Player Matchup

Loki
Loki
 
Loki
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Feels Bad Ping
Gilgamesh
Level 113
God Stats
8W - 7L
1,598 SR
Queue Stats
468W - 445L
1,538 Elo+
Solo
Cthulhu
Cthulhu
Josepech220399
Cthulhu
Level 82
God Stats
4W - 2L
1,538 SR
Queue Stats
114W - 106L
1,496 Elo+
Party 2
Baron Samedi
Baron Samedi
YDBlackFate
Baron Samedi
Level 89
God Stats
31W - 8L
1,690 SR
Queue Stats
211W - 201L
1,506 Elo+
Party 2
Anhur
Anhur
iiRuel
Anhur
Level 77
God Stats
0W - 2L
1,445 SR
Queue Stats
92W - 75L
1,497 Elo+
Solo
Team Averages
Level 94
1,554 SR
1,507 Elo+

VS

Team Averages
Level 109
1,572 SR
1,499 Elo+
Jormungandr
Jormungandr
BigBeattyBeats7
Jormungandr
Level 106
God Stats
4W - 1L
1,730 SR
Queue Stats
388W - 375L
1,530 Elo+
Solo
Skadi
Skadi
QuinoaRice
Skadi
Level 133
God Stats
10W - 12L
1,573 SR
Queue Stats
325W - 311L
1,463 Elo+
Solo
Awilix
Awilix
S7 Resonance
Awilix
Level 128
God Stats
11W - 10L
1,728 SR
Queue Stats
156W - 136L
1,514 Elo+
Party 1
Anubis
Anubis
TwelveJared
Anubis
Level 109
God Stats
3W - 1L
1,282 SR
Queue Stats
184W - 189L
1,448 Elo+
Solo
Athena
Athena
lFreeIancer
Athena
Level 69
God Stats
3W - 2L
1,548 SR
Queue Stats
48W - 38L
1,541 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
6
1 / 4 / 0
3,907
558
2,142
5,079
871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
Feels Bad Ping
Gilgamesh
8
1 / 2 / 0
4,379
626
2,763
4,501
2,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

6
0 / 3 / 2
3,911
559
1,364
7,263
2,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
YDBlackFate
Baron Samedi
7
1 / 2 / 0
4,143
592
2,445
3,548
1,155
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
iiRuel
Anhur
4
1 / 4 / 0
3,557
508
1,313
3,830
601
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BigBeattyBeats7
Jormungandr
9
2 / 1 / 0
5,015
716
2,384
4,711
2,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Skadi
8
6 / 1 / 2
5,282
755
6,461
4,047
999
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Awilix
7
5 / 1 / 4
4,998
714
3,899
3,488
999
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
8
1 / 1 / 3
4,676
668
2,470
4,154
1,428
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Athena
6
1 / 1 / 5
4,513
645
2,248
4,674
3,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
4
Kills
15
15
Deaths
5
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
1
4
0
0.25
W
Jormungandr
BigBeattyBeats7
Jormungandr
2
1
0
2
L
Gilgamesh
Feels Bad Ping
Gilgamesh
1
2
0
0.5
L
0
3
2
0.33
W
Skadi
6
1
2
7
W
Awilix
5
1
4
7
W
Anubis
1
1
3
2.5
L
Baron Samedi
YDBlackFate
Baron Samedi
1
2
0
0.5
L
Anhur
iiRuel
Anhur
1
4
0
0.25
W
Athena
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,027
Damage
17,462
24,221
Taken
21,074
7,909
Mitigated
9,509
6,917
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,142
564
0
1,452
5,079
871
0
767
4,312
0
12,803
W
Jormungandr
BigBeattyBeats7
Jormungandr
2,384
885
0
1,309
4,711
2,896
0
0
4,711
24,566
0
L
Gilgamesh
Feels Bad Ping
Gilgamesh
2,763
986
0
1,094
4,501
2,631
0
2,384
2,117
0
16,650
L
1,364
244
158
2,471
7,263
2,651
0
1,439
5,824
9,072
0
W
Skadi
6,461
3,034
0
886
4,047
999
196
441
3,606
0
25,620
W
Awilix
3,899
1,363
0
495
3,488
999
0
555
2,857
0
17,576
W
Anubis
2,470
38
0
2,233
4,154
1,428
42
1,586
2,340
24,322
0
L
Baron Samedi
YDBlackFate
Baron Samedi
2,445
110
63
1,051
3,548
1,155
0
1,857
1,691
15,030
0
L
Anhur
iiRuel
Anhur
1,313
661
0
628
3,830
601
0
655
3,175
0
9,565
W
Athena
2,248
627
0
684
4,674
3,187
0
982
3,692
9,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,897
Gold Earned
24,484
118
Minions Killed
187
0
Camps Cleared
0
608,357
Distance Traveled
682,897
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
3,907
558
31
4
0
130,851
2
W
Jormungandr
5,015
716
54
8
0
110,200
1
L
Gilgamesh
4,379
626
31
4
0
104,919
2
L
Cthulhu
3,911
559
17
2
0
134,421
0
W
Skadi
5,282
755
52
7
0
137,026
1
W
Awilix
4,998
714
33
5
0
162,466
0
W
Anubis
4,676
668
37
5
0
133,925
2
L
Baron Samedi
4,143
592
19
3
0
132,304
1
L
Anhur
3,557
508
20
3
0
105,862
1
W
Athena
4,513
645
11
2
0
139,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role