Player Matchup

Hades
Hades
MaxKeakk
Hades
Level 10
God Stats
0W - 1L
1,281 SR
Queue Stats
11W - 15L
1,342 Elo+
Party 2
Kukulkan
Kukulkan
Mezilo
Kukulkan
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,342 Elo+
Party 2
Thanatos
Thanatos
Terad0r
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,523 Elo+
Party 2
Eset
Eset
Xercces
Eset
Level 22
God Stats
1W - 2L
1,414 SR
Queue Stats
18W - 23L
1,384 Elo+
Party 1
Fenrir
Fenrir
Yiembo
Fenrir
Level 14
God Stats
1W - 2L
1,701 SR
Queue Stats
17W - 25L
1,344 Elo+
Party 1
Team Averages
Level 22
1,479 SR
1,387 Elo+

VS

Team Averages
Level 18
1,482 SR
1,416 Elo+
Ymir
Ymir
DeepTreep
Ymir
Level 14
God Stats
17W - 19L
1,431 SR
Queue Stats
33W - 53L
1,267 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Deltafus
Morgan Le Fay
Level 16
God Stats
1W - 1L
1,344 SR
Queue Stats
30W - 22L
1,417 Elo+
Party 3
Nemesis
Nemesis
FomKa3G
Nemesis
Level 16
God Stats
6W - 5L
1,338 SR
Queue Stats
56W - 51L
1,446 Elo+
Solo
Hou Yi
Hou Yi
Maniunya
Hou Yi
Level 27
God Stats
3W - 2L
1,682 SR
Queue Stats
12W - 9L
1,469 Elo+
Solo
Cthulhu
Cthulhu
Shinrain
Cthulhu
Level 16
God Stats
5W - 2L
1,613 SR
Queue Stats
39W - 36L
1,483 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
MaxKeakk
Hades
17
1 / 8 / 7
10,222
929
8,603
18,761
9,396
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Mezilo
Kukulkan
17
5 / 11 / 7
12,534
1,139
22,371
16,464
7,373
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Terad0r
Thanatos
17
4 / 15 / 8
11,472
1,043
12,565
22,562
9,613
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Eset
Xercces
Eset
17
4 / 3 / 9
11,577
1,052
10,293
7,449
2,769
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Yiembo
Fenrir
18
4 / 12 / 11
11,950
1,086
15,664
23,378
20,441
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

0

VS

Team 2 Tickets

191

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
20
2 / 3 / 35
12,223
1,111
7,180
18,894
15,971
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
Deltafus
Morgan Le Fay
20
9 / 4 / 24
12,716
1,156
19,332
13,727
5,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
FomKa3G
Nemesis
20
23 / 4 / 14
15,434
1,403
27,419
16,286
5,777
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hou Yi
Maniunya
Hou Yi
20
13 / 6 / 19
13,478
1,225
14,605
12,252
4,047
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cthulhu
Shinrain
Cthulhu
20
2 / 1 / 35
12,163
1,106
13,281
13,222
12,780
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
176
18
Kills
49
49
Deaths
18
42
Assists
127
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
3
35
6.5
W
Morgan Le Fay
Deltafus
Morgan Le Fay
9
4
24
5.25
W
Nemesis
FomKa3G
Nemesis
23
4
14
7.5
W
Hou Yi
Maniunya
Hou Yi
13
6
19
3.75
L
Hades
MaxKeakk
Hades
1
8
7
0.56
L
Kukulkan
Mezilo
Kukulkan
5
11
7
0.77
W
Cthulhu
Shinrain
Cthulhu
2
1
35
19.5
L
Thanatos
Terad0r
Thanatos
4
15
8
0.53
L
Eset
Xercces
Eset
4
3
9
2.83
L
Fenrir
Yiembo
Fenrir
4
12
11
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,496
Damage
81,817
88,614
Taken
74,381
49,592
Mitigated
44,121
8,875
Healing
9,345
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
7,180
1,683
1,558
2,839
18,894
15,971
0
9,906
8,988
24,355
0
W
Morgan Le Fay
Deltafus
Morgan Le Fay
19,332
2,387
0
1,111
13,727
5,546
0
5,293
8,434
40,660
0
W
Nemesis
FomKa3G
Nemesis
27,419
17,519
0
3,575
16,286
5,777
0
8,595
7,691
0
40,736
W
Hou Yi
Maniunya
Hou Yi
14,605
8,192
0
262
12,252
4,047
0
8,538
3,714
0
31,701
L
Hades
MaxKeakk
Hades
8,603
1,364
192
1,804
18,761
9,396
0
10,984
7,777
21,115
0
L
Kukulkan
Mezilo
Kukulkan
22,371
1,455
0
468
16,464
7,373
0
5,221
11,133
55,754
0
W
Cthulhu
Shinrain
Cthulhu
13,281
1,966
0
0
13,222
12,780
0
8,935
4,287
24,222
0
L
Thanatos
Terad0r
Thanatos
12,565
4,276
106
4,362
22,562
9,613
0
10,118
12,444
0
32,225
L
Eset
Xercces
Eset
10,293
174
520
620
7,449
2,769
0
1,568
5,881
25,366
0
L
Fenrir
Yiembo
Fenrir
15,664
3,476
0
803
23,378
20,441
0
11,902
11,476
0
24,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,755
Gold Earned
66,014
196
Minions Killed
184
5
Camps Cleared
9
1,006,811
Distance Traveled
1,047,085
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,223
1,111
42
4
0
204,882
1
W
Morgan Le Fay
12,716
1,156
48
4
0
224,072
0
W
Nemesis
15,434
1,403
31
3
6
227,478
2
W
Hou Yi
13,478
1,225
33
3
3
172,719
0
L
Hades
10,222
929
22
2
0
175,241
0
L
Kukulkan
12,534
1,139
74
7
2
178,406
0
W
Cthulhu
12,163
1,106
30
3
0
217,934
1
L
Thanatos
11,472
1,043
42
4
0
208,672
0
L
Eset
11,577
1,052
38
3
0
219,546
0
L
Fenrir
11,950
1,086
20
2
3
224,946
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role