Player Matchup

Sun Wukong
Sun Wukong
DoggySluht
Sun Wukong
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,714 Elo+
Solo
Chiron
Chiron
Jefueior0
Chiron
Level 25
God Stats
22W - 13L
1,720 SR
Queue Stats
107W - 109L
1,505 Elo+
Solo
Hades
Hades
SiptahTV
Hades
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,444 Elo+
Solo
Team Averages
Level 16
1,573 SR
1,554 Elo+

VS

Team Averages
Level 63
1,644 SR
1,496 Elo+
Achilles
Achilles
ViniSCORPIONS03
Achilles
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 40L
1,443 Elo+
Solo
Discordia
Discordia
Zeus12053
Discordia
Level 28
God Stats
1W - 1L
1,815 SR
Queue Stats
106W - 113L
1,518 Elo+
Party 1
Ne Zha
Ne Zha
luisitomilar
Ne Zha
Level 72
God Stats
21W - 17L
1,618 SR
Queue Stats
341W - 362L
1,526 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
DoggySluht
Sun Wukong
8
1 / 4 / 1
5,916
592
3,745
7,608
4,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
Jefueior0
Chiron
8
0 / 6 / 2
5,839
584
1,938
7,558
2,226
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hades
SiptahTV
Hades
9
1 / 3 / 1
5,953
595
2,369
4,883
3,091
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
11
3 / 0 / 8
7,342
734
2,400
4,879
4,928
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Discordia
Zeus12053
Discordia
13
9 / 0 / 4
8,721
872
10,609
3,592
1,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
10
1 / 2 / 9
6,879
688
4,071
5,853
1,909
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
DoggySluht
Sun Wukong
1
4
1
0.38
L
Chiron
Jefueior0
Chiron
0
6
2
0.17
L
Hades
SiptahTV
Hades
1
3
1
0.5
W
Achilles
3
0
8
7
W
Discordia
Zeus12053
Discordia
9
0
4
11
W
Ne Zha
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,052
Damage
17,080
20,049
Taken
14,324
9,761
Mitigated
8,035
2,787
Healing
3,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
DoggySluht
Sun Wukong
3,745
737
144
1,016
7,608
4,444
0
4,352
3,256
0
12,869
L
Chiron
Jefueior0
Chiron
1,938
1,066
198
928
7,558
2,226
0
4,623
2,903
0
13,062
L
Hades
SiptahTV
Hades
2,369
169
60
441
4,883
3,091
0
2,066
2,817
9,574
0
W
Achilles
2,400
575
0
1,506
4,879
4,928
0
1,007
3,697
0
18,759
W
Discordia
Zeus12053
Discordia
10,609
907
0
560
3,592
1,198
1,861
700
2,730
38,250
0
W
Ne Zha
4,071
412
0
1,639
5,853
1,909
2
2,003
3,644
0
17,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,708
Gold Earned
22,942
77
Minions Killed
129
1
Camps Cleared
8
402,168
Distance Traveled
509,806
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,916
592
28
3
0
120,832
3
L
Chiron
5,839
584
21
2
1
144,528
3
L
Hades
5,953
595
28
3
0
136,808
3
W
Achilles
7,342
734
32
3
4
167,987
0
W
Discordia
8,721
872
81
8
4
180,944
4
W
Ne Zha
6,879
688
16
2
0
160,875
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role