Player Matchup

Odin
Odin
 
Odin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
HumanBLu3
Ymir
Level 18
God Stats
6W - 2L
1,676 SR
Queue Stats
127W - 68L
1,506 Elo+
Solo
Discordia
Discordia
cypherr1fle
Discordia
Level 94
God Stats
13W - 17L
1,457 SR
Queue Stats
58W - 76L
1,380 Elo+
Solo
Team Averages
Level 73
1,544 SR
1,462 Elo+

VS

Team Averages
Level 88
1,544 SR
1,479 Elo+
Chaac
Chaac
MiIfs_loveMe
Chaac
Level 24
God Stats
13W - 12L
1,522 SR
Queue Stats
17W - 27L
1,363 Elo+
Party 1
Mulan
Mulan
VladOsbert
Mulan
Level 137
God Stats
10W - 15L
1,609 SR
Queue Stats
949W - 988L
1,562 Elo+
Solo
Zeus
Zeus
physcopath987
Zeus
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,512 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
12
3 / 2 / 11
8,398
700
9,891
12,988
10,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ymir
12
6 / 2 / 9
9,757
813
9,300
13,104
12,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
cypherr1fle
Discordia
12
6 / 2 / 9
8,943
745
12,696
6,948
2,470
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 6 / 3
6,790
566
5,998
8,968
4,204
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mulan
12
4 / 1 / 2
8,492
708
8,185
16,784
11,570
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
2 / 8 / 2
7,556
630
9,983
10,903
3,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
15
Kills
6
6
Deaths
15
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
11
4.25
W
Ymir
6
2
9
5.25
L
0
6
3
0.25
L
Mulan
4
1
2
5
W
Discordia
cypherr1fle
Discordia
6
2
9
5.25
L
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,887
Damage
24,166
33,040
Taken
36,655
24,891
Mitigated
19,568
10,187
Healing
10,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,891
3,246
0
4,321
12,988
10,138
33
3,064
9,924
0
29,717
W
Ymir
9,300
3,149
693
2,820
13,104
12,283
162
4,734
8,370
22,514
0
L
5,998
1,063
0
1,932
8,968
4,204
0
5,017
3,542
0
13,783
L
Mulan
8,185
1,721
0
7,758
16,784
11,570
0
9,949
6,287
0
20,264
W
Discordia
cypherr1fle
Discordia
12,696
619
0
2,353
6,948
2,470
570
2,675
4,273
27,758
0
L
9,983
851
54
697
10,903
3,794
0
6,131
4,502
33,003
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,098
Gold Earned
22,838
114
Minions Killed
100
4
Camps Cleared
7
663,392
Distance Traveled
546,495
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,398
700
50
4
3
218,119
1
W
Ymir
9,757
813
27
2
1
226,478
3
L
Chaac
6,790
566
19
2
0
165,996
5
L
Mulan
8,492
708
29
2
2
211,049
1
W
Discordia
8,943
745
37
3
0
218,795
4
L
Zeus
7,556
630
52
4
5
169,450
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role