Player Matchup

Hou Yi
Hou Yi
AvocadoCrocs
Hou Yi
Level 62
God Stats
5W - 4L
1,534 SR
Queue Stats
466W - 508L
1,496 Elo+
Solo
Artio
Artio
BigBINGUS420
Artio
Level 147
God Stats
5W - 1L
1,754 SR
Queue Stats
452W - 410L
1,518 Elo+
Party 3
Serqet
Serqet
RagnarokGaming02
Serqet
Level 121
God Stats
4W - 6L
1,385 SR
Queue Stats
698W - 659L
1,539 Elo+
Party 3
Anubis
Anubis
TerryDogwater
Anubis
Level 89
God Stats
16W - 12L
1,600 SR
Queue Stats
461W - 433L
1,503 Elo+
Party 3
Bacchus
Bacchus
xseision
Bacchus
Level 57
God Stats
2W - 3L
1,275 SR
Queue Stats
4W - 5L
1,395 Elo+
Solo
Team Averages
Level 95
1,510 SR
1,490 Elo+

VS

Team Averages
Level 88
1,568 SR
1,452 Elo+
Anhur
Anhur
 
Anhur
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
WcAkira
Cthulhu
Level 69
God Stats
48W - 58L
1,450 SR
Queue Stats
431W - 503L
1,436 Elo+
Party 1
Awilix
Awilix
boxcuddlerjr
Awilix
Level 61
God Stats
2W - 7L
1,313 SR
Queue Stats
199W - 265L
1,451 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
mranderson007
Morgan Le Fay
Level 110
God Stats
2W - 2L
1,687 SR
Queue Stats
281W - 340L
1,440 Elo+
Party 2
Guan Yu
Guan Yu
topodeath
Guan Yu
Level 119
God Stats
3W - 3L
1,891 SR
Queue Stats
79W - 76L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
9
3 / 0 / 2
5,441
544
4,524
2,202
554
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
4 / 2 / 5
6,371
637
6,953
7,858
4,386
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

10
7 / 2 / 4
6,219
622
4,678
5,258
2,006
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
8 / 1 / 6
7,271
727
7,141
8,456
3,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
xseision
Bacchus
8
2 / 0 / 5
5,505
551
2,405
2,508
1,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
8
0 / 3 / 0
4,401
440
118
5,975
1,398
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
WcAkira
Cthulhu
7
1 / 5 / 1
4,590
459
3,105
8,444
4,835
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Awilix
9
4 / 6 / 0
6,095
610
4,217
7,413
2,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
mranderson007
Morgan Le Fay
8
0 / 6 / 2
4,622
462
3,645
7,024
1,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
topodeath
Guan Yu
6
0 / 5 / 1
4,434
443
1,417
6,815
3,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
24
Kills
5
5
Deaths
25
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
0
3
0
0
W
Hou Yi
3
0
2
4
W
4
2
5
3.25
W
7
2
4
4.5
W
8
1
6
11
L
Cthulhu
WcAkira
Cthulhu
1
5
1
0.3
L
Awilix
4
6
0
0.67
L
Morgan Le Fay
mranderson007
Morgan Le Fay
0
6
2
0.17
L
Guan Yu
topodeath
Guan Yu
0
5
1
0.1
W
Bacchus
xseision
Bacchus
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,701
Damage
12,502
26,282
Taken
35,671
12,366
Mitigated
13,078
13,784
Healing
6,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
118
53
0
2,056
5,975
1,398
0
1,264
4,711
0
18,999
W
Hou Yi
4,524
2,373
0
1,100
2,202
554
198
0
2,202
0
30,832
W
6,953
983
491
3,913
7,858
4,386
100
2,482
5,376
31,461
0
W
4,678
1,586
0
965
5,258
2,006
0
540
4,718
0
26,352
W
7,141
683
0
6,179
8,456
3,947
1,042
3,641
4,815
42,225
0
L
Cthulhu
WcAkira
Cthulhu
3,105
337
0
1,382
8,444
4,835
0
6,136
2,308
13,730
0
L
Awilix
4,217
1,804
0
785
7,413
2,100
0
2,831
4,582
0
27,071
L
Morgan Le Fay
mranderson007
Morgan Le Fay
3,645
405
0
686
7,024
1,317
0
3,963
2,905
17,249
0
L
Guan Yu
topodeath
Guan Yu
1,417
214
69
1,316
6,815
3,428
0
2,305
4,414
0
6,943
W
Bacchus
xseision
Bacchus
2,405
267
0
1,136
2,508
1,473
182
87
2,421
7,109
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,807
Gold Earned
24,142
260
Minions Killed
154
0
Camps Cleared
0
909,534
Distance Traveled
830,634
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
4,401
440
35
4
0
153,559
1
W
Hou Yi
5,441
544
54
5
0
173,204
5
W
Artio
6,371
637
59
6
0
197,578
2
W
Serqet
6,219
622
47
5
0
199,328
3
W
Anubis
7,271
727
82
8
0
156,672
0
L
Cthulhu
4,590
459
23
2
0
158,999
5
L
Awilix
6,095
610
51
5
0
197,922
0
L
Morgan Le Fay
4,622
462
33
3
0
157,745
2
L
Guan Yu
4,434
443
12
1
0
162,409
3
W
Bacchus
5,505
551
18
2
0
182,752
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role