Player Matchup

Ymir
Ymir
KingBaahubali
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,687 Elo+
Party 1
Ullr
Ullr
Kronos 4249
Ullr
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,624 Elo+
Solo
Geb
Geb
Pyrrhon15
Geb
Level 28
God Stats
8W - 6L
1,712 SR
Queue Stats
160W - 105L
1,657 Elo+
Solo
Ravana
Ravana
RogueInstincts
Ravana
Level 108
God Stats
1W - 2L
1,622 SR
Queue Stats
474W - 458L
1,536 Elo+
Party 1
Danzaburou
Danzaburou
dizzily_
Danzaburou
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 58L
1,233 Elo+
Solo
Team Averages
Level 31
1,567 SR
1,547 Elo+

VS

Team Averages
Level 27
1,410 SR
1,484 Elo+
Loki
Loki
AKAEsteban
Loki
Level 28
God Stats
2W - 1L
1,289 SR
Queue Stats
107W - 113L
1,514 Elo+
Solo
Chaac
Chaac
DiabolosBlack
Chaac
Level 29
God Stats
1W - 1L
1,176 SR
Queue Stats
6W - 12L
1,505 Elo+
Solo
Jing Wei
Jing Wei
MachoOmega7212
Jing Wei
Level 26
God Stats
10W - 14L
1,362 SR
Queue Stats
109W - 133L
1,330 Elo+
Solo
Sol
Sol
TyrotoxismBooth
Sol
Level 29
God Stats
5W - 2L
1,719 SR
Queue Stats
87W - 73L
1,547 Elo+
Solo
Yemoja
Yemoja
lolobaca
Yemoja
Level 25
God Stats
8W - 7L
1,504 SR
Queue Stats
91W - 99L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 4 / 0
3,886
389
120
4,723
1,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

5
0 / 6 / 2
4,049
405
621
5,596
1,483
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
2 / 2 / 1
5,779
578
5,284
7,336
2,542
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
3 / 0 / 1
5,595
560
2,815
2,068
652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
dizzily_
Danzaburou
7
1 / 6 / 0
4,807
481
2,137
7,053
2,021
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
6 / 0 / 5
6,434
643
4,877
4,540
1,285
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,639
564
2,091
7,610
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jing Wei
8
1 / 2 / 3
5,115
512
1,251
6,093
1,601
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
4 / 0 / 1
5,769
577
4,733
4,067
1,380
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Yemoja
lolobaca
Yemoja
9
6 / 2 / 3
5,601
560
3,885
3,977
1,480
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
18
18
Deaths
6
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
0
5
8.5
W
1
2
1
0.75
L
0
4
0
0
L
0
6
2
0.17
W
Jing Wei
1
2
3
1.25
L
2
2
1
1.25
L
3
0
1
3.5
W
4
0
1
4.5
L
Danzaburou
dizzily_
Danzaburou
1
6
0
0.17
W
Yemoja
lolobaca
Yemoja
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,977
Damage
16,837
26,776
Taken
26,287
8,619
Mitigated
9,975
5,767
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,877
1,637
0
2,530
4,540
1,285
616
115
4,425
0
33,483
W
2,091
692
22
3,938
7,610
4,229
570
2,483
5,127
0
23,181
L
120
120
0
251
4,723
1,921
0
1,327
3,396
2,174
0
L
621
361
0
45
5,596
1,483
0
2,710
2,850
0
7,482
W
Jing Wei
1,251
1,251
126
2,654
6,093
1,601
1,036
1,041
5,052
0
19,396
L
5,284
1,556
0
3,226
7,336
2,542
0
1,720
5,228
34,401
0
L
2,815
955
0
1,128
2,068
652
0
624
1,444
0
25,728
W
4,733
954
0
2,462
4,067
1,380
1,383
1,735
2,332
26,767
0
L
Danzaburou
dizzily_
Danzaburou
2,137
813
0
1,117
7,053
2,021
0
2,237
4,816
0
18,282
W
Yemoja
lolobaca
Yemoja
3,885
1,234
466
620
3,977
1,480
455
30
3,947
19,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,116
Gold Earned
28,558
157
Minions Killed
255
0
Camps Cleared
0
903,091
Distance Traveled
910,310
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,434
643
75
8
0
216,354
0
W
Chaac
5,639
564
53
5
0
178,092
0
L
Ymir
3,886
389
2
0
0
159,109
2
L
Ullr
4,049
405
8
1
0
151,231
1
W
Jing Wei
5,115
512
51
5
0
158,398
1
L
Geb
5,779
578
62
6
0
208,899
0
L
Ravana
5,595
560
53
5
0
213,572
1
W
Sol
5,769
577
51
5
0
186,457
0
L
Danzaburou
4,807
481
32
3
0
170,280
0
W
Yemoja
5,601
560
25
3
0
171,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role