Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Geb
Geb
Cabbageese
Geb
Level 28
God Stats
8W - 4L
1,858 SR
Queue Stats
76W - 71L
1,468 Elo+
Party 3
Arachne
Arachne
CoolGuy45
Arachne
Level 47
God Stats
4W - 5L
1,636 SR
Queue Stats
161W - 175L
1,447 Elo+
Party 3
Vulcan
Vulcan
Mass_Puppet
Vulcan
Level 94
God Stats
9W - 4L
1,663 SR
Queue Stats
138W - 139L
1,491 Elo+
Party 3
Ullr
Ullr
Ripsett
Ullr
Level 44
God Stats
4W - 11L
1,250 SR
Queue Stats
100W - 119L
1,357 Elo+
Solo
Team Averages
Level 60
1,581 SR
1,453 Elo+

VS

Team Averages
Level 67
1,430 SR
1,403 Elo+
Pele
Pele
EmperorPabu
Pele
Level 107
God Stats
0W - 2L
1,459 SR
Queue Stats
285W - 306L
1,532 Elo+
Party 1
Ganesha
Ganesha
HersheySheep
Ganesha
Level 29
God Stats
6W - 14L
1,285 SR
Queue Stats
55W - 98L
1,208 Elo+
Party 2
Danzaburou
Danzaburou
ManicMike08
Danzaburou
Level 44
God Stats
9W - 11L
1,531 SR
Queue Stats
113W - 127L
1,469 Elo+
Party 1
Cthulhu
Cthulhu
Nathafrite
Cthulhu
Level 68
God Stats
0W - 1L
1,513 SR
Queue Stats
77W - 92L
1,465 Elo+
Party 1
Ravana
Ravana
clasy
Ravana
Level 87
God Stats
5W - 5L
1,364 SR
Queue Stats
244W - 298L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
16
7 / 0 / 4
9,306
620
8,896
8,942
4,641
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
1 / 1 / 9
6,864
458
4,951
9,816
6,731
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
CoolGuy45
Arachne
15
7 / 3 / 4
9,052
603
10,279
10,937
3,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Vulcan
13
8 / 3 / 3
8,729
582
10,243
9,109
2,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
Ripsett
Ullr
13
3 / 2 / 5
7,560
504
4,136
7,326
2,142
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
6,104
407
5,918
10,161
3,527
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ganesha
HersheySheep
Ganesha
8
0 / 4 / 1
5,093
340
2,240
9,381
4,513
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
ManicMike08
Danzaburou
11
2 / 2 / 1
6,831
455
7,180
9,990
3,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
Nathafrite
Cthulhu
11
1 / 7 / 1
6,814
454
5,671
11,302
8,856
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
clasy
Ravana
13
5 / 7 / 1
7,975
532
8,020
11,241
4,379
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
15
26
Kills
9
9
Deaths
26
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
 
Sun Wukong
7
0
4
9
W
1
1
9
5.5
W
Arachne
CoolGuy45
Arachne
7
3
4
3
L
1
6
2
0.33
L
Ganesha
HersheySheep
Ganesha
0
4
1
0.13
L
Danzaburou
ManicMike08
Danzaburou
2
2
1
1.25
W
Vulcan
8
3
3
3.17
L
Cthulhu
Nathafrite
Cthulhu
1
7
1
0.21
W
Ullr
Ripsett
Ullr
3
2
5
2.75
L
Ravana
clasy
Ravana
5
7
1
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,505
Damage
29,029
46,130
Taken
52,075
19,781
Mitigated
24,673
14,209
Healing
9,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
 
Sun Wukong
8,896
2,149
0
3,718
8,942
4,641
367
3,179
5,294
0
55,096
W
4,951
484
150
1,505
9,816
6,731
0
1,557
8,124
18,880
0
W
Arachne
CoolGuy45
Arachne
10,279
7,779
0
3,108
10,937
3,536
0
901
9,994
0
67,730
L
5,918
1,158
0
1,329
10,161
3,527
288
5,817
4,068
0
29,643
L
Ganesha
HersheySheep
Ganesha
2,240
182
0
1,000
9,381
4,513
0
1,854
7,467
11,604
0
L
Danzaburou
ManicMike08
Danzaburou
7,180
1,963
0
3,539
9,990
3,398
1,056
3,475
6,423
0
39,365
W
Vulcan
10,243
1,327
111
3,439
9,109
2,731
685
661
8,448
36,535
0
L
Cthulhu
Nathafrite
Cthulhu
5,671
579
0
1,218
11,302
8,856
0
1,129
10,142
29,950
0
W
Ullr
Ripsett
Ullr
4,136
1,096
0
2,178
7,326
2,142
1,510
922
6,359
0
45,221
L
Ravana
clasy
Ravana
8,020
2,143
0
2,728
11,241
4,379
0
2,265
8,781
0
39,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,511
Gold Earned
32,817
409
Minions Killed
268
0
Camps Cleared
0
1,488,606
Distance Traveled
1,237,800
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,306
620
119
8
0
295,393
1
W
Geb
6,864
458
26
2
0
288,216
1
W
Arachne
9,052
603
111
7
0
347,040
0
L
Pele
6,104
407
50
3
0
220,415
2
L
Ganesha
5,093
340
2
0
0
259,083
0
L
Danzaburou
6,831
455
78
5
0
244,106
2
W
Vulcan
8,729
582
70
5
0
296,655
1
L
Cthulhu
6,814
454
56
4
0
254,537
0
W
Ullr
7,560
504
83
6
0
261,302
3
L
Ravana
7,975
532
82
5
0
259,659
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role