Player Matchup

King Arthur
King Arthur
CharmCityBoh
King Arthur
Level 21
God Stats
1W - 6L
1,761 SR
Queue Stats
132W - 98L
1,641 Elo+
Solo
Thor
Thor
CostAphid7
Thor
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 4L
1,642 Elo+
Solo
Skadi
Skadi
Cyilcal
Skadi
Level 29
God Stats
4W - 3L
1,656 SR
Queue Stats
194W - 199L
1,526 Elo+
Solo
Tiamat
Tiamat
Kelly1053
Tiamat
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
201W - 214L
1,613 Elo+
Solo
Yemoja
Yemoja
TheAssassin0211
Yemoja
Level 28
God Stats
8W - 10L
1,510 SR
Queue Stats
78W - 100L
1,522 Elo+
Solo
Team Averages
Level 22
1,586 SR
1,589 Elo+

VS

Team Averages
Level 21
1,625 SR
1,583 Elo+
Loki
Loki
CMORE11984
Loki
Level 24
God Stats
6W - 0L
1,918 SR
Queue Stats
70W - 18L
1,885 Elo+
Solo
Awilix
Awilix
Emotivacion
Awilix
Level 5
God Stats
5W - 3L
1,817 SR
Queue Stats
21W - 28L
1,436 Elo+
Solo
Agni
Agni
SCOUT MASTER 4
Agni
Level 21
God Stats
1W - 1L
1,330 SR
Queue Stats
28W - 34L
1,492 Elo+
Solo
Bacchus
Bacchus
TwitchJtayrk
Bacchus
Level 27
God Stats
1W - 1L
1,317 SR
Queue Stats
65W - 51L
1,540 Elo+
Solo
Neith
Neith
agrariantitan00
Neith
Level 27
God Stats
2W - 0L
1,740 SR
Queue Stats
47W - 36L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CharmCityBoh
King Arthur
10
3 / 3 / 0
5,525
502
4,478
7,864
6,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

6
0 / 3 / 0
4,419
402
651
5,852
1,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
Cyilcal
Skadi
8
2 / 4 / 0
4,911
446
6,198
7,063
1,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
Kelly1053
Tiamat
9
0 / 4 / 0
4,982
453
2,344
5,817
2,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 3 / 2
5,344
486
2,154
7,467
2,969
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
14 / 0 / 2
7,967
724
10,978
5,706
1,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Awilix
10
0 / 1 / 6
5,656
514
2,075
6,154
2,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 1
6,218
565
2,171
4,267
1,152
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
TwitchJtayrk
Bacchus
8
0 / 1 / 4
5,385
490
4,210
8,105
4,515
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
2 / 3 / 3
6,395
581
3,593
6,260
1,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
33
5
Kills
17
17
Deaths
5
2
Assists
16
Player
Kills
Deaths
Assists
KDA
W
14
0
2
15
L
King Arthur
CharmCityBoh
King Arthur
3
3
0
1
L
0
3
0
0
L
Skadi
Cyilcal
Skadi
2
4
0
0.5
W
Awilix
0
1
6
3
L
Tiamat
Kelly1053
Tiamat
0
4
0
0
W
1
0
1
1.5
L
0
3
2
0.33
W
Bacchus
TwitchJtayrk
Bacchus
0
1
4
2
W
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,825
Damage
23,027
34,063
Taken
30,492
15,129
Mitigated
11,397
6,818
Healing
10,420
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,978
4,267
0
2,207
5,706
1,751
0
788
4,835
0
40,012
L
King Arthur
CharmCityBoh
King Arthur
4,478
893
0
1,541
7,864
6,362
10
0
7,864
0
23,488
L
651
91
0
777
5,852
1,828
0
488
5,332
0
17,367
L
Skadi
Cyilcal
Skadi
6,198
2,831
0
1,057
7,063
1,724
0
2,272
4,791
0
21,750
W
Awilix
2,075
1,000
0
609
6,154
2,140
530
1,081
5,029
0
22,329
L
Tiamat
Kelly1053
Tiamat
2,344
90
0
1,358
5,817
2,246
0
1,538
4,127
19,356
0
W
2,171
63
0
2,114
4,267
1,152
460
1,174
2,925
31,632
0
L
2,154
574
1,005
1,080
7,467
2,969
0
1,899
5,568
16,032
0
W
Bacchus
TwitchJtayrk
Bacchus
4,210
582
784
2,064
8,105
4,515
0
1,195
6,910
19,334
0
W
3,593
1,405
0
2,642
6,260
1,839
168
0
5,820
0
32,470

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,181
Gold Earned
31,621
190
Minions Killed
290
0
Camps Cleared
0
894,030
Distance Traveled
987,802
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,967
724
75
7
0
234,613
4
L
King Arthur
5,525
502
47
4
0
185,444
0
L
Thor
4,419
402
35
3
0
186,440
2
L
Skadi
4,911
446
37
3
0
162,483
3
W
Awilix
5,656
514
51
5
0
214,315
0
L
Tiamat
4,982
453
45
4
0
167,886
3
W
Agni
6,218
565
80
7
0
192,090
2
L
Yemoja
5,344
486
26
2
0
191,777
1
W
Bacchus
5,385
490
20
2
0
175,606
0
W
Neith
6,395
581
64
6
0
171,178
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role