Player Matchup

Guan Yu
Guan Yu
BetterImp16
Guan Yu
Level 68
God Stats
6W - 5L
1,544 SR
Queue Stats
428W - 532L
1,412 Elo+
Party 3
Scylla
Scylla
IIIIIBiaBrIIIII
Scylla
Level 70
God Stats
35W - 50L
1,367 SR
Queue Stats
568W - 707L
1,416 Elo+
Party 3
Neith
Neith
Lanyluvs
Neith
Level 46
God Stats
2W - 2L
1,624 SR
Queue Stats
343W - 444L
1,388 Elo+
Party 3
Artio
Artio
NotAdcPlayer
Artio
Level 43
God Stats
8W - 4L
1,681 SR
Queue Stats
195W - 108L
1,637 Elo+
Solo
Thanatos
Thanatos
pedrohmiller
Thanatos
Level 43
God Stats
25W - 23L
1,254 SR
Queue Stats
292W - 307L
1,427 Elo+
Solo
Team Averages
Level 54
1,494 SR
1,456 Elo+

VS

Team Averages
Level 79
1,459 SR
1,506 Elo+
Osiris
Osiris
Andrey_pinheiro
Osiris
Level 59
God Stats
7W - 4L
1,598 SR
Queue Stats
213W - 241L
1,399 Elo+
Party 2
Ra
Ra
DeFy__KiNg_
Ra
Level 147
God Stats
9W - 15L
1,440 SR
Queue Stats
607W - 569L
1,575 Elo+
Party 1
Aphrodite
Aphrodite
FP_ONE
Aphrodite
Level 65
God Stats
12W - 13L
1,551 SR
Queue Stats
297W - 290L
1,513 Elo+
Party 2
Kali
Kali
I-Crazy_diamond
Kali
Level 23
God Stats
2W - 3L
1,297 SR
Queue Stats
44W - 46L
1,512 Elo+
Party 2
Skadi
Skadi
whatevermyname-o
Skadi
Level 99
God Stats
11W - 13L
1,408 SR
Queue Stats
449W - 421L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BetterImp16
Guan Yu
15
1 / 2 / 7
9,622
356
4,515
16,956
17,146
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 5 / 7
12,974
481
18,048
17,210
6,933
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
Lanyluvs
Neith
18
0 / 4 / 0
10,752
398
5,003
16,251
6,612
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

20
7 / 6 / 6
13,082
485
26,258
38,773
54,581
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
pedrohmiller
Thanatos
16
0 / 9 / 6
10,313
382
4,695
22,828
8,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 5 / 6
14,969
554
6,958
20,176
16,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
6 / 4 / 9
15,688
581
23,431
18,309
9,024
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Aphrodite
FP_ONE
Aphrodite
18
2 / 2 / 14
14,026
519
11,328
17,248
14,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
14 / 1 / 6
16,260
602
22,622
25,333
9,983
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

20
2 / 2 / 6
13,768
510
13,983
17,360
5,971
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
66
14
Kills
25
26
Deaths
14
26
Assists
41
Player
Kills
Deaths
Assists
KDA
W
1
5
6
0.8
L
Guan Yu
BetterImp16
Guan Yu
1
2
7
2.25
W
6
4
9
2.63
W
Aphrodite
FP_ONE
Aphrodite
2
2
14
4.5
W
14
1
6
17
L
6
5
7
1.9
L
Neith
Lanyluvs
Neith
0
4
0
0
L
7
6
6
1.67
L
Thanatos
pedrohmiller
Thanatos
0
9
6
0.33
W
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,519
Damage
78,322
112,018
Taken
98,426
93,805
Mitigated
55,784
50,312
Healing
52,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,958
1,899
0
5,497
20,176
16,737
3,425
11,443
8,531
4
90,935
L
Guan Yu
BetterImp16
Guan Yu
4,515
666
4,998
4,548
16,956
17,146
0
5,969
10,987
0
22,619
W
23,431
1,786
3,556
7,818
18,309
9,024
1,320
10,910
7,065
135,317
0
W
Aphrodite
FP_ONE
Aphrodite
11,328
782
7,886
10,332
17,248
14,069
223
9,122
7,972
51,322
0
W
22,622
11,392
0
9,597
25,333
9,983
1,865
8,698
16,519
0
113,628
L
18,048
2,770
156
3,455
17,210
6,933
103
8,239
8,971
99,321
0
L
Neith
Lanyluvs
Neith
5,003
1,237
0
5,702
16,251
6,612
0
2,567
13,684
0
90,677
L
26,258
2,481
3,659
14,676
38,773
54,581
113
13,050
25,723
90,198
0
L
Thanatos
pedrohmiller
Thanatos
4,695
1,399
0
13,118
22,828
8,533
0
5,113
17,715
0
70,633
W
13,983
7,920
0
7,475
17,360
5,971
4,977
5,723
11,563
0
130,483

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,743
Gold Earned
74,711
593
Minions Killed
688
0
Camps Cleared
0
2,423,472
Distance Traveled
2,585,632
7
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
14,969
554
168
6
0
468,160
4
L
Guan Yu
9,622
356
30
1
0
539,870
0
W
Ra
15,688
581
198
7
0
526,709
3
W
Aphrodite
14,026
519
53
2
0
511,713
4
W
Kali
16,260
602
115
4
0
576,677
3
L
Scylla
12,974
481
162
6
0
470,068
1
L
Neith
10,752
398
144
5
0
370,079
0
L
Artio
13,082
485
143
5
0
534,553
5
L
Thanatos
10,313
382
114
4
0
508,902
1
W
Skadi
13,768
510
154
6
0
502,373
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role