Player Matchup

Skadi
Skadi
RevengeTaken
Skadi
Level 24
God Stats
1W - 1L
1,769 SR
Queue Stats
3W - 4L
1,390 Elo+
Party 2
Kukulkan
Kukulkan
Shmeesh
Kukulkan
Level 5
God Stats
1W - 4L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Solo
Hercules
Hercules
kahnverge
Hercules
Level 45
God Stats
0W - 1L
1,722 SR
Queue Stats
6W - 5L
1,717 Elo+
Party 2
Team Averages
Level 25
1,664 SR
1,536 Elo+

VS

Team Averages
Level 60
1,540 SR
1,379 Elo+
Erlang Shen
Erlang Shen
BestVibrations
Erlang Shen
Level 121
God Stats
5W - 5L
1,654 SR
Queue Stats
115W - 124L
1,577 Elo+
Solo
Anubis
Anubis
MuteJellyfish
Anubis
Level 29
God Stats
2W - 3L
1,466 SR
Queue Stats
5W - 13L
1,138 Elo+
Party 1
Fafnir
Fafnir
MuteSeaLion
Fafnir
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 68L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
4 / 4 / 3
7,153
715
7,897
7,252
2,185
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
Shmeesh
Kukulkan
10
1 / 7 / 5
6,700
670
4,934
6,998
1,899
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
kahnverge
Hercules
9
2 / 5 / 3
6,544
654
4,956
10,367
5,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BestVibrations
Erlang Shen
13
13 / 3 / 3
9,340
934
11,557
12,865
9,849
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

12
1 / 1 / 13
7,438
744
4,877
5,023
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
11
2 / 3 / 12
7,469
747
5,099
9,486
12,080
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
44
7
Kills
16
16
Deaths
7
11
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
BestVibrations
Erlang Shen
13
3
3
4.83
W
1
1
13
7.5
W
Fafnir
2
3
12
2.67
L
4
4
3
1.38
L
Kukulkan
Shmeesh
Kukulkan
1
7
5
0.5
L
Hercules
kahnverge
Hercules
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,787
Damage
21,533
24,617
Taken
27,374
9,995
Mitigated
24,339
3,805
Healing
6,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
BestVibrations
Erlang Shen
11,557
4,880
0
2,274
12,865
9,849
661
2,556
9,981
5,914
20,486
W
4,877
286
752
2,378
5,023
2,410
788
1,741
3,282
21,105
0
W
Fafnir
5,099
1,889
157
1,408
9,486
12,080
558
1,360
7,942
12,642
0
L
7,897
4,176
0
324
7,252
2,185
0
3,283
3,969
0
19,114
L
Kukulkan
Shmeesh
Kukulkan
4,934
692
0
466
6,998
1,899
0
3,090
3,908
19,670
0
L
Hercules
kahnverge
Hercules
4,956
1,560
0
3,015
10,367
5,911
0
5,987
4,380
0
11,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,397
Gold Earned
24,247
74
Minions Killed
87
0
Camps Cleared
7
466,198
Distance Traveled
520,544
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,340
934
30
3
3
192,173
1
W
Anubis
7,438
744
51
5
4
154,307
0
W
Fafnir
7,469
747
6
1
0
174,064
2
L
Skadi
7,153
715
20
2
0
160,632
1
L
Kukulkan
6,700
670
39
4
0
143,101
1
L
Hercules
6,544
654
15
2
0
162,465
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role