Player Matchup

Set
Set
Ark4n01d
Set
Level 6
God Stats
4W - 4L
1,769 SR
Queue Stats
12W - 8L
1,603 Elo+
Solo
Freya
Freya
DuckFlare
Freya
Level 8
God Stats
10W - 5L
1,830 SR
Queue Stats
176W - 192L
1,508 Elo+
Solo
Skadi
Skadi
NBSaiDobot
Skadi
Level 28
God Stats
10W - 5L
1,181 SR
Queue Stats
63W - 53L
1,472 Elo+
Solo
Chang'e
Chang'e
SELOIRO4BRISA
Chang'e
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,511 Elo+
Solo
Jormungandr
Jormungandr
lokiApenas
Jormungandr
Level 21
God Stats
7W - 3L
1,369 SR
Queue Stats
93W - 77L
1,552 Elo+
Solo
Team Averages
Level 18
1,530 SR
1,529 Elo+

VS

Team Averages
Level 28
1,391 SR
1,613 Elo+
Sol
Sol
Logannw19
Sol
Level 10
God Stats
0W - 2L
1,231 SR
Queue Stats
11W - 4L
1,721 Elo+
Party 1
Sylvanus
Sylvanus
Loganw19
Sylvanus
Level 83
God Stats
0W - 3L
1,202 SR
Queue Stats
478W - 527L
1,495 Elo+
Party 1
Chiron
Chiron
Marllok
Chiron
Level 29
God Stats
4W - 4L
1,513 SR
Queue Stats
101W - 108L
1,528 Elo+
Solo
Discordia
Discordia
TryingToImprove
Discordia
Level 15
God Stats
25W - 19L
1,512 SR
Queue Stats
78W - 51L
1,616 Elo+
Solo
Loki
Loki
lulunixrj
Loki
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,704 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 0 / 2
5,931
539
1,567
2,296
1,341
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Freya
DuckFlare
Freya
12
3 / 2 / 1
6,630
603
6,028
9,834
4,210
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Skadi
10
5 / 0 / 6
6,257
569
6,072
4,895
1,482
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chang'e
12
1 / 1 / 2
6,717
611
3,339
6,832
2,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
lokiApenas
Jormungandr
11
5 / 0 / 8
6,880
625
6,758
6,279
4,072
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 0
4,594
418
2,178
6,269
1,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Loganw19
Sylvanus
7
0 / 5 / 0
4,579
416
4,093
8,617
5,930
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chiron
Marllok
Chiron
10
2 / 4 / 0
6,086
553
7,452
7,943
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
TryingToImprove
Discordia
10
1 / 3 / 0
5,918
538
4,087
5,049
1,552
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
7
0 / 1 / 0
4,797
436
825
4,545
1,479
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
3
18
Kills
3
3
Deaths
18
19
Assists
0
Player
Kills
Deaths
Assists
KDA
W
4
0
2
5
W
Freya
DuckFlare
Freya
3
2
1
1.75
L
0
5
0
0
L
Sylvanus
Loganw19
Sylvanus
0
5
0
0
L
Chiron
Marllok
Chiron
2
4
0
0.5
W
Skadi
5
0
6
8
W
Chang'e
1
1
2
2
L
Discordia
TryingToImprove
Discordia
1
3
0
0.33
W
Jormungandr
lokiApenas
Jormungandr
5
0
8
9
L
Loki
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,764
Damage
18,635
30,136
Taken
32,423
13,167
Mitigated
13,530
12,926
Healing
8,475
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,567
849
0
764
2,296
1,341
0
152
2,114
0
22,677
W
Freya
DuckFlare
Freya
6,028
1,928
0
5,629
9,834
4,210
318
0
9,834
28,861
4,621
L
2,178
791
0
906
6,269
1,506
227
2,928
3,341
12,974
0
L
Sylvanus
Loganw19
Sylvanus
4,093
1,552
840
2,517
8,617
5,930
155
3,046
5,571
16,394
5,848
L
Chiron
Marllok
Chiron
7,452
2,826
0
2,390
7,943
3,063
0
5,014
2,873
0
35,254
W
Skadi
6,072
3,488
0
1,161
4,895
1,482
647
2,378
2,475
0
32,033
W
Chang'e
3,339
203
115
4,204
6,832
2,062
0
2,868
3,610
42,094
0
L
Discordia
TryingToImprove
Discordia
4,087
906
0
935
5,049
1,552
66
2,860
2,189
32,597
0
W
Jormungandr
lokiApenas
Jormungandr
6,758
2,031
0
1,053
6,279
4,072
225
3,883
2,390
29,642
0
L
Loki
825
104
0
887
4,545
1,479
0
1,409
3,136
0
21,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,415
Gold Earned
25,974
320
Minions Killed
261
0
Camps Cleared
0
993,685
Distance Traveled
1,028,977
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
5,931
539
47
4
0
158,548
3
W
Freya
6,630
603
64
6
0
190,027
4
L
Sol
4,594
418
29
3
0
184,969
3
L
Sylvanus
4,579
416
36
3
0
172,006
1
L
Chiron
6,086
553
74
7
0
196,514
2
W
Skadi
6,257
569
63
6
0
205,223
3
W
Chang'e
6,717
611
101
9
0
214,859
3
L
Discordia
5,918
538
75
7
0
206,665
3
W
Jormungandr
6,880
625
45
4
0
225,028
1
L
Loki
4,797
436
47
4
0
268,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role