Player Matchup

Gilgamesh
Gilgamesh
AXSTGO
Gilgamesh
Level 24
God Stats
9W - 11L
1,388 SR
Queue Stats
30W - 41L
1,377 Elo+
Party 2
Scylla
Scylla
Hakyuma
Scylla
Level 87
God Stats
77W - 72L
1,529 SR
Queue Stats
305W - 287L
1,523 Elo+
Party 1
Artemis
Artemis
Skeperuwu
Artemis
Level 22
God Stats
0W - 2L
1,289 SR
Queue Stats
23W - 30L
1,374 Elo+
Party 1
Cthulhu
Cthulhu
Sorullos
Cthulhu
Level 139
God Stats
0W - 2L
1,323 SR
Queue Stats
354W - 399L
1,493 Elo+
Party 2
Bellona
Bellona
XnxxAlbajarMamal
Bellona
Level 114
God Stats
45W - 57L
1,509 SR
Queue Stats
330W - 388L
1,465 Elo+
Party 2
Team Averages
Level 77
1,408 SR
1,446 Elo+

VS

Team Averages
Level 96
1,544 SR
1,518 Elo+
Eset
Eset
 
Eset
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Danzaburou
Danzaburou
ADerpyToaster
Danzaburou
Level 107
God Stats
20W - 7L
1,582 SR
Queue Stats
66W - 45L
1,556 Elo+
Party 3
Serqet
Serqet
BackstabLoki
Serqet
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 226L
1,564 Elo+
Party 3
Khepri
Khepri
SnaggedPlayer17
Khepri
Level 18
God Stats
4W - 2L
1,655 SR
Queue Stats
70W - 52L
1,555 Elo+
Party 3
Zhong Kui
Zhong Kui
zL Stunk
Zhong Kui
Level 47
God Stats
2W - 2L
1,484 SR
Queue Stats
32W - 39L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AXSTGO
Gilgamesh
12
0 / 2 / 1
6,810
486
3,428
10,517
5,416
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Scylla
Hakyuma
Scylla
11
3 / 8 / 0
7,505
536
3,123
10,138
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Skeperuwu
Artemis
12
3 / 6 / 2
7,316
523
7,180
10,321
2,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
Sorullos
Cthulhu
11
3 / 5 / 4
7,408
529
6,844
13,327
10,855
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
2 / 4 / 2
6,993
500
4,175
8,933
5,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
13
4 / 3 / 11
8,444
603
10,292
8,814
2,787
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
ADerpyToaster
Danzaburou
13
6 / 2 / 4
8,136
581
7,656
8,031
2,533
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Serqet
15
11 / 5 / 3
9,239
660
10,162
11,288
4,354
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
1 / 0 / 8
7,065
505
2,422
4,900
3,630
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
zL Stunk
Zhong Kui
15
3 / 1 / 2
8,819
630
8,752
10,041
7,830
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
53
11
Kills
25
25
Deaths
11
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
4
3
11
3.17
W
Danzaburou
ADerpyToaster
Danzaburou
6
2
4
4
L
Gilgamesh
AXSTGO
Gilgamesh
0
2
1
0.25
W
Serqet
11
5
3
2.5
L
Scylla
Hakyuma
Scylla
3
8
0
0.38
L
Artemis
Skeperuwu
Artemis
3
6
2
0.67
W
1
0
8
5
L
Cthulhu
Sorullos
Cthulhu
3
5
4
1
L
2
4
2
0.75
W
Zhong Kui
zL Stunk
Zhong Kui
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,750
Damage
39,284
53,236
Taken
43,074
26,140
Mitigated
21,134
9,568
Healing
17,860
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
10,292
1,079
0
3,009
8,814
2,787
977
2,823
5,837
43,962
0
W
Danzaburou
ADerpyToaster
Danzaburou
7,656
3,270
0
3,245
8,031
2,533
1,017
2,416
5,581
0
53,633
L
Gilgamesh
AXSTGO
Gilgamesh
3,428
571
0
2,724
10,517
5,416
0
6,133
4,342
0
39,486
W
Serqet
10,162
1,696
0
3,038
11,288
4,354
0
2,981
8,221
0
53,536
L
Scylla
Hakyuma
Scylla
3,123
296
0
1,500
10,138
2,250
0
4,894
4,891
32,581
0
L
Artemis
Skeperuwu
Artemis
7,180
4,242
0
1,400
10,321
2,618
0
2,891
7,107
0
35,168
W
2,422
316
584
999
4,900
3,630
56
1,135
3,765
13,372
0
L
Cthulhu
Sorullos
Cthulhu
6,844
876
338
1,650
13,327
10,855
0
3,928
8,498
31,795
0
L
4,175
1,022
0
1,956
8,933
5,001
0
2,831
5,887
0
37,951
W
Zhong Kui
zL Stunk
Zhong Kui
8,752
1,361
0
6,985
10,041
7,830
504
404
9,637
63,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,032
Gold Earned
41,703
304
Minions Killed
431
0
Camps Cleared
0
1,283,694
Distance Traveled
1,311,971
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,444
603
87
6
0
234,882
0
W
Danzaburou
8,136
581
92
7
0
264,633
2
L
Gilgamesh
6,810
486
73
5
0
274,025
1
W
Serqet
9,239
660
97
7
0
306,323
4
L
Scylla
7,505
536
62
4
0
230,394
9
L
Artemis
7,316
523
56
4
0
226,776
0
W
Khepri
7,065
505
20
1
0
278,979
1
L
Cthulhu
7,408
529
39
3
0
274,838
2
L
Bellona
6,993
500
74
5
0
277,661
3
W
Zhong Kui
8,819
630
135
10
0
227,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role