Player Matchup

Kuzenbo
Kuzenbo
BA Instinct
Kuzenbo
Level 22
God Stats
3W - 1L
1,859 SR
Queue Stats
31W - 26L
1,368 Elo+
Solo
Gilgamesh
Gilgamesh
Mokpa1108
Gilgamesh
Level 25
God Stats
2W - 3L
1,263 SR
Queue Stats
20W - 23L
1,355 Elo+
Solo
Nox
Nox
SanzettiHD
Nox
Level 16
God Stats
9W - 11L
1,617 SR
Queue Stats
212W - 211L
1,426 Elo+
Solo
Neith
Neith
b3nja191286
Neith
Level 16
God Stats
4W - 4L
1,721 SR
Queue Stats
128W - 182L
1,334 Elo+
Solo
Bastet
Bastet
newzealander101
Bastet
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 28L
1,367 Elo+
Solo
Team Averages
Level 20
1,592 SR
1,370 Elo+

VS

Team Averages
Level 16
1,507 SR
1,501 Elo+
Bellona
Bellona
Braxodia
Bellona
Level 7
God Stats
0W - 1L
1,683 SR
Queue Stats
1W - 1L
1,696 Elo+
Solo
Nemesis
Nemesis
HeySMA
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Red_Rose194
Morgan Le Fay
Level 26
God Stats
13W - 10L
1,542 SR
Queue Stats
38W - 45L
1,414 Elo+
Solo
Guan Yu
Guan Yu
kfcfryingpan
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
senpooi
Nu Wa
Level 41
God Stats
0W - 2L
1,313 SR
Queue Stats
64W - 72L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
BA Instinct
Kuzenbo
9
4 / 4 / 4
6,097
554
4,039
6,820
5,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
Mokpa1108
Gilgamesh
10
5 / 0 / 6
6,285
571
3,085
4,419
2,296
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
2 / 1 / 3
6,075
552
3,742
4,104
1,292
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 0 / 0
5,473
498
580
1,516
413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

11
6 / 1 / 2
6,776
616
3,110
5,612
2,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Braxodia
Bellona
8
0 / 3 / 1
4,878
443
1,121
5,542
3,622
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nemesis
HeySMA
Nemesis
2
0 / 2 / 0
3,672
334
65
1,141
124
Morgan Le Fay
Red_Rose194
Morgan Le Fay
10
2 / 3 / 0
5,688
517
3,272
5,666
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
kfcfryingpan
Guan Yu
7
2 / 6 / 1
5,093
463
2,715
7,118
4,411
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nu Wa
senpooi
Nu Wa
6
2 / 6 / 2
4,761
433
4,989
6,447
1,167
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
6
6
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
BA Instinct
Kuzenbo
4
4
4
1.5
L
Bellona
Braxodia
Bellona
0
3
1
0.17
L
Nemesis
HeySMA
Nemesis
0
2
0
0
W
Gilgamesh
Mokpa1108
Gilgamesh
5
0
6
8
L
Morgan Le Fay
Red_Rose194
Morgan Le Fay
2
3
0
0.67
W
2
1
3
3.5
W
1
0
0
1
L
Guan Yu
kfcfryingpan
Guan Yu
2
6
1
0.42
W
6
1
2
7
L
Nu Wa
senpooi
Nu Wa
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,556
Damage
12,162
22,471
Taken
25,914
11,674
Mitigated
10,726
4,247
Healing
3,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
BA Instinct
Kuzenbo
4,039
989
0
719
6,820
5,610
0
2,741
4,079
18,108
0
L
Bellona
Braxodia
Bellona
1,121
196
0
715
5,542
3,622
326
1,241
4,301
0
19,123
L
Nemesis
HeySMA
Nemesis
65
65
0
0
1,141
124
90
0
1,141
0
813
W
Gilgamesh
Mokpa1108
Gilgamesh
3,085
865
0
360
4,419
2,296
304
1,533
2,886
0
16,478
L
Morgan Le Fay
Red_Rose194
Morgan Le Fay
3,272
295
0
1,007
5,666
1,402
150
2,271
3,395
28,745
0
W
3,742
485
0
1,193
4,104
1,292
559
2,256
1,848
22,098
0
W
580
428
0
741
1,516
413
1,963
105
1,411
0
18,122
L
Guan Yu
kfcfryingpan
Guan Yu
2,715
691
498
1,111
7,118
4,411
144
2,060
5,058
0
11,788
W
3,110
1,157
0
1,234
5,612
2,063
0
1,626
3,986
0
35,432
L
Nu Wa
senpooi
Nu Wa
4,989
1,523
0
424
6,447
1,167
614
2,209
4,238
12,964
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,706
Gold Earned
24,092
224
Minions Killed
127
0
Camps Cleared
0
894,099
Distance Traveled
801,068
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
6,097
554
22
2
0
174,244
1
L
Bellona
4,878
443
41
4
0
179,788
0
L
Nemesis
3,672
334
1
0
0
74,852
0
W
Gilgamesh
6,285
571
40
4
0
205,062
1
L
Morgan Le Fay
5,688
517
50
5
0
165,532
2
W
Nox
6,075
552
59
5
0
199,780
4
W
Neith
5,473
498
39
4
0
119,862
0
L
Guan Yu
5,093
463
23
2
0
204,246
1
W
Bastet
6,776
616
64
6
0
195,151
0
L
Nu Wa
4,761
433
12
1
0
176,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role