Player Matchup

Chiron
Chiron
Admigi
Chiron
Level 84
God Stats
9W - 8L
1,185 SR
Queue Stats
271W - 362L
1,334 Elo+
Solo
King Arthur
King Arthur
Devasteitor
King Arthur
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 13L
1,302 Elo+
Solo
Fenrir
Fenrir
LtCommanderData
Fenrir
Level 126
God Stats
4W - 7L
1,460 SR
Queue Stats
296W - 341L
1,427 Elo+
Solo
Nu Wa
Nu Wa
Megimo
Nu Wa
Level 63
God Stats
21W - 14L
1,577 SR
Queue Stats
328W - 342L
1,385 Elo+
Solo
Anubis
Anubis
TedMeisterFresh
Anubis
Level 58
God Stats
22W - 15L
1,593 SR
Queue Stats
33W - 27L
1,512 Elo+
Solo
Team Averages
Level 76
1,463 SR
1,392 Elo+

VS

Team Averages
Level 77
1,615 SR
1,417 Elo+
Ymir
Ymir
BuRn_Albatroz
Ymir
Level 63
God Stats
9W - 7L
1,628 SR
Queue Stats
64W - 77L
1,406 Elo+
Party 1
Tyr
Tyr
LetsRockThis
Tyr
Level 80
God Stats
0W - 1L
1,724 SR
Queue Stats
55W - 69L
1,441 Elo+
Solo
Charybdis
Charybdis
Natsu386
Charybdis
Level 68
God Stats
3W - 2L
1,509 SR
Queue Stats
80W - 77L
1,374 Elo+
Solo
Zeus
Zeus
Qraf
Zeus
Level 99
God Stats
4W - 3L
1,701 SR
Queue Stats
279W - 328L
1,406 Elo+
Solo
Gilgamesh
Gilgamesh
angelobrazil
Gilgamesh
Level 73
God Stats
5W - 8L
1,513 SR
Queue Stats
129W - 141L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Admigi
Chiron
9
4 / 1 / 0
5,563
506
3,692
3,684
1,165
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Devasteitor
King Arthur
9
1 / 2 / 4
5,467
497
3,498
6,638
2,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
5 / 3 / 1
6,637
603
6,637
8,322
2,728
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
Megimo
Nu Wa
10
0 / 1 / 6
6,061
551
3,493
5,173
1,439
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 1
6,291
572
3,166
5,089
2,288
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,002
455
1,853
9,699
4,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

8
1 / 2 / 0
5,227
475
1,527
6,993
3,512
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
Natsu386
Charybdis
8
0 / 4 / 2
4,921
447
2,173
6,200
1,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Zeus
Qraf
Zeus
9
1 / 1 / 2
5,606
510
3,496
4,255
1,226
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
angelobrazil
Gilgamesh
10
5 / 1 / 0
6,271
570
5,356
7,593
2,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
12
11
Kills
8
9
Deaths
11
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Chiron
Admigi
Chiron
4
1
0
4
L
1
3
0
0.33
W
King Arthur
Devasteitor
King Arthur
1
2
4
1.5
L
1
2
0
0.5
W
5
3
1
1.83
W
Nu Wa
Megimo
Nu Wa
0
1
6
3
L
Charybdis
Natsu386
Charybdis
0
4
2
0.25
L
Zeus
Qraf
Zeus
1
1
2
2
W
1
2
1
0.75
L
Gilgamesh
angelobrazil
Gilgamesh
5
1
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,486
Damage
14,405
28,906
Taken
34,740
10,327
Mitigated
12,544
11,824
Healing
9,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Admigi
Chiron
3,692
954
696
779
3,684
1,165
0
1,076
2,608
0
24,196
L
1,853
380
0
2,496
9,699
4,210
0
577
9,032
19,176
0
W
King Arthur
Devasteitor
King Arthur
3,498
721
0
2,232
6,638
2,707
0
1,600
5,038
0
13,895
L
1,527
290
0
2,153
6,993
3,512
0
2,171
4,734
0
12,323
W
6,637
2,465
0
4,096
8,322
2,728
0
631
7,691
0
37,533
W
Nu Wa
Megimo
Nu Wa
3,493
725
0
1,756
5,173
1,439
737
2,042
3,131
26,939
0
L
Charybdis
Natsu386
Charybdis
2,173
1,399
0
1,390
6,200
1,182
0
303
5,847
0
18,717
L
Zeus
Qraf
Zeus
3,496
493
0
2,210
4,255
1,226
0
1,081
3,044
27,493
0
W
3,166
108
0
2,265
5,089
2,288
468
0
5,089
27,861
0
L
Gilgamesh
angelobrazil
Gilgamesh
5,356
2,476
0
1,104
7,593
2,414
0
2,017
5,424
0
30,491

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,019
Gold Earned
27,027
254
Minions Killed
223
0
Camps Cleared
0
984,865
Distance Traveled
926,295
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,563
506
43
4
0
196,567
0
L
Ymir
5,002
455
34
3
0
186,085
2
W
King Arthur
5,467
497
14
1
0
208,568
3
L
Tyr
5,227
475
28
3
0
178,745
0
W
Fenrir
6,637
603
70
6
0
214,828
2
W
Nu Wa
6,061
551
63
6
0
184,367
3
L
Charybdis
4,921
447
42
4
0
157,021
2
L
Zeus
5,606
510
58
5
0
155,719
0
W
Anubis
6,291
572
64
6
0
180,535
0
L
Gilgamesh
6,271
570
61
6
0
248,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role