Player Matchup

Jormungandr
Jormungandr
Anime_Th1ghs
Jormungandr
Level 67
God Stats
3W - 9L
1,253 SR
Queue Stats
288W - 337L
1,271 Elo+
Solo
Ullr
Ullr
BaronVonSchmurz
Ullr
Level 124
God Stats
1W - 1L
1,627 SR
Queue Stats
34W - 47L
1,346 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
DarkerSpore6
Morgan Le Fay
Level 77
God Stats
39W - 42L
1,439 SR
Queue Stats
392W - 435L
1,351 Elo+
Solo
Chaac
Chaac
GAMERGOLFYT
Chaac
Level 72
God Stats
6W - 4L
1,348 SR
Queue Stats
150W - 185L
1,323 Elo+
Solo
Kali
Kali
S2WxQueDaGoD
Kali
Level 86
God Stats
2W - 0L
1,268 SR
Queue Stats
140W - 161L
1,334 Elo+
Solo
Team Averages
Level 85
1,387 SR
1,325 Elo+

VS

Team Averages
Level 89
1,449 SR
1,367 Elo+
Mercury
Mercury
 
Mercury
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gelidoreon
Izanami
Level 64
God Stats
32W - 29L
1,457 SR
Queue Stats
98W - 144L
1,264 Elo+
Solo
Mulan
Mulan
GrandArch21
Mulan
Level 129
God Stats
5W - 4L
1,605 SR
Queue Stats
377W - 368L
1,386 Elo+
Solo
Olorun
Olorun
Hugo_PsYcHo-RJ
Olorun
Level 109
God Stats
26W - 17L
1,344 SR
Queue Stats
230W - 227L
1,370 Elo+
Solo
Horus
Horus
Mr dogus5263
Horus
Level 64
God Stats
1W - 3L
1,338 SR
Queue Stats
223W - 262L
1,314 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Anime_Th1ghs
Jormungandr
11
3 / 5 / 7
7,311
487
8,340
9,746
9,136
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

12
5 / 3 / 2
7,549
503
6,813
9,649
3,028
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Morgan Le Fay
DarkerSpore6
Morgan Le Fay
14
5 / 1 / 3
8,415
561
9,146
8,705
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 4 / 0
7,643
510
8,480
19,028
10,864
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 5 / 9
7,717
514
5,359
12,271
4,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
11
5 / 5 / 2
7,163
478
6,092
8,665
3,087
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Gelidoreon
Izanami
12
0 / 1 / 5
7,029
469
3,339
10,232
3,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
5 / 0 / 3
9,029
602
13,124
12,569
14,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
4 / 4 / 0
7,457
497
9,604
14,146
4,805
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 6 / 4
7,152
477
4,795
14,165
6,370
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
16
Kills
17
18
Deaths
16
21
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
5
5
2
1.2
W
Jormungandr
Anime_Th1ghs
Jormungandr
3
5
7
1.3
W
5
3
2
2
W
Morgan Le Fay
DarkerSpore6
Morgan Le Fay
5
1
3
6.5
W
2
4
0
0.5
L
Izanami
Gelidoreon
Izanami
0
1
5
2.5
L
5
0
3
6.5
L
4
4
0
1
L
3
6
4
0.83
W
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,138
Damage
36,954
59,399
Taken
59,777
30,415
Mitigated
31,649
18,787
Healing
23,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
6,092
3,596
161
1,387
8,665
3,087
0
1,633
7,032
0
25,683
W
Jormungandr
Anime_Th1ghs
Jormungandr
8,340
2,254
0
250
9,746
9,136
878
3,101
6,596
29,707
0
W
6,813
3,040
0
2,454
9,649
3,028
432
1,305
8,344
0
40,741
W
Morgan Le Fay
DarkerSpore6
Morgan Le Fay
9,146
1,157
0
987
8,705
3,233
0
3,720
4,985
64,280
0
W
8,480
3,127
217
10,830
19,028
10,864
336
0
17,835
0
50,781
L
Izanami
Gelidoreon
Izanami
3,339
2,597
181
3,349
10,232
3,097
1,057
2,655
7,577
0
46,256
L
13,124
2,436
0
7,013
12,569
14,290
304
335
12,234
0
55,825
L
9,604
4,673
414
6,939
14,146
4,805
0
9,290
4,856
45,172
0
L
4,795
2,618
506
3,999
14,165
6,370
47
3,573
10,592
0
17,434
W
5,359
2,877
0
4,049
12,271
4,154
288
1,548
10,600
0
29,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,635
Gold Earned
37,830
374
Minions Killed
338
0
Camps Cleared
0
1,385,234
Distance Traveled
1,283,664
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,163
478
39
3
0
264,480
0
W
Jormungandr
7,311
487
47
3
0
264,231
2
W
Ullr
7,549
503
62
4
0
274,228
3
W
Morgan Le Fay
8,415
561
106
7
0
279,926
4
W
Chaac
7,643
510
93
6
0
259,267
3
L
Izanami
7,029
469
83
6
0
246,760
1
L
Mulan
9,029
602
123
8
0
267,924
2
L
Olorun
7,457
497
70
5
0
259,604
1
L
Horus
7,152
477
23
2
0
244,896
2
W
Kali
7,717
514
66
4
0
307,582
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role