Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BigTimeBear
Neith
Level 8
God Stats
1W - 7L
1,228 SR
Queue Stats
20W - 37L
1,180 Elo+
Party 1
Kukulkan
Kukulkan
Miageta
Kukulkan
Level 8
God Stats
2W - 11L
1,219 SR
Queue Stats
24W - 40L
1,180 Elo+
Party 1
Medusa
Medusa
MrPicard007
Medusa
Level 3
God Stats
0W - 1L
1,278 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
YOUNGGENNA
Tsukuyomi
Level 8
God Stats
4W - 8L
1,331 SR
Queue Stats
6W - 16L
1,035 Elo+
Solo
Team Averages
Level 26
1,311 SR
1,279 Elo+

VS

Team Averages
Level 16
1,432 SR
1,451 Elo+
Bellona
Bellona
 
Bellona
Level 1
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Miss3sBunny
Izanami
Level 22
God Stats
40W - 51L
1,323 SR
Queue Stats
98W - 124L
1,254 Elo+
Solo
Agni
Agni
femininebenis
Agni
Level 26
God Stats
1W - 2L
1,337 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
3 / 2 / 1
6,362
578
1,413
5,491
2,940
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 4 / 0
5,423
493
1,743
4,980
1,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
Miageta
Kukulkan
11
14 / 2 / 4
7,741
704
8,518
3,187
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
5
2 / 5 / 0
4,621
420
682
4,222
906
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Tsukuyomi
YOUNGGENNA
Tsukuyomi
11
0 / 3 / 1
6,441
586
1,804
6,888
3,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
15
11 / 1 / 0
8,699
791
8,083
7,831
8,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ares
 
Ares
6
0 / 4 / 2
4,868
443
0
4,155
1,549
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
 
Nemesis
4
0 / 14 / 0
4,009
364
90
8,950
2,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Izanami
Miss3sBunny
Izanami
13
4 / 0 / 0
7,454
678
3,669
4,900
1,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

2
0 / 1 / 0
3,859
351
147
445
86
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
19
Kills
15
16
Deaths
20
6
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
3
2
1
1.75
W
Bellona
 
Bellona
11
1
0
11
W
Ares
 
Ares
0
4
2
0.25
W
Nemesis
 
Nemesis
0
14
0
0
L
0
4
0
0
L
Kukulkan
Miageta
Kukulkan
14
2
4
8
W
Izanami
Miss3sBunny
Izanami
4
0
0
4
L
Medusa
2
5
0
0.4
L
Tsukuyomi
YOUNGGENNA
Tsukuyomi
0
3
1
0.17
W
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,160
Damage
11,989
24,768
Taken
26,281
9,688
Mitigated
13,839
5,112
Healing
4,242
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
1,413
113
0
1,441
5,491
2,940
0
313
5,178
24,470
0
W
Bellona
 
Bellona
8,083
2,241
0
3,087
7,831
8,470
0
1,089
6,714
13,995
40,332
W
Ares
 
Ares
0
0
0
24
4,155
1,549
0
3,395
585
140
0
W
Nemesis
 
Nemesis
90
74
0
0
8,950
2,385
0
4,808
3,920
0
168
L
1,743
135
0
770
4,980
1,692
22
0
4,980
0
21,046
L
Kukulkan
Miageta
Kukulkan
8,518
3,165
0
622
3,187
1,131
673
434
2,753
32,393
0
W
Izanami
Miss3sBunny
Izanami
3,669
1,758
0
1,131
4,900
1,349
1,501
0
4,900
0
46,100
L
Medusa
682
520
0
272
4,222
906
603
119
4,103
0
6,968
L
Tsukuyomi
YOUNGGENNA
Tsukuyomi
1,804
521
0
2,007
6,888
3,019
135
926
5,962
0
40,748
W
147
0
0
0
445
86
0
174
231
1,105
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,588
Gold Earned
28,889
245
Minions Killed
227
0
Camps Cleared
0
917,192
Distance Traveled
655,612
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,362
578
54
5
0
216,830
3
W
Bellona
8,699
791
119
11
0
252,136
1
W
Ares
4,868
443
0
0
0
36,722
0
W
Nemesis
4,009
364
0
0
0
154,088
0
L
Neith
5,423
493
40
4
0
170,165
2
L
Kukulkan
7,741
704
55
5
0
152,991
0
W
Izanami
7,454
678
108
10
0
195,675
0
L
Medusa
4,621
420
7
1
0
198,154
0
L
Tsukuyomi
6,441
586
89
8
0
179,052
2
W
Agni
3,859
351
0
0
0
16,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role