Player Matchup

Loki
Loki
Cosmic9441
Loki
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 17L
1,222 Elo+
Solo
Chaac
Chaac
Ramon 5 one br
Chaac
Level 13
God Stats
16W - 16L
1,331 SR
Queue Stats
224W - 236L
1,154 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
dwha01
Morgan Le Fay
Level 15
God Stats
5W - 4L
1,248 SR
Queue Stats
128W - 142L
1,181 Elo+
Party 1
Cerberus
Cerberus
lT z G u 1 z Tl
Cerberus
Level 29
God Stats
12W - 13L
1,469 SR
Queue Stats
73W - 78L
1,312 Elo+
Solo
Artemis
Artemis
oBraxi
Artemis
Level 24
God Stats
23W - 16L
1,663 SR
Queue Stats
275W - 208L
1,430 Elo+
Solo
Team Averages
Level 22
1,442 SR
1,260 Elo+

VS

Team Averages
Level 13
1,468 SR
1,414 Elo+
Neith
Neith
AntraxSky
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Fenrir
Fenrir
CaseREDDEATH
Fenrir
Level 28
God Stats
19W - 22L
1,386 SR
Queue Stats
137W - 198L
1,298 Elo+
Solo
Kali
Kali
KND_Chacall-YT
Kali
Level 29
God Stats
5W - 4L
1,453 SR
Queue Stats
192W - 250L
1,270 Elo+
Solo
Ymir
Ymir
ayeezeek
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
lumiere-antivol
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 24L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 4
7,923
528
3,030
8,895
2,952
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
3 / 2 / 4
9,113
608
6,157
8,733
4,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
dwha01
Morgan Le Fay
11
5 / 3 / 7
7,704
514
6,552
7,308
2,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
12
3 / 1 / 11
7,939
529
6,040
13,755
7,325
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Artemis
oBraxi
Artemis
14
7 / 1 / 1
8,911
594
6,073
5,252
1,692
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AntraxSky
Neith
8
0 / 6 / 0
5,795
386
1,695
7,505
1,947
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
12
7 / 3 / 0
7,596
506
11,143
13,409
8,021
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
2 / 1 / 2
6,655
444
3,849
7,605
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
2
0 / 2 / 0
4,491
299
0
1,514
495
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
0 / 10 / 1
5,372
358
2,422
11,260
6,405
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
12
20
Kills
9
9
Deaths
22
27
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Neith
AntraxSky
Neith
0
6
0
0
L
Fenrir
7
3
0
2.33
W
2
2
4
2
L
2
1
2
3
W
3
2
4
2.5
L
Ymir
0
2
0
0
W
Morgan Le Fay
dwha01
Morgan Le Fay
5
3
7
2.83
W
Cerberus
3
1
11
8.5
L
0
10
1
0.05
W
Artemis
oBraxi
Artemis
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,852
Damage
19,109
43,943
Taken
41,293
18,833
Mitigated
19,659
12,455
Healing
4,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
AntraxSky
Neith
1,695
885
0
1,433
7,505
1,947
507
1,898
5,607
0
23,183
L
Fenrir
11,143
2,463
0
363
13,409
8,021
81
2,950
10,459
486
36,848
W
3,030
1,367
0
0
8,895
2,952
1,029
102
8,793
0
44,441
L
3,849
1,642
0
2,006
7,605
2,791
0
2,584
5,021
0
14,271
W
6,157
989
0
3,122
8,733
4,579
921
102
8,631
0
60,269
L
Ymir
0
0
0
0
1,514
495
0
355
1,159
2,891
0
W
Morgan Le Fay
dwha01
Morgan Le Fay
6,552
1,818
147
1,535
7,308
2,285
988
52
7,256
27,869
0
W
Cerberus
6,040
370
0
5,385
13,755
7,325
2,053
0
13,755
37,365
0
L
2,422
224
0
437
11,260
6,405
0
4,805
6,455
0
10,811
W
Artemis
oBraxi
Artemis
6,073
3,925
0
2,266
5,252
1,692
3,810
52
5,200
0
44,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,590
Gold Earned
29,909
409
Minions Killed
125
0
Camps Cleared
0
1,399,337
Distance Traveled
997,596
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,795
386
35
2
0
186,635
0
L
Fenrir
7,596
506
56
4
0
297,939
0
W
Loki
7,923
528
84
6
0
249,632
0
L
Kali
6,655
444
22
1
0
219,414
0
W
Chaac
9,113
608
121
8
0
293,147
1
L
Ymir
4,491
299
3
0
0
51,621
0
W
Morgan Le Fay
7,704
514
48
3
0
278,280
0
W
Cerberus
7,939
529
65
4
0
302,432
0
L
Guan Yu
5,372
358
9
1
0
241,987
1
W
Artemis
8,911
594
91
6
0
275,846
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role