Player Matchup

Artio
Artio
BA Instinct
Artio
Level 22
God Stats
2W - 1L
1,822 SR
Queue Stats
31W - 26L
1,381 Elo+
Solo
Da Ji
Da Ji
CaliNastyMan
Da Ji
Level 24
God Stats
12W - 16L
1,624 SR
Queue Stats
108W - 106L
1,436 Elo+
Solo
Sol
Sol
RemiyRomi
Sol
Level 29
God Stats
7W - 5L
1,500 SR
Queue Stats
360W - 348L
1,508 Elo+
Solo
Thanatos
Thanatos
SongfulBoat5415
Thanatos
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,325 Elo+
Solo
Ullr
Ullr
UnarmedGrongarr
Ullr
Level 10
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 4L
1,437 Elo+
Solo
Team Averages
Level 22
1,552 SR
1,417 Elo+

VS

Team Averages
Level 24
1,458 SR
1,423 Elo+
Sol
Sol
 
Sol
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
CagierHeart5184
Ullr
Level 18
God Stats
4W - 5L
1,329 SR
Queue Stats
13W - 21L
1,319 Elo+
Solo
Cthulhu
Cthulhu
SanzettiHD
Cthulhu
Level 16
God Stats
7W - 5L
1,390 SR
Queue Stats
212W - 211L
1,397 Elo+
Solo
Cu Chulainn
Cu Chulainn
Th3_Greatest1324
Cu Chulainn
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
32W - 43L
1,387 Elo+
Solo
Neith
Neith
xJerrySmith
Neith
Level 29
God Stats
6W - 4L
1,570 SR
Queue Stats
39W - 42L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 5 / 1
4,145
415
1,161
8,118
4,222
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

9
2 / 1 / 0
5,309
531
1,359
5,390
1,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
2 / 3 / 0
5,848
585
4,904
6,870
2,464
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
9
0 / 3 / 1
4,571
457
2,066
5,491
1,684
Heavy Mace

Heavy Mace

+30
Physical Power

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
1 / 2 / 0
4,613
461
1,897
3,721
1,023
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
3 / 2 / 1
6,296
630
5,632
6,400
2,110
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 2 / 0
5,347
535
417
4,704
1,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SanzettiHD
Cthulhu
9
3 / 1 / 5
5,302
530
4,282
4,577
2,723
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
Th3_Greatest1324
Cu Chulainn
10
2 / 1 / 0
5,803
580
3,492
6,408
3,725
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
5 / 0 / 3
5,967
597
5,864
3,357
899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
5
Kills
14
14
Deaths
6
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
2
1
1.75
L
0
5
1
0.1
W
1
2
0
0.5
L
2
1
0
2
L
2
3
0
0.67
W
Cthulhu
SanzettiHD
Cthulhu
3
1
5
5.5
L
Thanatos
0
3
1
0.17
W
Cu Chulainn
Th3_Greatest1324
Cu Chulainn
2
1
0
2
L
1
2
0
0.5
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,387
Damage
19,687
29,590
Taken
25,446
11,382
Mitigated
11,230
9,229
Healing
10,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
5,632
2,418
0
3,181
6,400
2,110
1,116
3,146
3,254
31,341
0
L
1,161
118
67
1,939
8,118
4,222
0
2,789
5,329
9,103
0
W
417
41
0
1,590
4,704
1,773
0
907
3,797
0
26,291
L
1,359
358
0
1,044
5,390
1,989
0
969
4,421
0
24,891
L
4,904
2,542
0
2,437
6,870
2,464
136
5,065
1,805
28,266
4,411
W
Cthulhu
SanzettiHD
Cthulhu
4,282
439
0
1,186
4,577
2,723
50
828
3,749
14,028
0
L
Thanatos
2,066
0
0
3,310
5,491
1,684
180
349
5,142
0
17,523
W
Cu Chulainn
Th3_Greatest1324
Cu Chulainn
3,492
409
0
1,940
6,408
3,725
0
0
6,408
2,587
26,765
L
1,897
590
0
432
3,721
1,023
0
1,228
2,493
0
20,191
W
5,864
2,871
0
2,106
3,357
899
1,220
401
2,956
0
29,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,486
Gold Earned
28,715
222
Minions Killed
267
0
Camps Cleared
0
873,928
Distance Traveled
969,599
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,296
630
65
7
0
194,031
4
L
Artio
4,145
415
13
1
0
153,892
3
W
Ullr
5,347
535
65
7
0
196,550
0
L
Da Ji
5,309
531
60
6
0
197,885
5
L
Sol
5,848
585
69
7
0
173,513
4
W
Cthulhu
5,302
530
8
1
0
200,875
4
L
Thanatos
4,571
457
34
3
0
185,692
0
W
Cu Chulainn
5,803
580
59
6
0
199,353
1
L
Ullr
4,613
461
46
5
0
162,946
0
W
Neith
5,967
597
70
7
0
178,790
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role