Player Matchup

Ne Zha
Ne Zha
BruBasee
Ne Zha
Level 91
God Stats
1W - 1L
1,097 SR
Queue Stats
81W - 98L
1,452 Elo+
Party 1
Persephone
Persephone
Daniel_Cruz9
Persephone
Level 127
God Stats
6W - 4L
1,306 SR
Queue Stats
297W - 327L
1,427 Elo+
Party 1
Sobek
Sobek
Funnymatt96
Sobek
Level 18
God Stats
15W - 13L
1,546 SR
Queue Stats
27W - 30L
1,453 Elo+
Party 4
Geb
Geb
Kalvinmonroe12
Geb
Level 123
God Stats
9W - 4L
1,522 SR
Queue Stats
164W - 193L
1,403 Elo+
Party 1
Chiron
Chiron
pauldamanstewart
Chiron
Level 125
God Stats
78W - 67L
1,570 SR
Queue Stats
320W - 323L
1,439 Elo+
Party 4
Team Averages
Level 97
1,408 SR
1,435 Elo+

VS

Team Averages
Level 98
1,391 SR
1,472 Elo+
Horus
Horus
Glacial_Galaxy
Horus
Level 106
God Stats
2W - 10L
1,044 SR
Queue Stats
720W - 714L
1,498 Elo+
Party 2
Achilles
Achilles
MarvinMW14
Achilles
Level 105
God Stats
10W - 19L
1,500 SR
Queue Stats
111W - 99L
1,473 Elo+
Party 3
Yemoja
Yemoja
SteadGamer477
Yemoja
Level 79
God Stats
2W - 7L
1,392 SR
Queue Stats
414W - 443L
1,462 Elo+
Party 2
Sol
Sol
bluestorm666
Sol
Level 160
God Stats
310W - 242L
1,518 SR
Queue Stats
984W - 1,038L
1,440 Elo+
Party 3
Scylla
Scylla
tripleXgamer25
Scylla
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 68L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
BruBasee
Ne Zha
9
2 / 3 / 5
5,731
573
2,996
7,138
2,013
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Persephone
Daniel_Cruz9
Persephone
10
3 / 2 / 1
6,377
638
2,527
6,132
1,673
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

8
1 / 0 / 5
5,321
532
2,501
6,803
4,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 1 / 1
5,644
564
4,764
7,492
4,636
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

9
5 / 1 / 1
5,599
560
6,583
5,854
1,702
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
6,144
614
4,948
6,937
3,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Achilles
MarvinMW14
Achilles
9
2 / 1 / 3
5,658
566
5,903
7,418
2,381
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 1 / 0
4,770
477
1,535
4,282
3,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

8
2 / 4 / 1
5,110
511
5,608
8,295
1,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

10
2 / 4 / 0
5,639
564
2,686
4,978
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
12
11
Kills
7
7
Deaths
11
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
BruBasee
Ne Zha
2
3
5
1.5
W
Persephone
Daniel_Cruz9
Persephone
3
2
1
1.75
W
1
0
5
3.5
L
1
1
1
1.5
W
0
1
1
0.5
L
Achilles
MarvinMW14
Achilles
2
1
3
3.5
L
0
1
0
0
L
2
4
1
0.63
W
5
1
1
5.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,371
Damage
20,680
33,419
Taken
31,910
14,733
Mitigated
12,557
11,789
Healing
11,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
BruBasee
Ne Zha
2,996
1,393
0
1,290
7,138
2,013
0
1,085
6,053
0
26,166
W
Persephone
Daniel_Cruz9
Persephone
2,527
295
0
2,322
6,132
1,673
0
3,165
2,965
25,833
0
W
2,501
142
466
2,699
6,803
4,709
0
2,947
3,856
8,789
0
L
4,948
1,825
0
1,347
6,937
3,602
0
4,037
2,900
7,010
25,611
W
4,764
623
0
2,469
7,492
4,636
0
1,528
5,964
33,328
0
L
Achilles
MarvinMW14
Achilles
5,903
2,208
0
3,335
7,418
2,381
0
1,926
5,484
0
24,448
L
1,535
419
918
1,800
4,282
3,372
66
988
3,294
10,401
0
L
5,608
1,614
0
3,066
8,295
1,787
262
1,247
7,022
23,273
0
W
6,583
1,645
417
2,126
5,854
1,702
0
2,717
3,137
0
27,559
L
2,686
65
0
1,159
4,978
1,415
0
1,491
3,418
29,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,672
Gold Earned
27,321
224
Minions Killed
248
0
Camps Cleared
0
894,808
Distance Traveled
928,851
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
5,731
573
48
5
0
199,940
0
W
Persephone
6,377
638
54
5
0
167,377
0
W
Sobek
5,321
532
14
1
0
191,817
2
L
Horus
6,144
614
73
7
0
202,452
0
W
Geb
5,644
564
59
6
0
172,485
1
L
Achilles
5,658
566
55
6
0
215,937
2
L
Yemoja
4,770
477
22
2
0
171,077
0
L
Sol
5,110
511
34
3
0
167,503
2
W
Chiron
5,599
560
49
5
0
163,189
2
L
Scylla
5,639
564
64
6
0
171,882
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role