Player Matchup

Discordia
Discordia
 
Discordia
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Debankmpty
Nemesis
Level 25
God Stats
3W - 3L
1,312 SR
Queue Stats
12W - 12L
1,492 Elo+
Party 1
Neith
Neith
FreimanGamer
Neith
Level 29
God Stats
1W - 0L
1,632 SR
Queue Stats
3W - 3L
1,351 Elo+
Solo
Ares
Ares
PoseidonGoesDeep
Ares
Level 17
God Stats
7W - 11L
1,492 SR
Queue Stats
25W - 33L
1,446 Elo+
Party 1
King Arthur
King Arthur
notzappy
King Arthur
Level 7
God Stats
3W - 6L
1,378 SR
Queue Stats
4W - 7L
1,338 Elo+
Party 2
Team Averages
Level 28
1,463 SR
1,425 Elo+

VS

Team Averages
Level 19
1,499 SR
1,362 Elo+
Nemesis
Nemesis
Dredd990
Nemesis
Level 13
God Stats
25W - 20L
1,726 SR
Queue Stats
55W - 62L
1,377 Elo+
Solo
Chang'e
Chang'e
NOTCREATIVE12345
Chang'e
Level 29
God Stats
1W - 2L
1,509 SR
Queue Stats
65W - 75L
1,407 Elo+
Solo
Cthulhu
Cthulhu
PeepoRage
Cthulhu
Level 13
God Stats
3W - 8L
1,305 SR
Queue Stats
9W - 19L
1,307 Elo+
Solo
King Arthur
King Arthur
TangentLake349
King Arthur
Level 27
God Stats
8W - 8L
1,460 SR
Queue Stats
79W - 84L
1,366 Elo+
Solo
Cupid
Cupid
ZiMux
Cupid
Level 13
God Stats
1W - 2L
1,498 SR
Queue Stats
22W - 27L
1,353 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
13 / 0 / 7
14,903
596
32,469
14,112
5,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Debankmpty
Nemesis
18
6 / 4 / 10
11,968
479
13,974
18,871
11,465
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 6 / 11
11,921
477
16,274
16,263
6,658
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
3 / 5 / 12
11,822
473
5,641
20,483
26,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
notzappy
King Arthur
19
8 / 5 / 10
13,062
522
23,250
19,987
24,794
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Dredd990
Nemesis
18
7 / 6 / 3
12,196
488
9,321
21,418
11,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
5 / 7 / 3
12,040
482
11,572
26,053
10,145
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
PeepoRage
Cthulhu
13
1 / 8 / 3
8,796
352
13,510
22,619
20,441
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

King Arthur
TangentLake349
King Arthur
17
3 / 7 / 5
10,797
432
8,427
27,625
18,827
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cupid
ZiMux
Cupid
17
3 / 7 / 4
10,739
430
12,915
18,740
6,547
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
37
35
Kills
19
20
Deaths
35
50
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
13
0
7
16.5
W
Nemesis
Debankmpty
Nemesis
6
4
10
2.75
L
Nemesis
Dredd990
Nemesis
7
6
3
1.42
W
5
6
11
1.75
L
5
7
3
0.93
L
Cthulhu
PeepoRage
Cthulhu
1
8
3
0.31
W
3
5
12
1.8
L
King Arthur
TangentLake349
King Arthur
3
7
5
0.79
L
Cupid
ZiMux
Cupid
3
7
4
0.71
W
King Arthur
notzappy
King Arthur
8
5
10
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,608
Damage
55,745
89,716
Taken
116,455
75,439
Mitigated
66,992
16,545
Healing
26,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
32,469
2,185
438
7,334
14,112
5,863
2,246
4,835
9,277
121,580
0
W
Nemesis
Debankmpty
Nemesis
13,974
5,700
0
1,008
18,871
11,465
1,160
5,618
13,253
0
74,319
L
Nemesis
Dredd990
Nemesis
9,321
4,475
0
4,317
21,418
11,032
1,724
3,373
17,889
0
88,029
W
16,274
8,333
0
3,839
16,263
6,658
3,808
5,035
11,228
0
84,520
L
11,572
720
1,469
7,663
26,053
10,145
647
12,105
13,220
78,142
0
L
Cthulhu
PeepoRage
Cthulhu
13,510
765
1,101
2,127
22,619
20,441
382
6,349
16,047
37,204
0
W
5,641
581
0
1,066
20,483
26,659
341
4,595
15,888
33,574
0
L
King Arthur
TangentLake349
King Arthur
8,427
1,243
0
5,830
27,625
18,827
485
8,486
18,940
0
49,261
L
Cupid
ZiMux
Cupid
12,915
6,491
0
3,757
18,740
6,547
238
6,509
11,987
0
77,851
W
King Arthur
notzappy
King Arthur
23,250
2,486
0
2,860
19,987
24,794
0
4,999
14,988
0
81,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,676
Gold Earned
54,568
571
Minions Killed
491
0
Camps Cleared
0
2,357,137
Distance Traveled
2,135,055
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
14,903
596
180
7
0
466,549
4
W
Nemesis
11,968
479
100
4
0
547,514
0
L
Nemesis
12,196
488
114
5
0
470,386
1
W
Neith
11,921
477
129
5
0
400,651
4
L
Chang'e
12,040
482
133
5
0
401,987
1
L
Cthulhu
8,796
352
45
2
0
411,264
3
W
Ares
11,822
473
36
1
0
486,888
0
L
King Arthur
10,797
432
79
3
0
437,519
0
L
Cupid
10,739
430
120
5
0
413,899
0
W
King Arthur
13,062
522
126
5
0
455,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role