Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
Borzydar
Artio
Level 160
God Stats
2W - 0L
1,309 SR
Queue Stats
53W - 59L
1,536 Elo+
Party 1
Loki
Loki
Shayman
Loki
Level 156
God Stats
40W - 35L
1,489 SR
Queue Stats
68W - 71L
1,480 Elo+
Party 1
Zeus
Zeus
VVolfe
Zeus
Level 116
God Stats
2W - 0L
1,769 SR
Queue Stats
43W - 51L
1,451 Elo+
Party 1
Mulan
Mulan
Xsedi
Mulan
Level 68
God Stats
1W - 2L
1,716 SR
Queue Stats
237W - 274L
1,456 Elo+
Party 1
Team Averages
Level 118
1,557 SR
1,485 Elo+

VS

Team Averages
Level 90
1,431 SR
1,458 Elo+
Hercules
Hercules
Badasitute
Hercules
Level 153
God Stats
36W - 37L
1,442 SR
Queue Stats
73W - 81L
1,430 Elo+
Solo
Hachiman
Hachiman
CleozaI
Hachiman
Level 58
God Stats
5W - 7L
1,455 SR
Queue Stats
8W - 8L
1,453 Elo+
Solo
Merlin
Merlin
JessePinkman43
Merlin
Level 81
God Stats
140W - 240L
1,368 SR
Queue Stats
244W - 391L
1,436 Elo+
Party 2
Medusa
Medusa
Samsonrhys
Medusa
Level 67
God Stats
4W - 4L
1,491 SR
Queue Stats
30W - 28L
1,441 Elo+
Solo
Freya
Freya
bluebelle
Freya
Level 93
God Stats
2W - 3L
1,400 SR
Queue Stats
306W - 455L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
19
1 / 1 / 22
11,417
1,038
21,032
6,742
5,662
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artio
Borzydar
Artio
19
2 / 4 / 22
11,185
1,017
12,031
20,107
22,422
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Loki
Shayman
Loki
18
13 / 4 / 6
13,100
1,191
11,112
11,468
5,744
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
VVolfe
Zeus
19
13 / 1 / 13
13,792
1,254
30,998
6,514
2,762
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
Xsedi
Mulan
18
5 / 4 / 17
11,429
1,039
12,310
15,758
12,124
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Team 1 Tickets

226

VS

Team 2 Tickets

86

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Badasitute
Hercules
17
2 / 7 / 9
10,481
953
11,541
29,201
15,553
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Hachiman
CleozaI
Hachiman
17
5 / 8 / 4
11,170
1,015
10,617
19,537
6,644
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Heavy Mace

Heavy Mace

+30
Physical Power

17
1 / 4 / 10
10,616
965
11,732
14,994
5,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Samsonrhys
Medusa
17
3 / 8 / 8
10,853
987
13,964
14,833
5,397
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Freya
bluebelle
Freya
17
3 / 7 / 8
11,107
1,010
4,843
14,289
5,206
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
53
34
Kills
14
14
Deaths
34
80
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
1
22
12
L
Hercules
Badasitute
Hercules
2
7
9
0.93
W
Artio
Borzydar
Artio
2
4
22
3.25
L
Hachiman
CleozaI
Hachiman
5
8
4
0.88
L
1
4
10
1.5
L
Medusa
Samsonrhys
Medusa
3
8
8
0.88
W
Loki
Shayman
Loki
13
4
6
4
W
Zeus
VVolfe
Zeus
13
1
13
19.5
W
Mulan
Xsedi
Mulan
5
4
17
3.38
L
Freya
bluebelle
Freya
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,483
Damage
52,697
60,589
Taken
92,854
48,714
Mitigated
38,200
11,739
Healing
9,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
21,032
242
785
2,720
6,742
5,662
0
852
5,890
51,433
0
L
Hercules
Badasitute
Hercules
11,541
3,807
0
6,966
29,201
15,553
0
18,679
10,522
0
18,951
W
Artio
Borzydar
Artio
12,031
1,701
1,615
4,054
20,107
22,422
0
4,867
15,012
22,273
0
L
Hachiman
CleozaI
Hachiman
10,617
3,863
0
546
19,537
6,644
0
13,632
5,905
0
35,218
L
11,732
648
47
1,060
14,994
5,400
0
12,227
2,767
38,879
0
L
Medusa
Samsonrhys
Medusa
13,964
5,450
0
60
14,833
5,397
0
9,602
5,231
0
33,333
W
Loki
Shayman
Loki
11,112
3,787
189
704
11,468
5,744
0
4,096
7,372
284
33,861
W
Zeus
VVolfe
Zeus
30,998
3,404
0
412
6,514
2,762
0
2,251
4,263
41,734
0
W
Mulan
Xsedi
Mulan
12,310
1,631
0
1,260
15,758
12,124
0
4,509
11,249
0
26,575
L
Freya
bluebelle
Freya
4,843
1,214
0
1,121
14,289
5,206
0
9,973
4,316
12,182
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,923
Gold Earned
54,227
190
Minions Killed
179
11
Camps Cleared
3
1,073,192
Distance Traveled
990,623
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
11,417
1,038
80
7
5
233,416
0
L
Hercules
10,481
953
11
1
1
216,179
0
W
Artio
11,185
1,017
15
1
0
220,237
0
L
Hachiman
11,170
1,015
51
5
0
180,743
0
L
Merlin
10,616
965
66
6
0
196,543
0
L
Medusa
10,853
987
40
4
1
193,805
0
W
Loki
13,100
1,191
38
3
5
189,947
1
W
Zeus
13,792
1,254
22
2
0
215,476
0
W
Mulan
11,429
1,039
35
3
1
214,116
0
L
Freya
11,107
1,010
11
1
1
203,353
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role