Player Matchup

Hades
Hades
 
Hades
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
DaniGato
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
131W - 88L
1,596 Elo+
Solo
Guan Yu
Guan Yu
HaIKune
Guan Yu
Level 160
God Stats
3W - 4L
1,546 SR
Queue Stats
703W - 500L
1,626 Elo+
Party 1
Charybdis
Charybdis
IBIBIBABO
Charybdis
Level 160
God Stats
29W - 47L
1,416 SR
Queue Stats
1,237W - 1,223L
1,519 Elo+
Solo
Nu Wa
Nu Wa
ensrck
Nu Wa
Level 149
God Stats
16W - 22L
1,527 SR
Queue Stats
101W - 109L
1,557 Elo+
Solo
Team Averages
Level 127
1,498 SR
1,560 Elo+

VS

Team Averages
Level 129
1,507 SR
1,559 Elo+
Thoth
Thoth
FrorganMeeman
Thoth
Level 124
God Stats
2W - 3L
1,460 SR
Queue Stats
273W - 273L
1,510 Elo+
Solo
Pele
Pele
kingfireslayer
Pele
Level 109
God Stats
5W - 2L
1,500 SR
Queue Stats
141W - 139L
1,580 Elo+
Solo
Neith
Neith
lamdacore
Neith
Level 148
God Stats
3W - 6L
1,464 SR
Queue Stats
314W - 314L
1,558 Elo+
Solo
Geb
Geb
supercole
Geb
Level 132
God Stats
14W - 9L
1,620 SR
Queue Stats
107W - 108L
1,527 Elo+
Solo
Fenrir
Fenrir
xSeyL
Fenrir
Level 131
God Stats
2W - 0L
1,491 SR
Queue Stats
25W - 22L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
7
0 / 3 / 1
4,342
434
2,722
6,408
2,542
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thor
8
0 / 4 / 1
4,899
490
2,110
5,584
1,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Guan Yu
HaIKune
Guan Yu
11
3 / 1 / 0
6,348
635
4,417
6,116
5,126
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charybdis
IBIBIBABO
Charybdis
8
1 / 2 / 0
4,659
466
1,926
5,613
1,360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nu Wa
ensrck
Nu Wa
10
1 / 4 / 0
5,535
554
3,943
4,787
1,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 6
5,809
581
1,694
3,159
893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
5 / 1 / 2
6,245
625
5,195
7,397
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Mace

Mace

+10
Physical Power

Neith
lamdacore
Neith
9
2 / 0 / 4
5,100
510
4,799
3,751
939
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
3 / 1 / 3
5,746
575
2,619
5,446
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fenrir
xSeyL
Fenrir
10
1 / 2 / 0
5,700
570
3,285
6,224
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
28
5
Kills
13
14
Deaths
5
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
0
3
1
0.17
L
Thor
0
4
1
0.13
W
2
1
6
5
L
Guan Yu
HaIKune
Guan Yu
3
1
0
3
L
Charybdis
IBIBIBABO
Charybdis
1
2
0
0.5
L
Nu Wa
ensrck
Nu Wa
1
4
0
0.25
W
5
1
2
6
W
Neith
lamdacore
Neith
2
0
4
4
W
3
1
3
4.5
W
Fenrir
xSeyL
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,118
Damage
17,592
28,508
Taken
25,977
12,023
Mitigated
8,717
8,654
Healing
11,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
2,722
605
138
1,884
6,408
2,542
0
865
5,543
14,299
0
L
Thor
2,110
272
0
1,127
5,584
1,877
0
431
5,153
0
20,278
W
1,694
107
0
855
3,159
893
0
953
2,096
32,083
0
L
Guan Yu
HaIKune
Guan Yu
4,417
413
0
2,497
6,116
5,126
0
0
6,116
0
32,090
L
Charybdis
IBIBIBABO
Charybdis
1,926
945
0
2,435
5,613
1,360
0
1,500
4,113
0
22,121
L
Nu Wa
ensrck
Nu Wa
3,943
635
0
573
4,787
1,118
14
1,517
3,270
30,217
0
W
5,195
1,670
0
4,278
7,397
2,224
0
1,689
5,500
0
38,751
W
Neith
lamdacore
Neith
4,799
2,428
0
1,420
3,751
939
0
1,481
2,240
0
31,482
W
2,619
492
0
1,888
5,446
2,670
0
1,999
3,411
13,963
0
W
Fenrir
xSeyL
Fenrir
3,285
1,052
0
3,018
6,224
1,991
0
298
5,896
0
24,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,783
Gold Earned
28,600
249
Minions Killed
276
0
Camps Cleared
0
814,813
Distance Traveled
876,807
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
4,342
434
24
2
0
156,697
1
L
Thor
4,899
490
45
5
0
153,718
3
W
Thoth
5,809
581
60
6
0
185,981
3
L
Guan Yu
6,348
635
67
7
0
177,580
0
L
Charybdis
4,659
466
44
4
0
165,218
3
L
Nu Wa
5,535
554
69
7
0
161,600
5
W
Pele
6,245
625
80
8
0
207,051
2
W
Neith
5,100
510
71
7
0
151,930
3
W
Geb
5,746
575
16
2
0
169,541
4
W
Fenrir
5,700
570
49
5
0
162,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role