Player Matchup

Merlin
Merlin
MAGDENN-OMEGA
Merlin
Level 78
God Stats
0W - 3L
1,472 SR
Queue Stats
51W - 58L
1,462 Elo+
Solo
Cernunnos
Cernunnos
O VINGADOR 545
Cernunnos
Level 107
God Stats
0W - 1L
1,252 SR
Queue Stats
45W - 53L
1,453 Elo+
Solo
Mulan
Mulan
joyeriasL
Mulan
Level 111
God Stats
15W - 21L
1,380 SR
Queue Stats
697W - 1,171L
1,453 Elo+
Solo
Team Averages
Level 99
1,368 SR
1,456 Elo+

VS

Team Averages
Level 32
1,623 SR
1,389 Elo+
Nu Wa
Nu Wa
BrayanUBR
Nu Wa
Level 39
God Stats
2W - 0L
1,695 SR
Queue Stats
15W - 15L
1,485 Elo+
Solo
Neith
Neith
Mitsurii__-
Neith
Level 27
God Stats
1W - 0L
1,664 SR
Queue Stats
9W - 10L
1,454 Elo+
Solo
Sylvanus
Sylvanus
vitoriaDragonny_
Sylvanus
Level 30
God Stats
1W - 1L
1,509 SR
Queue Stats
5W - 14L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 6 / 12
18,223
628
39,590
20,939
7,003
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
O VINGADOR 545
Cernunnos
20
7 / 4 / 13
17,553
605
21,368
22,260
7,629
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mulan
joyeriasL
Mulan
20
8 / 4 / 14
17,702
610
21,657
40,644
54,590
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BrayanUBR
Nu Wa
18
2 / 8 / 9
16,521
570
19,804
26,026
10,686
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 8 / 3
19,582
675
40,210
30,884
13,576
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
2 / 8 / 10
18,346
633
8,857
37,126
56,374
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
36
24
Kills
14
14
Deaths
24
39
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
BrayanUBR
Nu Wa
2
8
9
0.81
L
9
6
12
2.5
W
10
8
3
1.44
L
Cernunnos
O VINGADOR 545
Cernunnos
7
4
13
3.38
L
Mulan
joyeriasL
Mulan
8
4
14
3.75
W
2
8
10
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,615
Damage
68,871
83,843
Taken
94,036
69,222
Mitigated
80,636
26,191
Healing
24,355
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
BrayanUBR
Nu Wa
19,804
6,677
0
2,578
26,026
10,686
0
13,069
12,957
80,590
0
L
39,590
1,952
0
3,398
20,939
7,003
935
7,969
12,854
130,301
0
W
40,210
20,153
0
7,284
30,884
13,576
2,958
10,331
20,553
0
133,284
L
Cernunnos
O VINGADOR 545
Cernunnos
21,368
11,547
0
8,847
22,260
7,629
2,136
8,090
14,013
0
100,042
L
Mulan
joyeriasL
Mulan
21,657
2,516
0
13,946
40,644
54,590
578
13,044
26,760
0
58,959
W
8,857
2,394
5,972
8,521
37,126
56,374
350
16,557
20,569
22,462
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
54,449
402
Minions Killed
301
15
Camps Cleared
8
1,414,688
Distance Traveled
1,355,407
12
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
16,521
570
119
4
5
423,721
7
L
Merlin
18,223
628
182
6
6
453,963
6
W
Neith
19,582
675
157
5
2
445,086
5
L
Cernunnos
17,553
605
138
5
8
460,628
6
L
Mulan
17,702
610
82
3
1
500,097
0
W
Sylvanus
18,346
633
25
1
1
486,600
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role