Player Matchup

Charybdis
Charybdis
Baby_three214
Charybdis
Level 28
God Stats
14W - 14L
1,425 SR
Queue Stats
58W - 69L
1,354 Elo+
Solo
Loki
Loki
BootyGodJosh
Loki
Level 26
God Stats
2W - 4L
1,179 SR
Queue Stats
141W - 160L
1,377 Elo+
Solo
Cthulhu
Cthulhu
Faxyrr
Cthulhu
Level 5
God Stats
1W - 1L
1,266 SR
Queue Stats
14W - 18L
1,211 Elo+
Solo
Zhong Kui
Zhong Kui
Myut35
Zhong Kui
Level 15
God Stats
5W - 8L
1,340 SR
Queue Stats
16W - 22L
1,304 Elo+
Solo
Guan Yu
Guan Yu
TheKingKong94
Guan Yu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,342 SR
1,349 Elo+

VS

Team Averages
Level 18
1,413 SR
1,321 Elo+
Chernobog
Chernobog
Doleful_Hiro
Chernobog
Level 15
God Stats
1W - 2L
1,447 SR
Queue Stats
28W - 38L
1,283 Elo+
Party 1
Scylla
Scylla
FilthyFitch420
Scylla
Level 26
God Stats
2W - 4L
1,483 SR
Queue Stats
83W - 110L
1,328 Elo+
Solo
Tyr
Tyr
VorceFC_
Tyr
Level 16
God Stats
2W - 2L
1,419 SR
Queue Stats
42W - 48L
1,365 Elo+
Solo
King Arthur
King Arthur
XWiZ_UPX
King Arthur
Level 29
God Stats
50W - 63L
1,449 SR
Queue Stats
458W - 491L
1,413 Elo+
Solo
Set
Set
killuaXhunter_90
Set
Level 3
God Stats
2W - 4L
1,266 SR
Queue Stats
2W - 4L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Baby_three214
Charybdis
20
8 / 3 / 10
15,555
1,037
28,522
17,976
7,620
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
12 / 5 / 9
15,956
1,064
28,330
19,555
7,650
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Faxyrr
Cthulhu
20
1 / 3 / 17
13,781
919
15,572
16,661
17,375
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Zhong Kui
Myut35
Zhong Kui
20
7 / 6 / 19
15,273
1,018
42,231
27,330
25,403
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Guan Yu
20
6 / 7 / 18
15,710
1,047
11,433
33,067
45,642
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Team 1 Tickets

129

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Doleful_Hiro
Chernobog
20
2 / 4 / 18
14,168
945
8,688
19,910
7,097
20
7 / 8 / 11
15,588
1,039
31,613
25,323
8,031
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
6 / 11 / 11
14,689
979
20,493
32,170
19,683
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
XWiZ_UPX
King Arthur
20
5 / 3 / 11
15,093
1,006
24,821
36,787
44,886
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

20
4 / 8 / 6
13,812
921
20,646
23,831
9,146
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
81
34
Kills
24
24
Deaths
34
73
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Charybdis
Baby_three214
Charybdis
8
3
10
4.33
W
12
5
9
3.3
L
Chernobog
Doleful_Hiro
Chernobog
2
4
18
2.75
W
Cthulhu
Faxyrr
Cthulhu
1
3
17
3.17
L
7
8
11
1.56
W
Zhong Kui
Myut35
Zhong Kui
7
6
19
2.75
W
Guan Yu
6
7
18
2.14
L
6
11
11
1.05
L
King Arthur
XWiZ_UPX
King Arthur
5
3
11
3.5
L
4
8
6
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,088
Damage
106,261
114,589
Taken
138,021
103,690
Mitigated
88,843
28,589
Healing
13,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
Baby_three214
Charybdis
28,522
22,795
0
2,365
17,976
7,620
0
4,072
13,613
0
64,905
W
28,330
6,488
0
0
19,555
7,650
0
6,480
11,765
0
39,741
L
Chernobog
Doleful_Hiro
Chernobog
8,688
5,165
0
409
19,910
7,097
0
7,557
12,205
0
19,828
W
Cthulhu
Faxyrr
Cthulhu
15,572
475
1,509
0
16,661
17,375
0
3,862
12,387
48,293
0
L
31,613
3,867
432
2,204
25,323
8,031
0
10,064
15,259
56,051
0
W
Zhong Kui
Myut35
Zhong Kui
42,231
10,692
0
9,128
27,330
25,403
0
8,494
18,045
56,389
0
W
Guan Yu
11,433
3,373
4,208
11,379
33,067
45,642
0
11,915
20,304
0
16,745
L
20,493
4,429
0
4,259
32,170
19,683
0
17,202
14,968
0
35,269
L
King Arthur
XWiZ_UPX
King Arthur
24,821
2,148
0
4,138
36,787
44,886
0
13,086
23,471
7,056
42,172
L
20,646
11,650
0
2,146
23,831
9,146
0
9,516
14,315
0
43,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,275
Gold Earned
73,350
246
Minions Killed
186
5
Camps Cleared
9
1,268,601
Distance Traveled
1,451,799
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
15,555
1,037
93
6
3
255,704
1
W
Loki
15,956
1,064
38
3
0
280,241
1
L
Chernobog
14,168
945
17
1
0
273,849
1
W
Cthulhu
13,781
919
79
5
0
273,694
3
L
Scylla
15,588
1,039
45
3
6
257,654
0
W
Zhong Kui
15,273
1,018
27
2
1
213,856
0
W
Guan Yu
15,710
1,047
9
1
1
245,106
1
L
Tyr
14,689
979
29
2
0
301,761
1
L
King Arthur
15,093
1,006
52
3
3
329,396
0
L
Set
13,812
921
43
3
0
289,139
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role