Player Matchup

Horus
Horus
Chimère
Horus
Level 77
God Stats
81W - 83L
1,524 SR
Queue Stats
206W - 178L
1,548 Elo+
Party 2
Ah Puch
Ah Puch
Dedaleus
Ah Puch
Level 146
God Stats
15W - 8L
1,672 SR
Queue Stats
194W - 159L
1,518 Elo+
Party 2
Fenrir
Fenrir
Pandious
Fenrir
Level 29
God Stats
3W - 7L
1,400 SR
Queue Stats
96W - 102L
1,496 Elo+
Party 2
Artemis
Artemis
TtvReckneps
Artemis
Level 27
God Stats
31W - 16L
1,661 SR
Queue Stats
58W - 39L
1,611 Elo+
Party 3
Sun Wukong
Sun Wukong
Zaetox
Sun Wukong
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 35L
1,542 Elo+
Party 3
Team Averages
Level 75
1,551 SR
1,543 Elo+

VS

Team Averages
Level 72
1,507 SR
1,555 Elo+
Poseidon
Poseidon
Incepatorul
Poseidon
Level 159
God Stats
1W - 1L
1,685 SR
Queue Stats
35W - 27L
1,601 Elo+
Party 1
Nemesis
Nemesis
MegalicticBOY
Nemesis
Level 15
God Stats
3W - 5L
1,295 SR
Queue Stats
29W - 25L
1,577 Elo+
Party 1
Bellona
Bellona
TsunamiBoy
Bellona
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,515 Elo+
Party 4
Cthulhu
Cthulhu
XenonCat
Cthulhu
Level 118
God Stats
3W - 0L
1,572 SR
Queue Stats
444W - 327L
1,555 Elo+
Solo
Izanami
Izanami
its0n
Izanami
Level 42
God Stats
3W - 2L
1,484 SR
Queue Stats
14W - 14L
1,530 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Chimère
Horus
15
5 / 7 / 2
11,261
417
5,001
32,497
33,305
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
Dedaleus
Ah Puch
18
3 / 10 / 9
12,556
465
14,020
21,996
9,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Pandious
Fenrir
16
2 / 9 / 3
10,926
405
4,555
26,419
13,463
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
TtvReckneps
Artemis
20
8 / 8 / 2
15,370
569
26,011
21,137
8,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
Zaetox
Sun Wukong
20
5 / 7 / 10
14,760
547
15,503
24,552
19,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Incepatorul
Poseidon
20
15 / 6 / 3
16,460
610
28,335
17,828
7,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Nemesis
18
4 / 5 / 10
13,216
489
12,394
22,106
12,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
TsunamiBoy
Bellona
20
9 / 5 / 8
14,817
549
24,011
19,998
27,208
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
XenonCat
Cthulhu
19
3 / 5 / 12
13,292
492
12,467
23,927
26,805
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
its0n
Izanami
20
9 / 4 / 2
14,761
547
13,867
13,778
6,027
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
75
23
Kills
40
41
Deaths
25
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Horus
Chimère
Horus
5
7
2
0.86
L
Ah Puch
Dedaleus
Ah Puch
3
10
9
0.75
W
Poseidon
Incepatorul
Poseidon
15
6
3
2.75
W
Nemesis
4
5
10
1.8
L
Fenrir
Pandious
Fenrir
2
9
3
0.39
W
Bellona
TsunamiBoy
Bellona
9
5
8
2.6
L
Artemis
TtvReckneps
Artemis
8
8
2
1.13
W
Cthulhu
XenonCat
Cthulhu
3
5
12
1.8
L
Sun Wukong
Zaetox
Sun Wukong
5
7
10
1.43
W
Izanami
its0n
Izanami
9
4
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,090
Damage
91,074
126,601
Taken
97,637
84,524
Mitigated
80,044
38,097
Healing
18,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Chimère
Horus
5,001
1,741
4,174
11,038
32,497
33,305
363
14,235
17,856
0
27,039
L
Ah Puch
Dedaleus
Ah Puch
14,020
882
0
4,191
21,996
9,358
1,644
9,609
12,148
78,123
0
W
Poseidon
Incepatorul
Poseidon
28,335
3,647
0
6,270
17,828
7,132
1,409
4,413
13,415
142,701
0
W
Nemesis
12,394
5,357
0
5,093
22,106
12,872
0
4,588
17,518
0
88,252
L
Fenrir
Pandious
Fenrir
4,555
1,884
0
8,854
26,419
13,463
0
7,759
18,478
0
66,660
W
Bellona
TsunamiBoy
Bellona
24,011
7,523
0
1,969
19,998
27,208
1,276
2,685
17,313
18,981
71,092
L
Artemis
TtvReckneps
Artemis
26,011
17,322
0
5,790
21,137
8,547
0
9,776
11,299
0
136,725
W
Cthulhu
XenonCat
Cthulhu
12,467
404
1,014
2,058
23,927
26,805
958
2,952
20,975
54,157
0
L
Sun Wukong
Zaetox
Sun Wukong
15,503
3,950
0
4,050
24,552
19,851
0
9,235
15,139
0
92,147
W
Izanami
its0n
Izanami
13,867
9,206
0
2,594
13,778
6,027
5,566
716
13,062
0
138,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,873
Gold Earned
72,546
592
Minions Killed
726
0
Camps Cleared
0
2,321,108
Distance Traveled
2,379,193
22
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
11,261
417
32
1
0
433,914
13
L
Ah Puch
12,556
465
130
5
0
467,710
1
W
Poseidon
16,460
610
188
7
0
462,927
5
W
Nemesis
13,216
489
107
4
0
523,216
2
L
Fenrir
10,926
405
94
3
0
441,358
3
W
Bellona
14,817
549
144
5
0
472,966
4
L
Artemis
15,370
569
183
7
0
472,655
5
W
Cthulhu
13,292
492
84
3
0
461,026
12
L
Sun Wukong
14,760
547
153
6
0
505,471
0
W
Izanami
14,761
547
203
8
0
459,058
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role