Player Matchup

Scylla
Scylla
Silver I
Furby-248
Scylla
Silver I
Level 87
God Stats
4W - 1L
1,685 SR
Queue Stats
164W - 166L
1,130 MMR
Solo
Arachne
Arachne
Silver I
Iron_SAS1
Arachne
Silver I
Level 89
God Stats
1W - 0L
1,661 SR
Queue Stats
110W - 122L
1,086 MMR
Solo
Amaterasu
Amaterasu
Silver IV
OhMightySmiter
Amaterasu
Silver IV
Level 158
God Stats
2W - 2L
1,519 SR
Queue Stats
460W - 467L
887 MMR
Solo
Medusa
Medusa
Silver I
ThirstyWhiteKid
Medusa
Silver I
Level 131
God Stats
4W - 6L
1,634 SR
Queue Stats
420W - 412L
1,138 MMR
Solo
Athena
Athena
Gold V
alvarosalvador_
Athena
Gold V
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 72L
1,108 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 116
1,600 SR
1,070 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 103
1,487 SR
1,070 MMR
Ymir
Ymir
Silver V
HandheldCobra71
Ymir
Silver V
Level 73
God Stats
9W - 6L
1,563 SR
Queue Stats
46W - 72L
875 MMR
Solo
Nemesis
Nemesis
Silver IV
Krayonzz3398
Nemesis
Silver IV
Level 74
God Stats
0W - 1L
1,177 SR
Queue Stats
31W - 44L
1,094 MMR
Solo
Zhong Kui
Zhong Kui
Silver I
NinoGbg415
Zhong Kui
Silver I
Level 154
God Stats
6W - 3L
1,649 SR
Queue Stats
430W - 439L
1,159 MMR
Solo
Skadi
Skadi
Silver II
jordanmkangela
Skadi
Silver II
Level 135
God Stats
30W - 41L
1,544 SR
Queue Stats
257W - 257L
1,107 MMR
Solo
Neith
Neith
Silver I
kilik_16
Neith
Silver I
Level 79
God Stats
75W - 95L
1,502 SR
Queue Stats
97W - 131L
1,114 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Furby-248
Scylla
20
8 / 1 / 11
14,370
575
17,827
10,009
3,794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Iron_SAS1
Arachne
20
11 / 3 / 6
14,100
564
20,219
25,011
11,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Amaterasu
OhMightySmiter
Amaterasu
20
4 / 1 / 14
14,034
561
11,157
30,712
31,389
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
7 / 3 / 4
13,645
546
20,333
15,096
7,077
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 12
12,432
497
6,271
23,990
37,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BacchusThanatosAwilixArtemisMorgan Le Fay

VS

Bans
TsukuyomiFenrirKumbhakarnaSetArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 7 / 6
10,975
439
6,743
21,198
20,208
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nemesis
Krayonzz3398
Nemesis
18
5 / 6 / 2
11,321
453
13,939
21,857
11,833
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
NinoGbg415
Zhong Kui
14
1 / 8 / 1
9,630
385
10,572
21,799
10,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
3 / 4 / 2
12,113
485
13,124
19,013
5,777
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Neith
kilik_16
Neith
15
1 / 9 / 3
10,333
413
12,111
19,933
7,676
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
24
33
Kills
10
10
Deaths
34
47
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
Furby-248
Scylla
8
1
11
13.5
L
0
7
6
0.43
W
Arachne
Iron_SAS1
Arachne
11
3
6
4.67
L
Nemesis
Krayonzz3398
Nemesis
5
6
2
1
L
Zhong Kui
NinoGbg415
Zhong Kui
1
8
1
0.19
W
Amaterasu
OhMightySmiter
Amaterasu
4
1
14
11
W
7
3
4
3
W
3
2
12
4.5
L
3
4
2
1
L
Neith
kilik_16
Neith
1
9
3
0.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,807
Damage
56,489
104,818
Taken
103,800
91,411
Mitigated
56,048
40,026
Healing
28,581
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Furby-248
Scylla
17,827
1,718
0
2,075
10,009
3,794
2,163
3,200
6,809
96,674
0
L
6,743
896
2,007
1,920
21,198
20,208
0
5,009
16,067
49,738
0
W
Arachne
Iron_SAS1
Arachne
20,219
15,813
0
14,670
25,011
11,435
1,065
5,184
19,682
0
96,639
L
Nemesis
Krayonzz3398
Nemesis
13,939
7,014
0
4,462
21,857
11,833
49
5,152
16,495
0
83,983
L
Zhong Kui
NinoGbg415
Zhong Kui
10,572
880
0
7,820
21,799
10,554
0
7,328
14,115
57,837
0
W
Amaterasu
OhMightySmiter
Amaterasu
11,157
2,084
0
11,700
30,712
31,389
1,508
1,344
29,368
20,439
72,646
W
20,333
9,644
0
6,272
15,096
7,077
5,002
4,388
10,708
0
128,265
W
6,271
1,935
0
5,309
23,990
37,716
552
3,800
20,190
46,254
0
L
13,124
7,195
0
7,383
19,013
5,777
0
3,345
15,604
0
81,920
L
Neith
kilik_16
Neith
12,111
4,685
374
4,615
19,933
7,676
23
4,452
15,339
0
55,559

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,581
Gold Earned
54,372
687
Minions Killed
550
0
Camps Cleared
0
2,489,094
Distance Traveled
2,118,363
30
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
14,370
575
173
7
0
474,333
3
L
Ymir
10,975
439
86
3
0
439,388
3
W
Arachne
14,100
564
123
5
0
536,822
14
L
Nemesis
11,321
453
109
4
0
514,066
2
L
Zhong Kui
9,630
385
115
5
0
353,682
6
W
Amaterasu
14,034
561
161
6
0
506,168
5
W
Medusa
13,645
546
169
7
0
456,066
7
W
Athena
12,432
497
61
2
0
515,705
1
L
Skadi
12,113
485
124
5
0
419,688
10
L
Neith
10,333
413
116
5
0
391,539
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role