Player Matchup

Bellona
Bellona
DeductedFive
Bellona
Level 123
God Stats
4W - 2L
1,798 SR
Queue Stats
156W - 117L
1,613 Elo+
Party 3
Vulcan
Vulcan
TheDizzyMan
Vulcan
Level 80
God Stats
10W - 6L
1,761 SR
Queue Stats
180W - 141L
1,639 Elo+
Party 3
Arachne
Arachne
XxjustenblowsxX
Arachne
Level 64
God Stats
42W - 33L
1,535 SR
Queue Stats
273W - 297L
1,421 Elo+
Party 1
Izanami
Izanami
deathitselff
Izanami
Level 46
God Stats
4W - 1L
1,805 SR
Queue Stats
8W - 7L
1,542 Elo+
Party 3
Yemoja
Yemoja
iBlendaa
Yemoja
Level 18
God Stats
2W - 5L
1,234 SR
Queue Stats
19W - 26L
1,316 Elo+
Party 1
Team Averages
Level 66
1,626 SR
1,506 Elo+

VS

Team Averages
Level 78
1,503 SR
1,410 Elo+
Thanatos
Thanatos
Austin THE Cat
Thanatos
Level 65
God Stats
47W - 29L
1,618 SR
Queue Stats
117W - 105L
1,431 Elo+
Solo
Chang'e
Chang'e
RunaYanagi
Chang'e
Level 88
God Stats
1W - 1L
1,396 SR
Queue Stats
31W - 45L
1,368 Elo+
Party 2
Sol
Sol
The Baddiiee
Sol
Level 60
God Stats
1W - 3L
1,705 SR
Queue Stats
45W - 45L
1,416 Elo+
Party 2
Skadi
Skadi
XxCrowellaxX
Skadi
Level 146
God Stats
0W - 2L
1,295 SR
Queue Stats
58W - 63L
1,375 Elo+
Party 2
Hercules
Hercules
snackpickles
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeductedFive
Bellona
18
11 / 0 / 5
11,306
665
17,004
13,374
13,826
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vulcan
15
1 / 3 / 6
9,324
548
9,558
9,745
3,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
12 / 3 / 6
11,158
656
13,986
13,731
6,303
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
deathitselff
Izanami
16
6 / 4 / 3
9,683
570
13,771
10,693
4,008
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Yemoja
iBlendaa
Yemoja
11
0 / 1 / 4
6,952
409
1,500
6,920
4,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
3 / 10 / 1
7,875
463
5,817
16,238
5,637
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chang'e
RunaYanagi
Chang'e
12
1 / 4 / 3
7,286
429
8,227
13,297
2,625
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 6 / 1
7,420
436
6,211
12,682
3,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
7 / 6 / 1
9,275
546
9,157
15,412
4,134
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
snackpickles
Hercules
11
0 / 4 / 2
7,006
412
3,294
17,020
8,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
19
30
Kills
11
11
Deaths
30
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
10
1
0.35
W
Bellona
DeductedFive
Bellona
11
0
5
13.5
L
Chang'e
RunaYanagi
Chang'e
1
4
3
0.63
L
0
6
1
0.08
W
Vulcan
1
3
6
1.33
L
7
6
1
1.25
W
12
3
6
5
W
Izanami
deathitselff
Izanami
6
4
3
1.88
W
Yemoja
iBlendaa
Yemoja
0
1
4
2
L
Hercules
snackpickles
Hercules
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,819
Damage
32,706
54,463
Taken
74,649
32,379
Mitigated
24,295
14,886
Healing
22,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
5,817
1,855
0
4,778
16,238
5,637
0
2,369
13,869
0
42,938
W
Bellona
DeductedFive
Bellona
17,004
6,288
0
3,771
13,374
13,826
4,095
2,165
10,975
0
70,656
L
Chang'e
RunaYanagi
Chang'e
8,227
775
1,450
5,421
13,297
2,625
197
3,022
10,275
34,366
0
L
6,211
2,630
0
2,246
12,682
3,455
2,477
3,730
8,952
45,649
0
W
Vulcan
9,558
2,999
71
1,930
9,745
3,645
953
3,348
6,354
57,144
0
L
9,157
4,016
270
3,725
15,412
4,134
3,091
977
14,435
0
57,176
W
13,986
10,525
0
5,405
13,731
6,303
0
3,641
9,876
0
81,884
W
Izanami
deathitselff
Izanami
13,771
9,469
0
3,023
10,693
4,008
145
2,500
8,147
0
67,063
W
Yemoja
iBlendaa
Yemoja
1,500
273
518
168
6,920
4,597
768
2,784
4,050
13,348
0
L
Hercules
snackpickles
Hercules
3,294
558
0
4,806
17,020
8,444
196
1,373
15,647
0
23,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,423
Gold Earned
38,862
472
Minions Killed
387
0
Camps Cleared
0
1,818,656
Distance Traveled
1,493,219
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
7,875
463
90
5
0
299,039
0
W
Bellona
11,306
665
124
7
0
366,453
3
L
Chang'e
7,286
429
60
4
0
313,080
1
L
Sol
7,420
436
87
5
0
298,147
5
W
Vulcan
9,324
548
93
5
0
344,234
1
L
Skadi
9,275
546
104
6
0
284,958
5
W
Arachne
11,158
656
125
7
0
444,329
2
W
Izanami
9,683
570
114
7
0
351,910
2
W
Yemoja
6,952
409
16
1
0
311,730
4
L
Hercules
7,006
412
46
3
0
297,995
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role