Player Matchup

Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ChasubleJaune
Hou Yi
Level 27
God Stats
34W - 5L
2,051 SR
Queue Stats
175W - 48L
1,831 Elo+
Party 2
Jormungandr
Jormungandr
Phal7ne
Jormungandr
Level 157
God Stats
4W - 1L
1,594 SR
Queue Stats
128W - 94L
1,593 Elo+
Party 2
Hel
Hel
RRaYaNN88108
Hel
Level 102
God Stats
4W - 0L
1,544 SR
Queue Stats
168W - 185L
1,474 Elo+
Party 2
Bellona
Bellona
Sostale
Bellona
Level 127
God Stats
2W - 0L
1,467 SR
Queue Stats
206W - 173L
1,582 Elo+
Party 2
Team Averages
Level 113
1,631 SR
1,596 Elo+

VS

Team Averages
Level 53
1,585 SR
1,560 Elo+
Cerberus
Cerberus
CptSeren
Cerberus
Level 29
God Stats
3W - 1L
1,711 SR
Queue Stats
42W - 33L
1,619 Elo+
Party 1
Charybdis
Charybdis
MistahLubbaLubba
Charybdis
Level 23
God Stats
3W - 2L
1,631 SR
Queue Stats
18W - 17L
1,597 Elo+
Party 1
Pele
Pele
Rowan100c
Pele
Level 87
God Stats
2W - 6L
1,377 SR
Queue Stats
38W - 33L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
Wynstables
Cthulhu
Level 98
God Stats
216W - 218L
1,490 SR
Queue Stats
343W - 368L
1,419 Elo+
Solo
Tiamat
Tiamat
Xihpas
Tiamat
Level 28
God Stats
1W - 2L
1,716 SR
Queue Stats
53W - 49L
1,615 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
9
2 / 0 / 0
5,381
538
2,256
4,339
1,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
3 / 0 / 0
5,977
598
3,833
3,032
843
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
Phal7ne
Jormungandr
8
0 / 0 / 3
5,555
556
1,676
4,464
2,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
1 / 0 / 0
5,807
581
1,436
2,412
594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Sostale
Bellona
10
0 / 1 / 2
5,750
575
5,985
7,492
4,881
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CptSeren
Cerberus
7
1 / 1 / 0
4,645
465
2,097
5,658
2,417
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
6
0 / 3 / 0
3,867
387
964
3,838
678
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Pele
8
0 / 1 / 1
4,810
481
3,406
6,024
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
Wynstables
Cthulhu
10
0 / 0 / 1
5,490
549
2,975
8,813
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
Xihpas
Tiamat
9
0 / 1 / 0
5,097
510
1,401
2,612
954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
6
Kills
1
1
Deaths
6
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
2
0
0
2
W
3
0
0
3
L
Cerberus
CptSeren
Cerberus
1
1
0
1
L
Charybdis
0
3
0
0
W
Jormungandr
Phal7ne
Jormungandr
0
0
3
1.5
W
1
0
0
1
L
Pele
0
1
1
0.5
W
Bellona
Sostale
Bellona
0
1
2
1
L
Cthulhu
Wynstables
Cthulhu
0
0
1
0.5
L
Tiamat
Xihpas
Tiamat
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,186
Damage
10,843
21,739
Taken
26,945
9,899
Mitigated
8,997
10,441
Healing
9,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
2,256
448
0
1,421
4,339
1,518
0
115
4,224
0
29,329
W
3,833
1,817
0
1,193
3,032
843
280
508
2,524
0
35,746
L
Cerberus
CptSeren
Cerberus
2,097
147
0
1,459
5,658
2,417
0
594
5,064
9,965
0
L
Charybdis
964
734
0
665
3,838
678
0
797
3,041
0
7,831
W
Jormungandr
Phal7ne
Jormungandr
1,676
598
0
1,862
4,464
2,063
10
1,612
2,820
16,041
0
W
1,436
0
688
1,614
2,412
594
0
888
1,352
36,781
0
L
Pele
3,406
700
0
2,204
6,024
1,540
0
379
5,645
0
27,170
W
Bellona
Sostale
Bellona
5,985
2,498
0
3,663
7,492
4,881
0
3,146
4,346
0
32,868
L
Cthulhu
Wynstables
Cthulhu
2,975
288
666
3,208
8,813
3,408
0
173
8,640
26,738
0
L
Tiamat
Xihpas
Tiamat
1,401
72
0
1,036
2,612
954
0
1,169
1,443
27,227
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,470
Gold Earned
23,909
315
Minions Killed
213
0
Camps Cleared
0
902,671
Distance Traveled
907,127
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
5,381
538
62
6
0
143,139
0
W
Hou Yi
5,977
598
74
7
0
198,932
3
L
Cerberus
4,645
465
19
2
0
170,675
0
L
Charybdis
3,867
387
23
2
0
178,342
2
W
Jormungandr
5,555
556
33
3
0
182,457
0
W
Hel
5,807
581
76
8
0
208,569
3
L
Pele
4,810
481
58
6
0
212,576
2
W
Bellona
5,750
575
70
7
0
169,574
3
L
Cthulhu
5,490
549
42
4
0
179,956
2
L
Tiamat
5,097
510
71
7
0
165,578
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role