Player Matchup

Bellona
Bellona
AwesomeSexHaver
Bellona
Level 25
God Stats
12W - 13L
1,585 SR
Queue Stats
37W - 47L
1,458 Elo+
Party 2
Tiamat
Tiamat
D3licios
Tiamat
Level 41
God Stats
0W - 6L
1,083 SR
Queue Stats
11W - 25L
1,239 Elo+
Party 1
Thanatos
Thanatos
Galibre
Thanatos
Level 122
God Stats
6W - 6L
1,593 SR
Queue Stats
174W - 152L
1,565 Elo+
Party 2
Danzaburou
Danzaburou
HipsterStag
Danzaburou
Level 25
God Stats
1W - 1L
1,428 SR
Queue Stats
36W - 50L
1,638 Elo+
Party 1
Horus
Horus
Teravangian
Horus
Level 32
God Stats
1W - 4L
1,683 SR
Queue Stats
110W - 151L
1,265 Elo+
Party 1
Team Averages
Level 49
1,474 SR
1,433 Elo+

VS

Team Averages
Level 61
1,560 SR
1,509 Elo+
Chang'e
Chang'e
AlonsoG1036
Chang'e
Level 29
God Stats
7W - 3L
1,614 SR
Queue Stats
84W - 81L
1,515 Elo+
Party 3
Hachiman
Hachiman
DANNYHASENVIBE
Hachiman
Level 119
God Stats
1W - 2L
1,191 SR
Queue Stats
98W - 100L
1,516 Elo+
Party 3
Ares
Ares
GLENNGOD
Ares
Level 58
God Stats
31W - 26L
1,647 SR
Queue Stats
52W - 57L
1,549 Elo+
Party 4
Mercury
Mercury
Imtense247
Mercury
Level 30
God Stats
1W - 1L
1,761 SR
Queue Stats
20W - 24L
1,457 Elo+
Party 4
Achilles
Achilles
TraderToes
Achilles
Level 69
God Stats
25W - 24L
1,590 SR
Queue Stats
124W - 110L
1,507 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 1
8,486
471
7,983
13,843
10,555
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tiamat
D3licios
Tiamat
14
1 / 4 / 2
8,394
466
5,654
11,587
5,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Thanatos
Galibre
Thanatos
16
10 / 4 / 3
10,472
582
15,695
15,864
7,924
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
HipsterStag
Danzaburou
10
0 / 6 / 1
6,676
371
6,308
10,632
2,589
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 4 / 0
6,956
386
2,090
11,565
8,257
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlonsoG1036
Chang'e
17
6 / 4 / 4
10,670
593
9,612
13,574
4,389
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
15
7 / 1 / 4
9,700
539
10,961
10,376
3,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ares
14
2 / 0 / 8
9,182
510
7,855
10,792
12,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mercury
Imtense247
Mercury
16
2 / 5 / 7
9,424
524
5,815
14,146
5,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Achilles
TraderToes
Achilles
15
8 / 4 / 5
10,164
565
10,940
14,926
13,429
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
53
14
Kills
25
25
Deaths
14
7
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Chang'e
AlonsoG1036
Chang'e
6
4
4
2
L
2
7
1
0.36
L
Tiamat
D3licios
Tiamat
1
4
2
0.5
W
Hachiman
7
1
4
9
W
Ares
2
0
8
6
L
Thanatos
Galibre
Thanatos
10
4
3
2.88
L
Danzaburou
HipsterStag
Danzaburou
0
6
1
0.08
W
Mercury
Imtense247
Mercury
2
5
7
1.1
L
1
4
0
0.25
W
Achilles
TraderToes
Achilles
8
4
5
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,730
Damage
45,183
63,491
Taken
63,814
34,559
Mitigated
39,570
26,329
Healing
20,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
AlonsoG1036
Chang'e
9,612
590
1,359
5,711
13,574
4,389
1,592
4,141
9,433
68,658
0
L
7,983
3,496
0
2,660
13,843
10,555
506
2,823
10,990
0
38,726
L
Tiamat
D3licios
Tiamat
5,654
576
0
4,333
11,587
5,234
756
6,927
4,269
47,039
0
W
Hachiman
10,961
6,153
0
2,805
10,376
3,694
3,343
311
10,065
0
67,522
W
Ares
7,855
321
0
1,942
10,792
12,884
432
1,290
9,502
24,684
0
L
Thanatos
Galibre
Thanatos
15,695
6,011
0
11,168
15,864
7,924
0
2,864
12,888
0
58,996
L
Danzaburou
HipsterStag
Danzaburou
6,308
3,271
0
1,205
10,632
2,589
0
2,031
8,601
0
35,634
W
Mercury
Imtense247
Mercury
5,815
3,139
261
4,656
14,146
5,174
683
147
13,999
0
73,710
L
2,090
1,299
3,262
3,701
11,565
8,257
0
4,662
6,899
0
6,446
W
Achilles
TraderToes
Achilles
10,940
2,141
0
4,102
14,926
13,429
358
47
14,879
7,826
34,444

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,984
Gold Earned
49,140
361
Minions Killed
469
0
Camps Cleared
0
1,550,131
Distance Traveled
1,758,094
10
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,670
593
128
7
0
344,927
3
L
Bellona
8,486
471
83
5
0
320,486
1
L
Tiamat
8,394
466
114
6
0
281,942
3
W
Hachiman
9,700
539
114
6
0
311,828
9
W
Ares
9,182
510
35
2
0
365,186
2
L
Thanatos
10,472
582
90
5
0
315,724
1
L
Danzaburou
6,676
371
66
4
0
315,301
3
W
Mercury
9,424
524
110
6
0
379,767
1
L
Horus
6,956
386
8
0
0
316,678
2
W
Achilles
10,164
565
82
5
0
356,386
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role