Player Matchup

Ullr
Ullr
Platinum IV
Cxbers
Ullr
Platinum IV
Level 72
God Stats
4W - 2L
1,493 SR
Queue Stats
102W - 93L
1,813 MMR
Party 2
Apollo
Apollo
Diamond V
DefenderDO
Apollo
Diamond V
Level 160
God Stats
20W - 23L
1,538 SR
Queue Stats
823W - 811L
1,878 MMR
Solo
Hercules
Hercules
Platinum IV
Guanchaca
Hercules
Platinum IV
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 35L
1,910 MMR
Solo
Geb
Geb
Platinum V
Lockxee
Geb
Platinum V
Level 139
God Stats
1W - 1L
1,350 SR
Queue Stats
30W - 7L
1,966 MMR
Party 2
Raijin
Raijin
Platinum IV
LtDuckers
Raijin
Platinum IV
Level 155
God Stats
3W - 1L
1,669 SR
Queue Stats
109W - 100L
1,917 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 119
1,510 SR
1,897 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 137
1,629 SR
1,897 MMR
Jormungandr
Jormungandr
Platinum I
Dr0wzy
Jormungandr
Platinum I
Level 127
God Stats
54W - 36L
1,711 SR
Queue Stats
180W - 173L
2,057 MMR
Party 1
Cu Chulainn
Cu Chulainn
Platinum II
PeЯvi
Cu Chulainn
Platinum II
Level 160
God Stats
0W - 1L
1,715 SR
Queue Stats
57W - 57L
1,889 MMR
Solo
Janus
Janus
Platinum II
PrimitveBruh
Janus
Platinum II
Level 133
God Stats
12W - 17L
1,515 SR
Queue Stats
533W - 523L
1,898 MMR
Solo
Hun Batz
Hun Batz
Gold II
SnipesQT
Hun Batz
Gold II
Level 139
God Stats
5W - 4L
1,667 SR
Queue Stats
156W - 152L
1,781 MMR
Party 1
Cupid
Cupid
Gold III
Somski
Cupid
Gold III
Level 127
God Stats
0W - 1L
1,538 SR
Queue Stats
178W - 169L
1,862 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Cxbers
Ullr
13
3 / 3 / 4
7,577
583
4,142
7,716
2,398
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
DefenderDO
Apollo
14
3 / 1 / 1
8,479
652
8,312
9,324
3,365
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Guanchaca
Hercules
12
8 / 0 / 4
7,514
578
7,197
10,537
8,796
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Geb
12
4 / 4 / 5
7,251
558
6,363
9,525
6,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Raijin
LtDuckers
Raijin
13
1 / 3 / 7
7,450
573
7,915
7,092
2,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bans
ArtioTiamatMorgan Le FayOdinPersephone

VS

Bans
GilgameshAresHou YiTsukuyomiLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Dr0wzy
Jormungandr
12
0 / 3 / 3
7,568
582
4,232
10,708
7,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
PeЯvi
Cu Chulainn
11
2 / 6 / 2
6,800
523
6,701
14,320
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

7
0 / 3 / 2
5,350
412
862
3,515
824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hun Batz
SnipesQT
Hun Batz
12
5 / 5 / 1
7,414
570
7,533
9,718
3,220
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
Somski
Cupid
13
4 / 3 / 3
7,902
608
5,085
8,489
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
19
Kills
11
11
Deaths
20
21
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ullr
Cxbers
Ullr
3
3
4
1.67
W
Apollo
DefenderDO
Apollo
3
1
1
3.5
L
Jormungandr
Dr0wzy
Jormungandr
0
3
3
0.5
W
Hercules
Guanchaca
Hercules
8
0
4
10
W
Geb
4
4
5
1.63
W
Raijin
LtDuckers
Raijin
1
3
7
1.5
L
Cu Chulainn
PeЯvi
Cu Chulainn
2
6
2
0.5
L
0
3
2
0.33
L
Hun Batz
SnipesQT
Hun Batz
5
5
1
1.1
L
Cupid
Somski
Cupid
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,929
Damage
24,413
44,194
Taken
46,750
23,378
Mitigated
22,735
13,603
Healing
10,473
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
Cxbers
Ullr
4,142
1,297
0
1,987
7,716
2,398
192
50
7,666
0
45,462
W
Apollo
DefenderDO
Apollo
8,312
6,291
0
4,757
9,324
3,365
1,161
3,725
5,599
0
61,484
L
Jormungandr
Dr0wzy
Jormungandr
4,232
718
0
3,185
10,708
7,553
0
1,648
9,060
46,227
0
W
Hercules
Guanchaca
Hercules
7,197
2,803
0
2,834
10,537
8,796
123
611
9,826
0
20,439
W
Geb
6,363
1,087
0
2,727
9,525
6,211
0
452
9,033
37,145
0
W
Raijin
LtDuckers
Raijin
7,915
1,119
0
1,298
7,092
2,608
39
116
6,976
49,793
0
L
Cu Chulainn
PeЯvi
Cu Chulainn
6,701
1,596
0
1,554
14,320
8,779
0
6,411
7,575
0
24,281
L
862
201
0
970
3,515
824
0
1,445
1,922
22,759
0
L
Hun Batz
SnipesQT
Hun Batz
7,533
3,373
0
2,438
9,718
3,220
0
2,574
7,032
0
40,615
L
Cupid
Somski
Cupid
5,085
2,779
0
2,326
8,489
2,359
0
1,668
6,821
0
50,037

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,271
Gold Earned
35,034
440
Minions Killed
394
0
Camps Cleared
0
1,272,839
Distance Traveled
1,216,669
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,577
583
97
7
0
236,133
1
W
Apollo
8,479
652
134
10
0
250,396
2
L
Jormungandr
7,568
582
119
9
0
263,248
1
W
Hercules
7,514
578
22
2
0
296,334
6
W
Geb
7,251
558
74
6
0
255,162
0
W
Raijin
7,450
573
113
9
0
234,814
3
L
Cu Chulainn
6,800
523
43
3
0
259,235
7
L
Janus
5,350
412
49
4
0
149,144
2
L
Hun Batz
7,414
570
81
6
0
289,176
1
L
Cupid
7,902
608
102
8
0
255,866
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role