Player Matchup

Medusa
Medusa
 
Medusa
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Odin
Odin
 
Odin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Hennygal
Nu Wa
Level 103
God Stats
7W - 4L
1,655 SR
Queue Stats
18W - 15L
1,519 Elo+
Solo
Cerberus
Cerberus
chasemark80
Cerberus
Level 129
God Stats
3W - 5L
1,343 SR
Queue Stats
93W - 119L
1,377 Elo+
Solo
Neith
Neith
maximus_muse
Neith
Level 110
God Stats
701W - 696L
1,489 SR
Queue Stats
977W - 1,025L
1,459 Elo+
Solo
Team Averages
Level 108
1,497 SR
1,471 Elo+

VS

Team Averages
Level 112
1,482 SR
1,443 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
CactusMoon
Kuzenbo
Level 80
God Stats
157W - 157L
1,470 SR
Queue Stats
432W - 489L
1,433 Elo+
Solo
Loki
Loki
Qc_yo023
Loki
Level 103
God Stats
11W - 11L
1,441 SR
Queue Stats
333W - 380L
1,436 Elo+
Solo
Ullr
Ullr
diamondDjesus
Ullr
Level 151
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 39L
1,418 Elo+
Solo
Discordia
Discordia
flantos4
Discordia
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
4 / 2 / 15
10,680
1,068
16,075
11,683
4,288
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
 
Odin
16
4 / 1 / 13
10,184
1,018
11,194
11,678
11,845
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
Hennygal
Nu Wa
17
8 / 0 / 9
11,272
1,127
15,815
5,635
1,786
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
chasemark80
Cerberus
17
7 / 2 / 14
11,145
1,115
16,007
18,603
20,815
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

15
1 / 0 / 2
8,530
853
3,775
2,100
729
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

285

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
15
1 / 5 / 3
9,148
915
18,197
15,959
9,027
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kuzenbo
CactusMoon
Kuzenbo
15
3 / 5 / 1
9,582
958
6,367
21,611
26,024
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Loki
15
0 / 4 / 2
8,211
821
5,578
11,960
3,292
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
0 / 3 / 2
8,783
878
4,923
8,849
3,163
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Discordia
flantos4
Discordia
15
1 / 7 / 3
9,018
902
9,875
9,959
2,749
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
16
24
Kills
5
5
Deaths
24
53
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
4
2
15
5.75
W
Odin
 
Odin
4
1
13
10.5
L
Zhong Kui
 
Zhong Kui
1
5
3
0.5
L
Kuzenbo
CactusMoon
Kuzenbo
3
5
1
0.7
W
Nu Wa
Hennygal
Nu Wa
8
0
9
12.5
L
Loki
0
4
2
0.25
W
Cerberus
chasemark80
Cerberus
7
2
14
7
L
0
3
2
0.33
L
Discordia
flantos4
Discordia
1
7
3
0.36
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,866
Damage
44,940
49,699
Taken
68,338
39,463
Mitigated
44,255
8,725
Healing
6,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
16,075
7,725
0
2,446
11,683
4,288
0
8,483
3,200
0
39,629
W
Odin
 
Odin
11,194
1,118
0
2,345
11,678
11,845
0
7,714
3,964
224
20,024
L
Zhong Kui
 
Zhong Kui
18,197
3,077
0
1,916
15,959
9,027
0
6,240
8,657
36,679
0
L
Kuzenbo
CactusMoon
Kuzenbo
6,367
2,024
0
3,391
21,611
26,024
0
7,800
12,561
24,859
0
W
Nu Wa
Hennygal
Nu Wa
15,815
3,715
0
193
5,635
1,786
0
4,451
1,184
42,951
0
L
Loki
5,578
841
0
1,498
11,960
3,292
0
6,650
5,007
0
15,336
W
Cerberus
chasemark80
Cerberus
16,007
1,206
0
3,647
18,603
20,815
0
12,239
6,297
31,142
0
L
4,923
3,884
0
59
8,849
3,163
0
4,203
4,069
0
31,492
L
Discordia
flantos4
Discordia
9,875
930
0
0
9,959
2,749
0
4,463
4,991
26,649
0
W
3,775
1,058
0
94
2,100
729
0
1,485
615
0
9,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,811
Gold Earned
44,742
211
Minions Killed
189
7
Camps Cleared
4
881,081
Distance Traveled
891,847
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,680
1,068
51
5
2
197,655
0
W
Odin
10,184
1,018
27
3
2
200,541
0
L
Zhong Kui
9,148
915
30
3
2
183,757
0
L
Kuzenbo
9,582
958
35
4
0
199,280
2
W
Nu Wa
11,272
1,127
66
7
2
196,200
1
L
Loki
8,211
821
22
2
0
198,834
0
W
Cerberus
11,145
1,115
47
5
1
177,404
1
L
Ullr
8,783
878
55
6
1
138,714
0
L
Discordia
9,018
902
47
5
1
171,262
1
W
Neith
8,530
853
20
2
0
109,281
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role