Player Matchup

Medusa
Medusa
RJ DEADLY34
Medusa
Level 63
God Stats
4W - 7L
1,207 SR
Queue Stats
294W - 349L
1,397 Elo+
Solo
Ares
Ares
iSpenceers
Ares
Level 65
God Stats
3W - 6L
1,026 SR
Queue Stats
239W - 317L
1,364 Elo+
Solo
Chronos
Chronos
isaiahLreed
Chronos
Level 88
God Stats
29W - 25L
1,579 SR
Queue Stats
139W - 148L
1,451 Elo+
Solo
Cthulhu
Cthulhu
tetrasodium
Cthulhu
Level 52
God Stats
6W - 6L
1,555 SR
Queue Stats
158W - 186L
1,432 Elo+
Solo
Loki
Loki
zarabanda6
Loki
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
227W - 278L
1,388 Elo+
Solo
Team Averages
Level 66
1,373 SR
1,406 Elo+

VS

Team Averages
Level 81
1,483 SR
1,433 Elo+
Chang'e
Chang'e
 
Chang'e
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Blazey103
Apollo
Level 76
God Stats
1W - 0L
1,186 SR
Queue Stats
39W - 48L
1,371 Elo+
Solo
Kumbhakarna
Kumbhakarna
GETOFFMYMEAT
Kumbhakarna
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
277W - 331L
1,403 Elo+
Solo
Bellona
Bellona
Natsu0049211
Bellona
Level 88
God Stats
3W - 0L
1,739 SR
Queue Stats
86W - 70L
1,447 Elo+
Solo
Scylla
Scylla
haydodian
Scylla
Level 109
God Stats
2W - 1L
1,488 SR
Queue Stats
168W - 173L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
2 / 5 / 1
5,572
557
3,271
6,472
1,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
1 / 4 / 0
5,035
504
2,489
8,926
3,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
isaiahLreed
Chronos
10
0 / 2 / 0
5,461
546
2,605
7,611
2,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
tetrasodium
Cthulhu
9
0 / 0 / 0
5,025
503
3,419
7,180
4,042
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

2
0 / 0 / 0
3,684
368
0
782
201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
5 / 1 / 5
6,779
678
7,990
5,712
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Blazey103
Apollo
10
3 / 2 / 3
5,924
592
2,312
5,825
1,982
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Kumbhakarna
GETOFFMYMEAT
Kumbhakarna
10
2 / 0 / 2
5,948
595
2,018
6,193
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bellona
Natsu0049211
Bellona
11
0 / 0 / 0
6,315
632
3,817
5,580
3,770
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
haydodian
Scylla
11
1 / 0 / 2
6,039
604
2,683
3,051
878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
23
3
Kills
11
11
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
1
5
7.5
W
Apollo
Blazey103
Apollo
3
2
3
2.25
W
Kumbhakarna
GETOFFMYMEAT
Kumbhakarna
2
0
2
3
W
Bellona
Natsu0049211
Bellona
0
0
0
0
L
Medusa
2
5
1
0.5
W
Scylla
haydodian
Scylla
1
0
2
2
L
1
4
0
0.25
L
Chronos
isaiahLreed
Chronos
0
2
0
0
L
Cthulhu
tetrasodium
Cthulhu
0
0
0
0
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,784
Damage
18,820
30,971
Taken
26,361
12,476
Mitigated
10,308
4,800
Healing
12,545
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
7,990
855
534
3,120
5,712
1,611
483
1,860
3,830
32,543
0
W
Apollo
Blazey103
Apollo
2,312
881
0
871
5,825
1,982
0
1,625
4,156
0
24,459
W
Kumbhakarna
GETOFFMYMEAT
Kumbhakarna
2,018
195
0
3,707
6,193
2,067
0
170
5,983
27,592
0
W
Bellona
Natsu0049211
Bellona
3,817
1,919
0
3,290
5,580
3,770
795
2,965
2,615
0
33,073
L
Medusa
3,271
1,702
0
251
6,472
1,863
411
3,176
3,042
0
21,039
W
Scylla
haydodian
Scylla
2,683
196
0
1,023
3,051
878
604
1,565
1,264
29,030
0
L
2,489
194
0
1,180
8,926
3,981
0
3,698
4,958
13,115
0
L
Chronos
isaiahLreed
Chronos
2,605
77
0
1,882
7,611
2,389
0
4,291
3,008
30,677
0
L
Cthulhu
tetrasodium
Cthulhu
3,419
582
0
1,400
7,180
4,042
0
648
6,490
25,637
0
L
0
0
0
87
782
201
0
0
782
0
2,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,777
Gold Earned
31,005
201
Minions Killed
326
0
Camps Cleared
0
816,298
Distance Traveled
1,035,255
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
6,779
678
68
7
0
216,868
0
W
Apollo
5,924
592
45
5
0
198,496
0
W
Kumbhakarna
5,948
595
62
6
0
217,798
0
W
Bellona
6,315
632
91
9
0
210,298
2
L
Medusa
5,572
557
42
4
0
183,160
1
W
Scylla
6,039
604
60
6
0
191,795
0
L
Ares
5,035
504
28
3
0
174,132
1
L
Chronos
5,461
546
76
8
0
213,996
4
L
Cthulhu
5,025
503
49
5
0
221,924
4
L
Loki
3,684
368
6
1
0
23,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role