Player Matchup

Artio
Artio
 
Artio
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
KidFlazh30
Baron Samedi
Level 83
God Stats
14W - 8L
1,501 SR
Queue Stats
253W - 222L
1,482 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TBEHotrod
Morgan Le Fay
Level 111
God Stats
16W - 12L
1,493 SR
Queue Stats
562W - 541L
1,510 Elo+
Party 2
Neith
Neith
Wiccanangelx
Neith
Level 68
God Stats
2W - 5L
1,410 SR
Queue Stats
207W - 198L
1,505 Elo+
Party 2
Da Ji
Da Ji
ll-_Kamui_-ll
Da Ji
Level 97
God Stats
4W - 3L
1,682 SR
Queue Stats
153W - 141L
1,468 Elo+
Solo
Team Averages
Level 96
1,517 SR
1,493 Elo+

VS

Team Averages
Level 91
1,509 SR
1,481 Elo+
Artio
Artio
Apostle Manny
Artio
Level 106
God Stats
2W - 4L
1,550 SR
Queue Stats
42W - 41L
1,454 Elo+
Party 1
Odin
Odin
BeIIyButtonLint
Odin
Level 120
God Stats
2W - 2L
1,592 SR
Queue Stats
48W - 52L
1,411 Elo+
Party 1
Chernobog
Chernobog
Keima-26
Chernobog
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 23L
1,610 Elo+
Solo
Izanami
Izanami
KougatWings8027
Izanami
Level 107
God Stats
2W - 3L
1,391 SR
Queue Stats
21W - 21L
1,474 Elo+
Solo
Olorun
Olorun
Sebastian332
Olorun
Level 57
God Stats
7W - 10L
1,513 SR
Queue Stats
225W - 243L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
1 / 2 / 9
8,680
543
7,339
13,776
13,466
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Baron Samedi
KidFlazh30
Baron Samedi
13
6 / 1 / 9
8,952
560
6,582
10,686
8,850
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
TBEHotrod
Morgan Le Fay
14
14 / 3 / 11
9,710
607
17,209
13,385
5,473
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 5
8,678
542
8,635
10,464
4,130
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
9 / 3 / 12
8,833
552
13,915
10,426
5,007
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 7 / 7
7,958
497
9,533
17,945
16,522
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

14
5 / 6 / 7
8,930
558
11,128
13,840
6,208
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Chernobog
Keima-26
Chernobog
10
1 / 9 / 2
6,822
426
3,363
10,639
3,260
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 5 / 6
8,977
561
9,873
12,905
4,083
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Olorun
11
0 / 7 / 5
6,647
415
5,999
15,305
5,774
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
34
Kills
13
13
Deaths
34
46
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
1
2
9
2.75
L
2
7
7
0.79
L
5
6
7
1.42
L
Chernobog
Keima-26
Chernobog
1
9
2
0.22
W
Baron Samedi
KidFlazh30
Baron Samedi
6
1
9
10.5
L
5
5
6
1.6
L
Olorun
0
7
5
0.36
W
Morgan Le Fay
TBEHotrod
Morgan Le Fay
14
3
11
6.5
W
4
4
5
1.63
W
9
3
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,680
Damage
39,896
58,737
Taken
70,634
36,926
Mitigated
35,847
22,230
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
7,339
496
1,680
6,479
13,776
13,466
332
4,058
9,186
50,102
0
L
9,533
1,086
1,088
4,936
17,945
16,522
0
7,984
9,961
36,090
0
L
11,128
2,760
0
2,653
13,840
6,208
75
4,704
9,136
0
49,130
L
Chernobog
Keima-26
Chernobog
3,363
1,660
0
868
10,639
3,260
80
4,965
5,674
0
24,869
W
Baron Samedi
KidFlazh30
Baron Samedi
6,582
1,203
3,034
2,998
10,686
8,850
1,098
2,374
8,312
30,918
0
L
9,873
5,768
69
2,211
12,905
4,083
456
6,516
6,389
0
41,553
L
Olorun
5,999
2,231
408
5,392
15,305
5,774
0
6,961
8,344
35,108
0
W
Morgan Le Fay
TBEHotrod
Morgan Le Fay
17,209
2,012
366
4,130
13,385
5,473
786
4,181
9,062
48,655
0
W
8,635
4,953
0
2,884
10,464
4,130
1,967
1,527
8,800
0
59,163
W
13,915
5,529
0
659
10,426
5,007
0
2,560
7,692
0
37,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,853
Gold Earned
39,334
377
Minions Killed
334
0
Camps Cleared
0
1,458,265
Distance Traveled
1,414,823
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,680
543
109
7
0
313,973
3
L
Artio
7,958
497
72
5
0
266,031
3
L
Odin
8,930
558
76
5
0
303,263
0
L
Chernobog
6,822
426
56
4
0
268,357
0
W
Baron Samedi
8,952
560
61
4
0
276,972
3
L
Izanami
8,977
561
78
5
0
292,088
0
L
Olorun
6,647
415
52
3
0
285,084
1
W
Morgan Le Fay
9,710
607
58
4
0
298,969
3
W
Neith
8,678
542
103
6
0
251,423
0
W
Da Ji
8,833
552
46
3
0
316,928
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role