Player Matchup

Charybdis
Charybdis
BlightedHero
Charybdis
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 4L
1,481 Elo+
Party 1
Chang'e
Chang'e
ImJustMicky1
Chang'e
Level 7
God Stats
0W - 3L
1,296 SR
Queue Stats
8W - 13L
1,493 Elo+
Solo
Ravana
Ravana
OkarBocanegra22
Ravana
Level 29
God Stats
4W - 3L
1,569 SR
Queue Stats
38W - 46L
1,395 Elo+
Solo
Bellona
Bellona
chikispop0
Bellona
Level 28
God Stats
1W - 3L
1,258 SR
Queue Stats
58W - 59L
1,479 Elo+
Solo
Ymir
Ymir
jetfirejay1
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,481 Elo+
Party 1
Team Averages
Level 15
1,425 SR
1,466 Elo+

VS

Team Averages
Level 15
1,433 SR
1,427 Elo+
Fenrir
Fenrir
IPQQPOnKids
Fenrir
Level 22
God Stats
8W - 6L
1,292 SR
Queue Stats
125W - 159L
1,402 Elo+
Solo
Cu Chulainn
Cu Chulainn
K1NgScOoTs
Cu Chulainn
Level 17
God Stats
2W - 1L
1,682 SR
Queue Stats
7W - 6L
1,467 Elo+
Party 2
Medusa
Medusa
Myptic
Medusa
Level 14
God Stats
5W - 6L
1,368 SR
Queue Stats
11W - 12L
1,325 Elo+
Party 2
Ares
Ares
Waysorn8
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,447 Elo+
Solo
Olorun
Olorun
thiccdaddy50
Olorun
Level 18
God Stats
6W - 6L
1,322 SR
Queue Stats
73W - 66L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BlightedHero
Charybdis
8
2 / 6 / 1
5,647
513
6,335
6,991
1,923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Chang'e
ImJustMicky1
Chang'e
8
1 / 5 / 1
5,088
463
1,939
6,114
1,829
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 2 / 1
5,810
528
3,010
6,505
2,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
chikispop0
Bellona
9
4 / 4 / 2
6,165
560
7,399
8,137
8,158
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

7
1 / 6 / 1
5,399
491
2,860
7,900
6,210
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
3 / 2 / 1
6,165
560
3,980
7,535
3,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cu Chulainn
K1NgScOoTs
Cu Chulainn
11
5 / 3 / 4
6,714
610
3,218
8,576
4,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
Myptic
Medusa
11
8 / 2 / 5
7,317
665
8,164
6,462
1,936
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
10
2 / 1 / 10
6,680
607
4,032
8,129
5,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
12
5 / 1 / 7
7,505
682
5,965
6,098
2,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
50
9
Kills
23
23
Deaths
9
6
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BlightedHero
Charybdis
2
6
1
0.42
W
Fenrir
3
2
1
1.75
L
Chang'e
ImJustMicky1
Chang'e
1
5
1
0.3
W
Cu Chulainn
K1NgScOoTs
Cu Chulainn
5
3
4
2.33
W
Medusa
Myptic
Medusa
8
2
5
5.25
L
1
2
1
0.75
W
Ares
2
1
10
7
L
Bellona
chikispop0
Bellona
4
4
2
1.25
L
1
6
1
0.25
W
Olorun
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,543
Damage
25,359
35,647
Taken
36,800
20,277
Mitigated
17,808
4,684
Healing
11,935
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BlightedHero
Charybdis
6,335
4,124
0
1,168
6,991
1,923
756
1,523
5,468
0
27,272
W
Fenrir
3,980
911
0
2,155
7,535
3,179
70
393
7,142
0
31,075
L
Chang'e
ImJustMicky1
Chang'e
1,939
390
183
759
6,114
1,829
0
2,484
3,630
18,123
0
W
Cu Chulainn
K1NgScOoTs
Cu Chulainn
3,218
490
0
1,876
8,576
4,391
549
476
8,016
1,501
17,229
W
Medusa
Myptic
Medusa
8,164
3,103
0
1,262
6,462
1,936
1,336
942
5,520
0
36,581
L
3,010
382
0
1,604
6,505
2,157
0
2,111
4,394
0
26,235
W
Ares
4,032
272
0
2,436
8,129
5,907
51
2,266
5,805
13,929
0
L
Bellona
chikispop0
Bellona
7,399
1,363
0
520
8,137
8,158
154
2,532
5,605
0
26,735
L
2,860
1,481
0
450
7,900
6,210
140
1,950
5,950
8,244
0
W
Olorun
5,965
4,401
499
3,707
6,098
2,395
2,363
585
5,411
50,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,109
Gold Earned
34,381
218
Minions Killed
270
0
Camps Cleared
0
1,030,706
Distance Traveled
1,147,562
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,647
513
58
5
0
178,083
1
W
Fenrir
6,165
560
62
6
0
242,651
1
L
Chang'e
5,088
463
32
3
0
204,853
5
W
Cu Chulainn
6,714
610
40
4
0
245,040
0
W
Medusa
7,317
665
71
6
0
222,925
1
L
Ravana
5,810
528
60
5
0
248,955
0
W
Ares
6,680
607
13
1
0
233,422
0
L
Bellona
6,165
560
54
5
0
203,340
0
L
Ymir
5,399
491
14
1
0
195,475
1
W
Olorun
7,505
682
84
8
0
203,524
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role