Player Matchup

Ra
Ra
 
Ra
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ullr
Ullr
Baxrre
Ullr
Level 160
God Stats
24W - 13L
1,745 SR
Queue Stats
210W - 85L
1,829 Elo+
Party 2
Sobek
Sobek
Shaleez
Sobek
Level 113
God Stats
2W - 4L
1,473 SR
Queue Stats
164W - 184L
1,514 Elo+
Solo
Team Averages
Level 134
1,573 SR
1,614 Elo+

VS

Team Averages
Level 107
1,639 SR
1,641 Elo+
Janus
Janus
 
Janus
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
AlvaRake
Ymir
Level 129
God Stats
22W - 14L
1,640 SR
Queue Stats
96W - 57L
1,702 Elo+
Party 1
Izanami
Izanami
Pabs0405
Izanami
Level 128
God Stats
14W - 5L
1,776 SR
Queue Stats
179W - 95L
1,722 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
4 / 4 / 9
9,616
641
12,967
8,598
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ullr
Baxrre
Ullr
12
3 / 4 / 8
9,310
621
7,114
11,259
3,860
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
Shaleez
Sobek
15
7 / 1 / 8
10,456
697
11,218
14,021
14,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
4 / 4 / 4
9,934
662
11,118
11,127
3,424
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
13
3 / 4 / 5
9,530
635
8,373
14,548
16,854
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
Pabs0405
Izanami
12
2 / 7 / 1
8,904
594
8,210
12,143
4,070
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
19
14
Kills
9
9
Deaths
15
25
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
4
4
9
2.13
W
Janus
 
Janus
4
4
4
1.5
W
Ymir
3
4
5
1.38
L
Ullr
Baxrre
Ullr
3
4
8
1.75
W
Izanami
Pabs0405
Izanami
2
7
1
0.36
L
Sobek
Shaleez
Sobek
7
1
8
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,299
Damage
27,701
33,878
Taken
37,818
21,604
Mitigated
24,348
10,457
Healing
3,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
12,967
1,367
1,657
3,248
8,598
3,148
0
6,520
2,078
38,982
0
W
Janus
 
Janus
11,118
1,195
0
1,078
11,127
3,424
0
7,288
3,314
45,085
0
W
Ymir
8,373
1,347
0
745
14,548
16,854
128
8,015
5,265
17,351
0
L
Ullr
Baxrre
Ullr
7,114
2,929
0
1,425
11,259
3,860
0
5,709
5,550
0
21,102
W
Izanami
Pabs0405
Izanami
8,210
4,889
0
1,291
12,143
4,070
45
6,982
4,719
0
24,498
L
Sobek
Shaleez
Sobek
11,218
1,021
0
4,127
14,021
14,596
116
7,774
6,247
27,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,382
Gold Earned
28,368
151
Minions Killed
152
7
Camps Cleared
5
719,781
Distance Traveled
781,261
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,616
641
68
5
5
221,176
0
W
Janus
9,934
662
90
6
4
278,363
1
W
Ymir
9,530
635
15
1
0
262,945
5
L
Ullr
9,310
621
46
3
1
216,765
3
W
Izanami
8,904
594
47
3
1
239,953
1
L
Sobek
10,456
697
37
2
1
281,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role