Player Matchup

Bellona
Bellona
Gold IV
Fate_of_Mordred
Bellona
Gold IV
Level 154
God Stats
84W - 55L
1,598 SR
Queue Stats
442W - 448L
1,122 MMR
Solo
Medusa
Medusa
Silver I
Furby-248
Medusa
Silver I
Level 87
God Stats
2W - 0L
1,660 SR
Queue Stats
164W - 166L
1,175 MMR
Solo
Artio
Artio
Silver I
killerbee742
Artio
Silver I
Level 88
God Stats
7W - 11L
1,298 SR
Queue Stats
215W - 241L
1,162 MMR
Solo
Discordia
Discordia
Gold IV
pineymar
Discordia
Gold IV
Level 148
God Stats
22W - 17L
1,432 SR
Queue Stats
145W - 153L
1,187 MMR
Solo
Arachne
Arachne
Bronze III
rybaszczesciarz
Arachne
Bronze III
Level 128
God Stats
3W - 6L
1,119 SR
Queue Stats
45W - 77L
-500 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 121
1,421 SR
829 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 107
1,476 SR
787 MMR
Awilix
Awilix
Gold IV
 
Awilix
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hercules
Hercules
Gold V
DystopianDevil
Hercules
Gold V
Level 154
God Stats
7W - 7L
1,586 SR
Queue Stats
756W - 778L
1,188 MMR
Solo
Nu Wa
Nu Wa
Bronze I
JakeNg8
Nu Wa
Bronze I
Level 127
God Stats
3W - 2L
1,479 SR
Queue Stats
173W - 195L
262 MMR
Solo
Tyr
Tyr
Silver II
Nanny Colin
Tyr
Silver II
Level 78
God Stats
0W - 1L
1,683 SR
Queue Stats
45W - 53L
1,254 MMR
Solo
Danzaburou
Danzaburou
Bronze III
Pjoore
Danzaburou
Bronze III
Level 47
God Stats
1W - 2L
1,133 SR
Queue Stats
60W - 105L
-271 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,473
526
6,306
9,827
6,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Medusa
Furby-248
Medusa
16
3 / 0 / 1
9,676
538
4,816
8,121
3,263
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
0 / 3 / 8
7,552
420
2,960
13,229
10,075
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
pineymar
Discordia
17
9 / 2 / 2
11,283
627
18,628
10,182
3,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
0 / 3 / 5
8,009
445
1,303
11,028
3,341
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bans
Morgan Le FayTiamatGilgameshCharybdisAthena

VS

Bans
SetCu ChulainnScyllaThanatosPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
17
9 / 2 / 0
9,935
552
9,400
14,270
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
10
0 / 1 / 4
6,812
378
1,129
9,759
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Nu Wa
JakeNg8
Nu Wa
12
0 / 7 / 6
7,646
425
10,859
12,802
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 0 / 1
6,625
368
1,882
6,175
3,417
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Danzaburou
Pjoore
Danzaburou
12
1 / 4 / 0
7,767
432
2,891
8,511
2,593
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
14
Kills
10
10
Deaths
14
18
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
9
2
0
4.5
L
Hercules
0
1
4
2
W
2
2
2
1.5
W
Medusa
Furby-248
Medusa
3
0
1
3.5
L
Nu Wa
JakeNg8
Nu Wa
0
7
6
0.43
L
0
0
1
0.5
L
Danzaburou
Pjoore
Danzaburou
1
4
0
0.25
W
0
3
8
1.33
W
Discordia
pineymar
Discordia
9
2
2
5
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,013
Damage
26,161
52,387
Taken
51,517
26,385
Mitigated
21,729
23,775
Healing
10,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
9,400
3,320
0
3,374
14,270
5,681
0
5,272
8,800
0
70,497
L
Hercules
1,129
169
0
2,601
9,759
5,674
0
4,040
5,455
0
20,246
W
6,306
1,127
0
4,732
9,827
6,653
437
1,417
8,410
0
63,714
W
Medusa
Furby-248
Medusa
4,816
1,790
0
5,836
8,121
3,263
323
1,017
7,104
0
79,118
L
Nu Wa
JakeNg8
Nu Wa
10,859
4,474
0
1,265
12,802
4,364
99
8,972
3,274
48,955
0
L
1,882
19
0
1,346
6,175
3,417
0
1,005
5,140
4,794
19,122
L
Danzaburou
Pjoore
Danzaburou
2,891
452
0
1,663
8,511
2,593
0
1,207
7,260
0
42,208
W
2,960
202
974
2,808
13,229
10,075
11
3,503
9,726
21,236
0
W
Discordia
pineymar
Discordia
18,628
761
250
4,500
10,182
3,053
0
3,971
6,211
89,264
0
W
1,303
1,303
385
4,290
11,028
3,341
0
1,574
9,454
0
42,595

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,993
Gold Earned
38,785
534
Minions Killed
359
0
Camps Cleared
0
1,614,440
Distance Traveled
1,402,493
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,935
552
119
7
0
369,365
3
L
Hercules
6,812
378
27
2
0
264,465
0
W
Bellona
9,473
526
133
7
0
333,499
2
W
Medusa
9,676
538
145
8
0
335,065
3
L
Nu Wa
7,646
425
71
4
0
264,071
5
L
Tyr
6,625
368
59
3
0
230,923
1
L
Danzaburou
7,767
432
83
5
0
273,669
0
W
Artio
7,552
420
36
2
0
364,580
3
W
Discordia
11,283
627
152
8
0
352,518
3
W
Arachne
8,009
445
68
4
0
228,778
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role