Player Matchup

Gilgamesh
Gilgamesh
BigJack98
Gilgamesh
Level 68
God Stats
12W - 6L
1,597 SR
Queue Stats
46W - 49L
1,391 Elo+
Party 1
Hera
Hera
Laddan
Hera
Level 17
God Stats
7W - 1L
1,755 SR
Queue Stats
172W - 130L
1,526 Elo+
Solo
Ra
Ra
Lux959
Ra
Level 15
God Stats
2W - 1L
1,722 SR
Queue Stats
7W - 13L
1,414 Elo+
Party 1
Izanami
Izanami
Siallo
Izanami
Level 29
God Stats
1W - 0L
1,566 SR
Queue Stats
20W - 22L
1,428 Elo+
Solo
Thanatos
Thanatos
The0Law0VGHS
Thanatos
Level 24
God Stats
21W - 25L
1,376 SR
Queue Stats
23W - 30L
1,364 Elo+
Party 1
Team Averages
Level 31
1,603 SR
1,424 Elo+

VS

Team Averages
Level 24
1,490 SR
1,403 Elo+
Kuzenbo
Kuzenbo
DeadlyBlow92
Kuzenbo
Level 15
God Stats
1W - 1L
1,711 SR
Queue Stats
16W - 18L
1,450 Elo+
Party 2
Vulcan
Vulcan
Shadow20011002
Vulcan
Level 12
God Stats
1W - 2L
1,242 SR
Queue Stats
8W - 19L
1,288 Elo+
Solo
Ah Puch
Ah Puch
ThePhantom99
Ah Puch
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 28L
1,392 Elo+
Party 2
Artio
Artio
Thundas
Artio
Level 24
God Stats
0W - 3L
1,500 SR
Queue Stats
15W - 23L
1,384 Elo+
Party 2
Janus
Janus
bloodlen
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BigJack98
Gilgamesh
20
8 / 1 / 23
15,321
1,094
24,519
24,046
20,158
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Laddan
Hera
20
3 / 4 / 13
12,937
924
19,015
14,031
4,964
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ra
20
3 / 2 / 18
13,202
943
11,002
11,776
7,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Siallo
Izanami
20
17 / 2 / 10
16,043
1,146
37,003
22,282
7,132
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thanatos
The0Law0VGHS
Thanatos
20
11 / 2 / 12
13,995
1,000
16,530
20,206
6,502
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

179

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DeadlyBlow92
Kuzenbo
19
0 / 12 / 7
11,869
848
13,500
31,223
45,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 12 / 5
11,686
835
12,519
22,502
11,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Puch
ThePhantom99
Ah Puch
19
6 / 6 / 5
14,678
1,048
34,714
18,313
7,956
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artio
Thundas
Artio
19
3 / 5 / 5
12,813
915
8,030
27,066
40,521
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Janus
bloodlen
Janus
19
2 / 7 / 4
12,738
910
14,969
14,727
5,216
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
37
42
Kills
11
11
Deaths
42
76
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
BigJack98
Gilgamesh
8
1
23
19.5
L
Kuzenbo
DeadlyBlow92
Kuzenbo
0
12
7
0.29
W
Hera
Laddan
Hera
3
4
13
2.38
W
Ra
3
2
18
6
L
0
12
5
0.21
W
Izanami
Siallo
Izanami
17
2
10
11
W
Thanatos
The0Law0VGHS
Thanatos
11
2
12
8.5
L
Ah Puch
ThePhantom99
Ah Puch
6
6
5
1.42
L
Artio
Thundas
Artio
3
5
5
1.1
L
Janus
bloodlen
Janus
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,069
Damage
83,732
92,341
Taken
113,831
46,250
Mitigated
111,110
16,864
Healing
4,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
BigJack98
Gilgamesh
24,519
7,260
194
1,393
24,046
20,158
0
20,481
3,565
11,288
40,643
L
Kuzenbo
DeadlyBlow92
Kuzenbo
13,500
3,514
0
0
31,223
45,500
0
7,643
23,580
23,866
0
W
Hera
Laddan
Hera
19,015
6,440
0
31
14,031
4,964
0
13,317
714
43,278
0
W
Ra
11,002
1,080
1,340
1,469
11,776
7,494
0
10,869
907
21,638
0
L
12,519
1,505
0
0
22,502
11,917
0
10,629
11,873
38,845
0
W
Izanami
Siallo
Izanami
37,003
25,579
0
2,754
22,282
7,132
0
20,749
1,533
0
74,381
W
Thanatos
The0Law0VGHS
Thanatos
16,530
5,215
758
8,925
20,206
6,502
0
18,316
1,890
0
24,774
L
Ah Puch
ThePhantom99
Ah Puch
34,714
2,284
0
1,378
18,313
7,956
0
4,125
14,188
72,555
0
L
Artio
Thundas
Artio
8,030
2,465
728
1,823
27,066
40,521
0
8,478
18,588
17,364
0
L
Janus
bloodlen
Janus
14,969
600
0
280
14,727
5,216
0
3,177
11,550
39,492
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,498
Gold Earned
63,784
307
Minions Killed
227
4
Camps Cleared
4
1,239,363
Distance Traveled
1,335,230
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
15,321
1,094
49
4
2
302,662
0
L
Kuzenbo
11,869
848
10
1
0
262,638
0
W
Hera
12,937
924
59
4
0
228,919
1
W
Ra
13,202
943
40
3
1
207,007
2
L
Vulcan
11,686
835
52
4
2
286,592
0
W
Izanami
16,043
1,146
135
10
1
253,465
0
W
Thanatos
13,995
1,000
24
2
0
247,310
0
L
Ah Puch
14,678
1,048
93
7
1
278,655
0
L
Artio
12,813
915
11
1
0
272,793
0
L
Janus
12,738
910
61
4
1
234,552
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role