Player Matchup

Hades
Hades
Diamond III
JayTee X
Hades
Diamond III
Level 158
God Stats
173W - 145L
1,614 SR
Queue Stats
546W - 549L
2,300 MMR
Solo
Erlang Shen
Erlang Shen
Diamond V
JorgeSE369
Erlang Shen
Diamond V
Level 59
God Stats
2W - 1L
1,586 SR
Queue Stats
56W - 39L
2,257 MMR
Party 2
Khepri
Khepri
Diamond V
LFaraim
Khepri
Diamond V
Level 102
God Stats
4W - 3L
1,469 SR
Queue Stats
82W - 73L
2,178 MMR
Solo
Neith
Neith
Diamond I
ReyRichardo
Neith
Diamond I
Level 47
God Stats
1W - 0L
1,801 SR
Queue Stats
83W - 61L
2,423 MMR
Solo
Gilgamesh
Gilgamesh
Diamond II
XlKiminari
Gilgamesh
Diamond II
Level 149
God Stats
7W - 5L
1,684 SR
Queue Stats
317W - 317L
2,307 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 103
1,631 SR
2,293 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 128
1,665 SR
2,165 MMR
Ymir
Ymir
Diamond IV
 
Ymir
Diamond IV
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Persephone
Persephone
Diamond II
Castaway6911
Persephone
Diamond II
Level 156
God Stats
7W - 9L
1,608 SR
Queue Stats
272W - 259L
2,276 MMR
Solo
Sylvanus
Sylvanus
Platinum II
DaddyKeemstar
Sylvanus
Platinum II
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 4L
2,260 MMR
Party 1
Awilix
Awilix
Diamond V
Mr Goldenhoops
Awilix
Diamond V
Level 143
God Stats
3W - 1L
2,033 SR
Queue Stats
49W - 16L
2,441 MMR
Party 1
Anhur
Anhur
Diamond III
Yumcchi
Anhur
Diamond III
Level 149
God Stats
5W - 5L
1,684 SR
Queue Stats
315W - 308L
2,346 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
JayTee X
Hades
19
7 / 1 / 11
13,077
594
20,017
17,203
12,071
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
JorgeSE369
Erlang Shen
20
8 / 2 / 6
14,274
649
16,034
22,487
15,446
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
LFaraim
Khepri
17
2 / 1 / 21
11,970
544
5,186
15,584
20,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
6 / 0 / 14
14,080
640
15,274
11,043
5,463
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilgamesh
XlKiminari
Gilgamesh
19
5 / 2 / 14
13,010
591
12,934
21,049
25,306
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
TiamatArtioGebOdinLoki

VS

Bans
UllrHelHerculesCabrakanRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
14
1 / 9 / 1
9,725
442
5,177
26,596
24,550
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
Castaway6911
Persephone
15
1 / 7 / 3
10,928
497
13,057
15,488
4,036
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sylvanus
DaddyKeemstar
Sylvanus
17
4 / 4 / 1
11,538
524
13,030
18,938
24,027
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
0 / 5 / 2
9,950
452
7,075
13,092
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anhur
Yumcchi
Anhur
17
0 / 3 / 3
10,918
496
6,598
15,791
4,991
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
16
28
Kills
6
6
Deaths
28
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
1
9
1
0.17
L
Persephone
Castaway6911
Persephone
1
7
3
0.36
L
Sylvanus
DaddyKeemstar
Sylvanus
4
4
1
1.13
W
Hades
JayTee X
Hades
7
1
11
12.5
W
Erlang Shen
JorgeSE369
Erlang Shen
8
2
6
5.5
W
Khepri
LFaraim
Khepri
2
1
21
12.5
L
0
5
2
0.2
W
6
0
14
13
W
Gilgamesh
XlKiminari
Gilgamesh
5
2
14
6
L
Anhur
Yumcchi
Anhur
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,445
Damage
44,937
87,366
Taken
89,905
78,401
Mitigated
61,641
36,205
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,177
997
1,409
2,106
26,596
24,550
0
10,121
16,098
44,475
0
L
Persephone
Castaway6911
Persephone
13,057
425
90
2,768
15,488
4,036
0
4,411
10,973
63,692
0
L
Sylvanus
DaddyKeemstar
Sylvanus
13,030
3,052
1,465
6,396
18,938
24,027
334
5,207
12,956
52,034
13,440
W
Hades
JayTee X
Hades
20,017
1,051
1,238
9,573
17,203
12,071
2,767
8,100
8,852
93,210
0
W
Erlang Shen
JorgeSE369
Erlang Shen
16,034
8,367
0
7,387
22,487
15,446
67
7,776
14,522
0
128,548
W
Khepri
LFaraim
Khepri
5,186
446
0
3,630
15,584
20,115
0
4,711
10,709
22,027
0
L
7,075
3,094
0
2,985
13,092
4,037
0
3,592
9,403
0
75,705
W
15,274
3,289
0
6,076
11,043
5,463
7,435
1,777
9,179
0
131,135
W
Gilgamesh
XlKiminari
Gilgamesh
12,934
2,817
0
8,301
21,049
25,306
476
7,965
12,849
0
64,215
L
Anhur
Yumcchi
Anhur
6,598
3,728
0
5,513
15,791
4,991
0
2,060
13,574
0
86,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,411
Gold Earned
53,059
617
Minions Killed
598
0
Camps Cleared
0
2,274,119
Distance Traveled
1,965,274
27
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,725
442
76
3
0
341,150
7
L
Persephone
10,928
497
114
5
0
394,293
8
L
Sylvanus
11,538
524
126
6
0
354,071
5
W
Hades
13,077
594
130
6
0
436,141
10
W
Erlang Shen
14,274
649
177
8
0
512,973
4
W
Khepri
11,970
544
24
1
0
466,604
7
L
Awilix
9,950
452
122
6
0
486,171
0
W
Neith
14,080
640
184
8
0
415,954
1
W
Gilgamesh
13,010
591
102
5
0
442,447
5
L
Anhur
10,918
496
160
7
0
389,589
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role