Player Matchup

Kukulkan
Kukulkan
Immortxl_Grxb
Kukulkan
Level 17
God Stats
6W - 5L
1,453 SR
Queue Stats
7W - 6L
1,358 Elo+
Party 2
Neith
Neith
Nine4Nothing
Neith
Level 27
God Stats
3W - 3L
1,740 SR
Queue Stats
20W - 18L
1,332 Elo+
Solo
Arachne
Arachne
Sailor-Neo
Arachne
Level 20
God Stats
7W - 7L
1,512 SR
Queue Stats
13W - 25L
1,245 Elo+
Party 2
Artio
Artio
Smurf_4_Jew
Artio
Level 4
God Stats
3W - 3L
1,706 SR
Queue Stats
3W - 8L
1,349 Elo+
Party 2
Athena
Athena
vilencia
Athena
Level 72
God Stats
10W - 12L
1,428 SR
Queue Stats
217W - 257L
1,420 Elo+
Party 2
Team Averages
Level 28
1,568 SR
1,341 Elo+

VS

Team Averages
Level 11
1,467 SR
1,259 Elo+
Bellona
Bellona
Benn2258
Bellona
Level 14
God Stats
16W - 17L
1,418 SR
Queue Stats
44W - 50L
1,317 Elo+
Party 1
Loki
Loki
InexactTulip380
Loki
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,000 Elo+
Solo
Ares
Ares
Ja-online116
Ares
Level 16
God Stats
28W - 23L
1,409 SR
Queue Stats
49W - 60L
1,225 Elo+
Party 1
Nemesis
Nemesis
SLEJFIR
Nemesis
Level 12
God Stats
13W - 7L
1,508 SR
Queue Stats
18W - 16L
1,404 Elo+
Party 1
Zhong Kui
Zhong Kui
SlothCity2825
Zhong Kui
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 23L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Immortxl_Grxb
Kukulkan
10
4 / 8 / 1
6,896
575
6,140
9,575
2,906
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 3
7,076
590
3,196
4,504
1,308
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Sailor-Neo
Arachne
12
4 / 1 / 2
7,080
590
6,062
6,676
2,878
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
1 / 0 / 2
6,280
523
2,754
4,364
3,162
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Athena
vilencia
Athena
11
4 / 2 / 3
6,684
557
4,659
9,554
4,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Benn2258
Bellona
9
0 / 2 / 0
5,390
449
1,857
5,561
3,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

3
1 / 3 / 1
4,315
360
671
2,048
471
Mace

Mace

+10
Physical Power

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
5,600
467
3,363
7,365
5,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nemesis
SLEJFIR
Nemesis
10
3 / 5 / 2
6,182
515
5,420
8,780
3,429
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Zhong Kui
SlothCity2825
Zhong Kui
11
6 / 5 / 0
6,824
569
4,473
11,304
7,921
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
14
16
Kills
11
11
Deaths
17
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bellona
Benn2258
Bellona
0
2
0
0
W
Kukulkan
Immortxl_Grxb
Kukulkan
4
8
1
0.56
L
1
3
1
0.5
L
1
2
0
0.5
W
3
0
3
4.5
L
Nemesis
SLEJFIR
Nemesis
3
5
2
0.8
W
Arachne
Sailor-Neo
Arachne
4
1
2
5
L
Zhong Kui
SlothCity2825
Zhong Kui
6
5
0
1.2
W
1
0
2
2
W
Athena
vilencia
Athena
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,811
Damage
15,784
34,673
Taken
35,058
15,210
Mitigated
19,931
10,428
Healing
4,991
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Benn2258
Bellona
1,857
531
0
296
5,561
3,089
466
2,359
3,202
0
18,092
W
Kukulkan
Immortxl_Grxb
Kukulkan
6,140
2,135
0
1,186
9,575
2,906
0
2,727
6,848
24,586
0
L
671
151
0
140
2,048
471
0
686
1,323
0
3,119
L
3,363
125
0
837
7,365
5,021
0
1,640
5,469
16,723
0
W
3,196
1,247
0
2,515
4,504
1,308
2,106
1,228
3,276
0
38,908
L
Nemesis
SLEJFIR
Nemesis
5,420
2,692
0
1,513
8,780
3,429
353
3,955
4,619
0
31,074
W
Arachne
Sailor-Neo
Arachne
6,062
4,482
0
1,592
6,676
2,878
0
1,769
4,907
0
35,671
L
Zhong Kui
SlothCity2825
Zhong Kui
4,473
1,321
0
2,205
11,304
7,921
273
4,326
6,892
32,342
0
W
2,754
564
0
1,000
4,364
3,162
461
0
4,364
15,516
0
W
Athena
vilencia
Athena
4,659
1,456
35
4,100
9,554
4,956
1,133
2,112
7,442
24,183
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,016
Gold Earned
28,311
251
Minions Killed
198
0
Camps Cleared
0
1,104,956
Distance Traveled
902,915
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,390
449
45
4
0
212,788
0
W
Kukulkan
6,896
575
42
4
0
192,169
0
L
Loki
4,315
360
5
0
0
58,332
0
L
Ares
5,600
467
23
2
0
235,416
3
W
Neith
7,076
590
79
7
0
225,916
0
L
Nemesis
6,182
515
53
4
0
229,988
0
W
Arachne
7,080
590
51
4
0
272,596
0
L
Zhong Kui
6,824
569
72
6
0
166,391
1
W
Artio
6,280
523
29
2
0
188,784
3
W
Athena
6,684
557
50
4
0
225,491
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role