz
10,229
538
124
7
0
415,893
5
L
Cernunnos
8,687
457
133
7
0
320,271
5
L
Geb
7,164
377
17
1
0
375,332
8
W
Chaac
11,135
586
166
9
0
393,653
4
L
Raijin
8,770
462
127
7
0
345,685
11
L
Ravana
9,692
510
108
6
0
398,087
6
L
Sun Wukong
9,226
486
153
8
0
402,086
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role