Player Matchup

Jing Wei
Jing Wei
DA DONBOT
Jing Wei
Level 140
God Stats
6W - 14L
1,272 SR
Queue Stats
1,097W - 1,074L
1,495 Elo+
Party 1
Thanatos
Thanatos
ElderKaizen
Thanatos
Level 108
God Stats
10W - 7L
1,553 SR
Queue Stats
448W - 446L
1,495 Elo+
Party 2
Merlin
Merlin
dinokeats111-din
Merlin
Level 122
God Stats
28W - 33L
1,535 SR
Queue Stats
854W - 732L
1,542 Elo+
Party 2
Ymir
Ymir
thereekster187
Ymir
Level 103
God Stats
13W - 23L
1,483 SR
Queue Stats
620W - 601L
1,523 Elo+
Party 1
Osiris
Osiris
yo moma yo moma
Osiris
Level 109
God Stats
12W - 9L
1,615 SR
Queue Stats
438W - 419L
1,518 Elo+
Party 1
Team Averages
Level 116
1,491 SR
1,515 Elo+

VS

Team Averages
Level 105
1,530 SR
1,539 Elo+
Achilles
Achilles
Escalivr
Achilles
Level 85
God Stats
2W - 1L
1,604 SR
Queue Stats
285W - 270L
1,579 Elo+
Party 4
Horus
Horus
Hawkem33
Horus
Level 99
God Stats
6W - 4L
1,327 SR
Queue Stats
108W - 103L
1,550 Elo+
Solo
Rama
Rama
Pyromanniak
Rama
Level 109
God Stats
4W - 1L
1,679 SR
Queue Stats
255W - 238L
1,472 Elo+
Party 3
Arachne
Arachne
The-Red-Comet-7
Arachne
Level 105
God Stats
258W - 161L
1,597 SR
Queue Stats
523W - 494L
1,483 Elo+
Party 4
Merlin
Merlin
sygma24
Merlin
Level 127
God Stats
12W - 12L
1,443 SR
Queue Stats
663W - 635L
1,610 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
DA DONBOT
Jing Wei
13
5 / 4 / 1
8,535
533
11,328
10,048
2,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
ElderKaizen
Thanatos
13
1 / 4 / 2
7,618
476
4,592
11,859
4,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 4 / 1
7,787
487
4,067
6,003
1,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 4 / 6
7,675
480
4,887
13,543
12,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
0 / 4 / 0
7,115
445
5,184
11,086
6,729
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Escalivr
Achilles
12
2 / 3 / 3
7,253
453
3,665
12,396
13,259
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Horus
Hawkem33
Horus
15
3 / 0 / 5
8,904
557
8,045
9,673
9,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
2 / 3 / 5
8,366
523
7,373
9,622
2,854
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
9 / 1 / 5
9,597
600
8,732
10,995
5,243
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Merlin
sygma24
Merlin
16
4 / 1 / 5
9,533
596
8,313
4,544
1,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
20
20
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
DA DONBOT
Jing Wei
5
4
1
1.38
L
Thanatos
ElderKaizen
Thanatos
1
4
2
0.5
W
Achilles
Escalivr
Achilles
2
3
3
1.17
W
Horus
Hawkem33
Horus
3
0
5
5.5
W
2
3
5
1.5
W
9
1
5
11.5
L
1
4
1
0.38
W
Merlin
sygma24
Merlin
4
1
5
6.5
L
1
4
6
1
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,058
Damage
36,128
52,539
Taken
47,230
28,246
Mitigated
32,390
14,882
Healing
17,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
DA DONBOT
Jing Wei
11,328
9,161
0
832
10,048
2,786
0
543
9,473
0
59,215
L
Thanatos
ElderKaizen
Thanatos
4,592
1,299
0
8,136
11,859
4,772
0
2,108
9,506
0
53,860
W
Achilles
Escalivr
Achilles
3,665
996
0
604
12,396
13,259
795
4,079
8,317
0
18,787
W
Horus
Hawkem33
Horus
8,045
2,519
415
5,594
9,673
9,171
72
230
9,443
11,970
32,062
W
7,373
5,733
0
2,179
9,622
2,854
64
1,379
8,243
0
50,996
W
8,732
6,137
0
6,755
10,995
5,243
306
2,052
8,943
0
66,619
L
4,067
53
0
1,408
6,003
1,862
0
1,878
3,835
56,943
0
W
Merlin
sygma24
Merlin
8,313
434
0
1,614
4,544
1,863
33
1,387
3,157
69,377
0
L
4,887
536
0
2,096
13,543
12,097
0
2,820
10,432
20,929
0
L
5,184
2,028
0
2,410
11,086
6,729
0
2,255
8,122
0
38,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,730
Gold Earned
43,653
445
Minions Killed
452
0
Camps Cleared
0
1,484,504
Distance Traveled
1,486,106
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,535
533
108
7
0
297,098
3
L
Thanatos
7,618
476
107
7
0
310,599
0
W
Achilles
7,253
453
28
2
0
281,104
6
W
Horus
8,904
557
80
5
0
265,623
0
W
Rama
8,366
523
97
6
0
264,777
0
W
Arachne
9,597
600
100
6
0
390,375
5
L
Merlin
7,787
487
122
8
0
279,258
10
W
Merlin
9,533
596
147
9
0
284,227
4
L
Ymir
7,675
480
22
1
0
295,007
3
L
Osiris
7,115
445
86
5
0
302,542
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role