Player Matchup

Janus
Janus
NickTroll403
Janus
Level 17
God Stats
22W - 27L
1,742 SR
Queue Stats
92W - 100L
1,488 Elo+
Solo
Fenrir
Fenrir
SaltyMcNugget
Fenrir
Level 6
God Stats
1W - 2L
1,632 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo
Artemis
Artemis
Ulkiev
Artemis
Level 7
God Stats
1W - 1L
1,741 SR
Queue Stats
1W - 2L
1,519 Elo+
Party 1
Odin
Odin
chadwickboseman
Odin
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,767 Elo+
Party 1
Cthulhu
Cthulhu
oldtimer786
Cthulhu
Level 7
God Stats
1W - 1L
1,460 SR
Queue Stats
4W - 4L
1,562 Elo+
Solo
Team Averages
Level 9
1,615 SR
1,570 Elo+

VS

Team Averages
Level 21
1,574 SR
1,553 Elo+
Skadi
Skadi
 
Skadi
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
DannyGM
Fafnir
Level 8
God Stats
2W - 0L
1,811 SR
Queue Stats
3W - 2L
1,655 Elo+
Solo
Bellona
Bellona
DrProffessorOats
Bellona
Level 12
God Stats
2W - 1L
1,311 SR
Queue Stats
81W - 70L
1,544 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Froztyzz
Morgan Le Fay
Level 28
God Stats
3W - 0L
1,790 SR
Queue Stats
15W - 7L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
LazyAF91
Gilgamesh
Level 27
God Stats
25W - 28L
1,457 SR
Queue Stats
74W - 95L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 4 / 0
9,594
564
9,817
8,476
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 5 / 4
7,284
428
4,447
10,891
3,352
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Artemis
Ulkiev
Artemis
13
1 / 7 / 1
7,843
461
3,274
9,066
1,952
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 5 / 5
8,283
487
7,722
17,957
12,945
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
oldtimer786
Cthulhu
13
0 / 4 / 0
7,474
440
7,054
13,580
9,331
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
18
6 / 2 / 4
11,438
673
9,682
8,810
3,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fafnir
DannyGM
Fafnir
13
2 / 0 / 11
9,589
564
6,053
12,867
17,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
5 / 1 / 5
10,079
593
8,492
13,669
12,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
Froztyzz
Morgan Le Fay
15
5 / 3 / 2
10,024
590
10,665
11,139
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Gilgamesh
LazyAF91
Gilgamesh
16
6 / 2 / 7
10,287
605
9,763
13,380
6,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
53
8
Kills
24
25
Deaths
8
10
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
6
2
4
4
W
Fafnir
DannyGM
Fafnir
2
0
11
7.5
W
5
1
5
7.5
W
Morgan Le Fay
Froztyzz
Morgan Le Fay
5
3
2
2
W
Gilgamesh
LazyAF91
Gilgamesh
6
2
7
4.75
L
6
4
0
1.5
L
0
5
4
0.4
L
Artemis
Ulkiev
Artemis
1
7
1
0.21
L
1
5
5
0.7
L
Cthulhu
oldtimer786
Cthulhu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,314
Damage
44,655
59,970
Taken
59,865
30,090
Mitigated
45,944
10,117
Healing
19,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
9,682
4,083
0
3,169
8,810
3,419
1,670
195
8,615
0
97,979
W
Fafnir
DannyGM
Fafnir
6,053
2,497
0
5,331
12,867
17,853
425
4,011
8,600
23,191
0
W
8,492
2,913
0
5,153
13,669
12,554
812
5,055
8,552
100
52,095
W
Morgan Le Fay
Froztyzz
Morgan Le Fay
10,665
2,540
0
2,813
11,139
5,252
1,013
4,122
6,877
58,469
0
W
Gilgamesh
LazyAF91
Gilgamesh
9,763
3,913
0
3,349
13,380
6,866
25
3,037
10,239
0
73,108
L
9,817
362
102
1,203
8,476
2,510
0
4,251
4,225
56,165
0
L
4,447
833
0
801
10,891
3,352
0
1,850
9,041
0
39,473
L
Artemis
Ulkiev
Artemis
3,274
1,341
0
1,113
9,066
1,952
1,517
2,297
6,769
0
41,735
L
7,722
2,909
225
3,313
17,957
12,945
0
6,335
11,622
0
35,910
L
Cthulhu
oldtimer786
Cthulhu
7,054
1,204
0
3,360
13,580
9,331
0
2,085
11,495
44,721
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,478
Gold Earned
51,417
425
Minions Killed
507
0
Camps Cleared
0
1,633,068
Distance Traveled
1,699,043
19
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,438
673
166
10
0
343,014
4
W
Fafnir
9,589
564
14
1
0
335,852
4
W
Bellona
10,079
593
107
6
0
307,533
3
W
Morgan Le Fay
10,024
590
117
7
0
330,000
5
W
Gilgamesh
10,287
605
103
6
0
382,644
3
L
Janus
9,594
564
119
7
0
348,753
2
L
Fenrir
7,284
428
69
4
0
327,521
6
L
Artemis
7,843
461
83
5
0
299,528
2
L
Odin
8,283
487
63
4
0
353,607
4
L
Cthulhu
7,474
440
91
5
0
303,659
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role