Player Matchup

Neith
Neith
 
Neith
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
 
Kukulkan
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ViinsteR
Nemesis
Level 23
God Stats
48W - 52L
1,511 SR
Queue Stats
228W - 238L
1,407 Elo+
Solo
Achilles
Achilles
WhereDAchicken
Achilles
Level 24
God Stats
14W - 18L
1,403 SR
Queue Stats
65W - 84L
1,336 Elo+
Solo
Chiron
Chiron
nguyenanhceo
Chiron
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,500 Elo+
Solo
Team Averages
Level 16
1,483 SR
1,449 Elo+

VS

Team Averages
Level 6
1,458 SR
1,411 Elo+
Thor
Thor
 
Thor
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Eevee2E
Artemis
Level 0
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Ruvyzvat11
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 22L
1,500 Elo+
Solo
Sobek
Sobek
SubduedOyster
Sobek
Level 5
God Stats
2W - 6L
1,554 SR
Queue Stats
26W - 37L
1,279 Elo+
Party 1
Chiron
Chiron
TwistedFIST3211
Chiron
Level 8
God Stats
8W - 5L
1,236 SR
Queue Stats
31W - 41L
1,274 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
3
0 / 0 / 3
3,836
426
0
328
52
Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
 
Kukulkan
1
0 / 0 / 0
3,496
388
0
0
0
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nemesis
ViinsteR
Nemesis
11
12 / 0 / 0
6,708
745
4,182
3,762
993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
10
6 / 1 / 0
6,319
702
4,010
6,835
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Chiron
9
6 / 1 / 0
5,945
661
3,739
4,829
1,386
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
2
0 / 9 / 0
3,377
375
89
5,428
1,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
Eevee2E
Artemis
2
0 / 3 / 0
3,456
384
1,035
2,136
335
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Ruvyzvat11
Kukulkan
5
0 / 5 / 0
3,944
438
500
4,502
918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
1 / 4 / 0
4,317
480
1,722
7,273
4,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

7
0 / 6 / 0
4,233
470
2,805
5,703
1,208
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
24
Kills
1
2
Deaths
27
3
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
0
0
3
1.5
W
Kukulkan
 
Kukulkan
0
0
0
0
L
Thor
 
Thor
0
9
0
0
L
Artemis
Eevee2E
Artemis
0
3
0
0
L
Kukulkan
Ruvyzvat11
Kukulkan
0
5
0
0
L
1
4
0
0.25
L
0
6
0
0
W
Nemesis
ViinsteR
Nemesis
12
0
0
12
W
Achilles
6
1
0
6
W
Chiron
6
1
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,931
Damage
6,151
15,754
Taken
25,042
5,729
Mitigated
8,145
8,547
Healing
2,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
0
0
0
0
328
52
0
0
328
0
0
W
Kukulkan
 
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Thor
 
Thor
89
73
0
0
5,428
1,212
0
0
5,428
0
288
L
Artemis
Eevee2E
Artemis
1,035
703
0
224
2,136
335
10
0
2,136
0
4,058
L
Kukulkan
Ruvyzvat11
Kukulkan
500
289
0
0
4,502
918
265
0
4,502
11,782
0
L
1,722
596
0
967
7,273
4,472
0
0
7,273
11,571
0
L
2,805
2,358
0
996
5,703
1,208
204
0
5,703
0
17,124
W
Nemesis
ViinsteR
Nemesis
4,182
1,865
0
2,674
3,762
993
0
450
3,262
0
33,435
W
Achilles
4,010
2,230
0
3,887
6,835
3,298
655
471
6,364
0
29,977
W
Chiron
3,739
2,456
0
1,986
4,829
1,386
1,089
1,251
3,578
0
23,911

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,304
Gold Earned
19,327
200
Minions Killed
76
0
Camps Cleared
0
576,340
Distance Traveled
726,154
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
3,836
426
0
0
0
15,225
0
W
Kukulkan
3,496
388
0
0
0
948
0
L
Thor
3,377
375
1
0
0
107,677
0
L
Artemis
3,456
384
6
1
0
75,944
1
L
Kukulkan
3,944
438
27
3
0
166,353
2
L
Sobek
4,317
480
15
2
0
183,570
6
L
Chiron
4,233
470
27
3
0
192,610
0
W
Nemesis
6,708
745
81
9
0
214,760
0
W
Achilles
6,319
702
67
7
0
182,104
1
W
Chiron
5,945
661
52
6
0
163,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role