Player Matchup

Baron Samedi
Baron Samedi
BLACKCHARD
Baron Samedi
Level 54
God Stats
11W - 11L
1,781 SR
Queue Stats
145W - 163L
1,429 Elo+
Party 2
Ymir
Ymir
XxPlagueBlackxX
Ymir
Level 26
God Stats
44W - 21L
1,629 SR
Queue Stats
131W - 149L
1,442 Elo+
Party 2
Ratatoskr
Ratatoskr
dushanovac
Ratatoskr
Level 27
God Stats
1W - 1L
1,737 SR
Queue Stats
16W - 10L
1,467 Elo+
Solo
Team Averages
Level 36
1,715 SR
1,446 Elo+

VS

Team Averages
Level 50
1,448 SR
1,487 Elo+
Ymir
Ymir
Jym025
Ymir
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 9L
1,500 Elo+
Party 1
Mercury
Mercury
Mangel8
Mercury
Level 129
God Stats
1W - 0L
1,285 SR
Queue Stats
43W - 24L
1,627 Elo+
Party 1
Sol
Sol
Ramzes119966
Sol
Level 16
God Stats
1W - 0L
1,560 SR
Queue Stats
19W - 24L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BLACKCHARD
Baron Samedi
16
7 / 7 / 3
12,493
658
14,888
18,806
11,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
5 / 4 / 9
14,447
760
11,769
32,460
43,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ratatoskr
dushanovac
Ratatoskr
13
2 / 9 / 7
11,622
612
11,290
17,849
7,774
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Jym025
Ymir
16
0 / 2 / 16
12,212
643
5,254
16,644
19,146
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mercury
Mangel8
Mercury
18
14 / 5 / 5
14,515
764
31,331
17,792
8,462
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

15
6 / 7 / 7
12,664
667
22,336
19,566
7,647
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
48
14
Kills
20
20
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BLACKCHARD
Baron Samedi
7
7
3
1.21
W
Ymir
Jym025
Ymir
0
2
16
4
W
Mercury
Mangel8
Mercury
14
5
5
3.3
W
6
7
7
1.36
L
5
4
9
2.38
L
Ratatoskr
dushanovac
Ratatoskr
2
9
7
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,947
Damage
58,921
69,115
Taken
54,002
62,185
Mitigated
35,255
10,875
Healing
7,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BLACKCHARD
Baron Samedi
14,888
977
3,182
3,480
18,806
11,408
1,972
5,272
13,534
55,887
0
W
Ymir
Jym025
Ymir
5,254
926
176
774
16,644
19,146
89
8,157
8,487
23,026
0
W
Mercury
Mangel8
Mercury
31,331
18,392
0
250
17,792
8,462
1,153
7,870
9,922
0
70,720
W
22,336
8,176
1,111
5,399
19,566
7,647
1,405
11,181
8,385
63,712
0
L
11,769
1,943
0
4,131
32,460
43,003
161
17,214
15,246
29,723
0
L
Ratatoskr
dushanovac
Ratatoskr
11,290
2,921
0
82
17,849
7,774
0
5,750
12,099
0
21,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,562
Gold Earned
39,391
154
Minions Killed
198
6
Camps Cleared
9
941,458
Distance Traveled
922,142
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
12,493
658
82
4
5
274,836
1
W
Ymir
12,212
643
41
2
2
269,824
1
W
Mercury
14,515
764
80
4
5
367,240
2
W
Sol
12,664
667
77
4
2
285,078
5
L
Ymir
14,447
760
52
3
1
339,655
1
L
Ratatoskr
11,622
612
20
1
0
326,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role