Player Matchup

Ah Puch
Ah Puch
DarkPsySet
Ah Puch
Level 29
God Stats
24W - 25L
1,511 SR
Queue Stats
146W - 233L
1,410 Elo+
Party 2
Baron Samedi
Baron Samedi
Strifenstein
Baron Samedi
Level 24
God Stats
14W - 12L
1,433 SR
Queue Stats
81W - 79L
1,459 Elo+
Party 2
Xing Tian
Xing Tian
WhiteNether
Xing Tian
Level 96
God Stats
2W - 0L
1,675 SR
Queue Stats
28W - 26L
1,525 Elo+
Party 3
Thor
Thor
dsmitelord
Thor
Level 5
God Stats
2W - 3L
1,615 SR
Queue Stats
3W - 5L
1,444 Elo+
Party 3
Achilles
Achilles
inamedme
Achilles
Level 26
God Stats
24W - 10L
1,722 SR
Queue Stats
73W - 59L
1,596 Elo+
Solo
Team Averages
Level 36
1,591 SR
1,487 Elo+

VS

Team Averages
Level 23
1,518 SR
1,452 Elo+
Persephone
Persephone
Bellezebubble
Persephone
Level 5
God Stats
8W - 10L
1,792 SR
Queue Stats
9W - 12L
1,455 Elo+
Solo
Izanami
Izanami
Laurelayne
Izanami
Level 18
God Stats
97W - 93L
1,428 SR
Queue Stats
147W - 146L
1,458 Elo+
Solo
Kukulkan
Kukulkan
Narcolepse
Kukulkan
Level 22
God Stats
4W - 9L
1,596 SR
Queue Stats
40W - 49L
1,385 Elo+
Solo
Thanatos
Thanatos
Pib011
Thanatos
Level 59
God Stats
1W - 1L
1,456 SR
Queue Stats
61W - 68L
1,504 Elo+
Party 1
Hades
Hades
dredgenyor970
Hades
Level 11
God Stats
1W - 4L
1,316 SR
Queue Stats
13W - 21L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DarkPsySet
Ah Puch
20
5 / 3 / 18
14,386
1,028
23,224
13,840
4,791
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Baron Samedi
Strifenstein
Baron Samedi
20
9 / 4 / 19
15,025
1,073
24,047
16,536
8,542
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
WhiteNether
Xing Tian
20
11 / 6 / 20
15,490
1,106
11,809
25,902
29,621
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
4 / 5 / 18
12,697
907
8,333
17,320
13,057
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
inamedme
Achilles
20
8 / 1 / 11
13,383
956
12,648
15,137
21,404
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Team 1 Tickets

150

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Bellezebubble
Persephone
19
0 / 7 / 9
12,658
904
15,464
17,441
5,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Laurelayne
Izanami
19
3 / 9 / 8
13,105
936
24,057
18,332
6,187
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Kukulkan
Narcolepse
Kukulkan
19
5 / 6 / 4
13,150
939
14,936
16,847
7,208
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Pib011
Thanatos
19
9 / 6 / 4
14,678
1,048
20,012
16,898
6,723
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 9 / 10
12,801
914
7,218
18,794
10,192
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
54
37
Kills
19
19
Deaths
37
86
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Persephone
Bellezebubble
Persephone
0
7
9
0.64
W
Ah Puch
DarkPsySet
Ah Puch
5
3
18
4.67
L
Izanami
Laurelayne
Izanami
3
9
8
0.78
L
Kukulkan
Narcolepse
Kukulkan
5
6
4
1.17
L
Thanatos
Pib011
Thanatos
9
6
4
1.83
W
Baron Samedi
Strifenstein
Baron Samedi
9
4
19
4.63
W
Xing Tian
WhiteNether
Xing Tian
11
6
20
3.5
L
2
9
10
0.78
W
4
5
18
2.6
W
Achilles
inamedme
Achilles
8
1
11
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,061
Damage
81,687
88,735
Taken
88,312
77,415
Mitigated
35,870
16,872
Healing
11,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Persephone
Bellezebubble
Persephone
15,464
1,304
0
2,193
17,441
5,560
0
12,426
4,599
34,462
0
W
Ah Puch
DarkPsySet
Ah Puch
23,224
302
270
3,397
13,840
4,791
0
4,025
9,815
72,285
0
L
Izanami
Laurelayne
Izanami
24,057
10,650
0
0
18,332
6,187
0
10,750
7,192
0
53,476
L
Kukulkan
Narcolepse
Kukulkan
14,936
1,418
0
1,653
16,847
7,208
0
11,302
5,148
50,753
0
L
Thanatos
Pib011
Thanatos
20,012
4,831
0
7,097
16,898
6,723
0
9,953
6,569
0
33,779
W
Baron Samedi
Strifenstein
Baron Samedi
24,047
678
3,777
2,570
16,536
8,542
0
7,329
9,207
40,026
0
W
Xing Tian
WhiteNether
Xing Tian
11,809
878
1,052
3,970
25,902
29,621
0
12,235
13,667
33,474
0
L
7,218
417
70
827
18,794
10,192
0
14,644
3,863
16,299
0
W
8,333
1,242
0
944
17,320
13,057
0
8,726
8,594
0
16,442
W
Achilles
inamedme
Achilles
12,648
2,704
0
892
15,137
21,404
0
5,303
8,902
0
18,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,981
Gold Earned
66,392
237
Minions Killed
273
4
Camps Cleared
6
1,126,717
Distance Traveled
1,247,704
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Persephone
12,658
904
48
3
1
257,059
0
W
Ah Puch
14,386
1,028
115
8
0
229,932
0
L
Izanami
13,105
936
78
6
4
232,259
1
L
Kukulkan
13,150
939
91
7
1
216,647
0
L
Thanatos
14,678
1,048
38
3
0
296,054
0
W
Baron Samedi
15,025
1,073
37
3
3
236,075
0
W
Xing Tian
15,490
1,106
49
4
0
276,568
0
L
Hades
12,801
914
18
1
0
245,685
0
W
Thor
12,697
907
19
1
0
230,333
0
W
Achilles
13,383
956
17
1
1
153,809
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role