Player Matchup

Loki
Loki
JCB520
Loki
Level 25
God Stats
5W - 4L
1,802 SR
Queue Stats
37W - 41L
1,425 Elo+
Solo
Jormungandr
Jormungandr
QueenLizzard
Jormungandr
Level 13
God Stats
7W - 5L
1,555 SR
Queue Stats
24W - 21L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
ZX6RNinja09
Kukulkan
Level 25
God Stats
16W - 18L
1,473 SR
Queue Stats
18W - 20L
1,431 Elo+
Solo
Freya
Freya
connorm70
Freya
Level 18
God Stats
7W - 6L
1,647 SR
Queue Stats
40W - 32L
1,435 Elo+
Party 1
Aphrodite
Aphrodite
konnection13
Aphrodite
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 29L
1,398 Elo+
Party 1
Team Averages
Level 20
1,595 SR
1,430 Elo+

VS

Team Averages
Level 22
1,636 SR
1,436 Elo+
Ares
Ares
BigBoiBuford
Ares
Level 13
God Stats
3W - 1L
1,712 SR
Queue Stats
91W - 80L
1,645 Elo+
Solo
Nu Wa
Nu Wa
DögraMagra
Nu Wa
Level 29
God Stats
3W - 0L
1,797 SR
Queue Stats
49W - 43L
1,513 Elo+
Solo
Cthulhu
Cthulhu
LC3Goliath
Cthulhu
Level 29
God Stats
16W - 9L
1,442 SR
Queue Stats
49W - 41L
1,459 Elo+
Solo
Kukulkan
Kukulkan
PTYP NuggetBob4
Kukulkan
Level 28
God Stats
3W - 2L
1,731 SR
Queue Stats
118W - 96L
1,458 Elo+
Solo
Artemis
Artemis
TTv_Go-_-GoaTed
Artemis
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,105 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
JCB520
Loki
16
0 / 13 / 5
9,506
951
5,119
18,183
4,481
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
QueenLizzard
Jormungandr
17
1 / 3 / 6
9,908
991
5,302
15,174
16,755
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Kukulkan
ZX6RNinja09
Kukulkan
16
2 / 3 / 5
9,926
993
7,759
8,673
2,484
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Freya
connorm70
Freya
16
6 / 9 / 3
11,104
1,110
13,312
22,699
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
konnection13
Aphrodite
16
0 / 2 / 6
9,099
910
3,978
9,467
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

129

VS

Team 2 Tickets

225

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
11,445
1,145
10,476
12,537
13,364
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

19
11 / 0 / 15
12,102
1,210
25,087
5,098
1,893
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
LC3Goliath
Cthulhu
18
5 / 0 / 19
11,459
1,146
11,167
9,540
12,985
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kukulkan
19
8 / 3 / 17
12,141
1,214
20,265
7,646
3,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 4 / 4
8,372
837
1,453
3,785
1,268
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
97
9
Kills
30
30
Deaths
9
25
Assists
67
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
W
11
0
15
18.5
L
Loki
JCB520
Loki
0
13
5
0.19
W
Cthulhu
LC3Goliath
Cthulhu
5
0
19
14.5
W
Kukulkan
8
3
17
5.5
L
Jormungandr
QueenLizzard
Jormungandr
1
3
6
1.33
W
0
4
4
0.5
L
Kukulkan
ZX6RNinja09
Kukulkan
2
3
5
1.5
L
Freya
connorm70
Freya
6
9
3
0.83
L
Aphrodite
konnection13
Aphrodite
0
2
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,470
Damage
68,448
74,196
Taken
38,606
33,848
Mitigated
32,653
17,670
Healing
2,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,476
428
0
0
12,537
13,364
0
10,311
2,226
17,092
0
W
25,087
5,563
334
1,004
5,098
1,893
0
3,381
1,717
46,139
0
L
Loki
JCB520
Loki
5,119
1,229
0
912
18,183
4,481
0
14,923
3,260
0
26,754
W
Cthulhu
LC3Goliath
Cthulhu
11,167
813
762
424
9,540
12,985
0
7,990
1,550
25,345
0
W
Kukulkan
20,265
2,373
0
399
7,646
3,143
0
5,952
1,694
52,156
0
L
Jormungandr
QueenLizzard
Jormungandr
5,302
1,156
0
1,382
15,174
16,755
0
13,936
1,238
30,171
0
W
1,453
535
0
0
3,785
1,268
0
2,717
1,068
0
2,512
L
Kukulkan
ZX6RNinja09
Kukulkan
7,759
442
0
397
8,673
2,484
0
8,378
295
37,738
0
L
Freya
connorm70
Freya
13,312
5,466
0
6,042
22,699
5,858
0
20,516
2,183
40,120
0
L
Aphrodite
konnection13
Aphrodite
3,978
582
5,120
3,817
9,467
4,270
0
9,242
225
12,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,543
Gold Earned
55,519
227
Minions Killed
202
10
Camps Cleared
4
961,654
Distance Traveled
831,247
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,445
1,145
15
2
0
184,913
0
W
Nu Wa
12,102
1,210
63
6
2
195,656
1
L
Loki
9,506
951
47
5
6
169,598
2
W
Cthulhu
11,459
1,146
25
3
2
211,338
0
W
Kukulkan
12,141
1,214
98
10
0
189,578
0
L
Jormungandr
9,908
991
47
5
0
197,673
0
W
Artemis
8,372
837
1
0
0
49,762
0
L
Kukulkan
9,926
993
67
7
0
206,122
0
L
Freya
11,104
1,110
50
5
4
191,506
0
L
Aphrodite
9,099
910
16
2
0
196,755
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role