Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
ImZenya
Kuzenbo
Level 28
God Stats
2W - 3L
1,452 SR
Queue Stats
53W - 69L
1,436 Elo+
Party 2
Sun Wukong
Sun Wukong
PopGeauxsYaTop
Sun Wukong
Level 38
God Stats
48W - 62L
1,546 SR
Queue Stats
257W - 299L
1,408 Elo+
Solo
Persephone
Persephone
SadElla
Persephone
Level 75
God Stats
3W - 3L
1,441 SR
Queue Stats
45W - 60L
1,455 Elo+
Party 2
Izanami
Izanami
depressedfloyd
Izanami
Level 29
God Stats
1W - 2L
1,708 SR
Queue Stats
10W - 12L
1,445 Elo+
Party 2
Team Averages
Level 48
1,529 SR
1,449 Elo+

VS

Team Averages
Level 60
1,495 SR
1,495 Elo+
Anhur
Anhur
Carnuao
Anhur
Level 60
God Stats
1W - 0L
1,632 SR
Queue Stats
81W - 48L
1,603 Elo+
Solo
Achilles
Achilles
SilverKronos
Achilles
Level 17
God Stats
3W - 2L
1,500 SR
Queue Stats
132W - 130L
1,523 Elo+
Party 1
Sylvanus
Sylvanus
TheBigOlTroll
Sylvanus
Level 25
God Stats
1W - 2L
1,209 SR
Queue Stats
20W - 25L
1,455 Elo+
Party 1
Zeus
Zeus
dracov1256
Zeus
Level 54
God Stats
1W - 0L
1,636 SR
Queue Stats
4W - 5L
1,393 Elo+
Party 1
Da Ji
Da Ji
ѕunѕhііnе
Da Ji
Level 142
God Stats
2W - 3L
1,497 SR
Queue Stats
153W - 179L
1,499 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
3 / 5 / 0
7,652
510
4,755
12,592
5,065
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
ImZenya
Kuzenbo
11
1 / 1 / 2
6,829
455
4,990
8,631
9,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Sun Wukong
PopGeauxsYaTop
Sun Wukong
14
2 / 5 / 0
8,096
540
5,730
12,943
4,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Persephone
SadElla
Persephone
13
3 / 1 / 0
8,159
544
5,914
6,576
2,037
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 1 / 3
6,427
428
3,249
5,024
1,144
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Carnuao
Anhur
16
7 / 2 / 0
9,706
647
11,843
8,870
3,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Achilles
SilverKronos
Achilles
12
3 / 1 / 0
7,365
491
6,959
10,666
5,112
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Sylvanus
TheBigOlTroll
Sylvanus
12
0 / 2 / 3
6,535
436
3,905
7,215
6,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

11
0 / 4 / 0
6,863
458
2,156
5,334
1,592
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
3 / 0 / 4
8,391
559
7,218
9,096
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
20
9
Kills
13
13
Deaths
9
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
3
5
0
0.6
W
Anhur
Carnuao
Anhur
7
2
0
3.5
L
Kuzenbo
ImZenya
Kuzenbo
1
1
2
2
L
Sun Wukong
PopGeauxsYaTop
Sun Wukong
2
5
0
0.4
L
Persephone
SadElla
Persephone
3
1
0
3
W
Achilles
SilverKronos
Achilles
3
1
0
3
W
Sylvanus
TheBigOlTroll
Sylvanus
0
2
3
0.75
L
0
1
3
1.5
W
0
4
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,638
Damage
32,081
45,766
Taken
41,181
22,978
Mitigated
20,292
14,702
Healing
13,872
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
4,755
1,059
0
8,171
12,592
5,065
0
985
11,607
0
56,441
W
Anhur
Carnuao
Anhur
11,843
7,220
113
3,089
8,870
3,812
1,272
0
8,870
0
61,837
L
Kuzenbo
ImZenya
Kuzenbo
4,990
1,619
0
1,418
8,631
9,970
0
1,705
6,926
24,664
0
L
Sun Wukong
PopGeauxsYaTop
Sun Wukong
5,730
843
0
2,667
12,943
4,762
538
0
12,943
0
49,116
L
Persephone
SadElla
Persephone
5,914
453
73
1,046
6,576
2,037
0
2,085
4,490
50,390
0
W
Achilles
SilverKronos
Achilles
6,959
1,813
304
2,671
10,666
5,112
0
3,284
7,338
0
44,825
W
Sylvanus
TheBigOlTroll
Sylvanus
3,905
1,213
1,610
1,807
7,215
6,078
0
3,279
3,872
22,668
6,610
L
3,249
2,214
0
1,327
5,024
1,144
0
797
4,227
0
35,928
W
2,156
249
0
326
5,334
1,592
330
2,143
3,109
33,204
0
W
7,218
1,361
0
3,952
9,096
3,698
0
1,880
7,088
0
51,523

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,163
Gold Earned
38,860
436
Minions Killed
420
0
Camps Cleared
0
1,417,252
Distance Traveled
1,427,828
14
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,652
510
91
6
0
279,078
3
W
Anhur
9,706
647
107
7
0
279,763
5
L
Kuzenbo
6,829
455
36
2
0
286,570
2
L
Sun Wukong
8,096
540
107
7
0
291,126
1
L
Persephone
8,159
544
98
7
0
299,095
2
W
Achilles
7,365
491
88
6
0
300,792
6
W
Sylvanus
6,535
436
52
3
0
265,778
6
L
Izanami
6,427
428
104
7
0
261,383
6
W
Zeus
6,863
458
83
6
0
268,734
1
W
Da Ji
8,391
559
90
6
0
312,761
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role