Player Matchup

Thoth
Thoth
Abraxas1422
Thoth
Level 85
God Stats
10W - 19L
1,264 SR
Queue Stats
435W - 489L
1,450 Elo+
Party 2
Ymir
Ymir
Kenndogg7
Ymir
Level 85
God Stats
12W - 4L
1,688 SR
Queue Stats
395W - 425L
1,447 Elo+
Party 2
Chaac
Chaac
TickleLePink
Chaac
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 5L
1,616 Elo+
Party 2
Team Averages
Level 66
1,484 SR
1,504 Elo+

VS

Team Averages
Level 66
1,291 SR
1,258 Elo+
Gilgamesh
Gilgamesh
DarlingMomo
Gilgamesh
Level 114
God Stats
0W - 3L
1,192 SR
Queue Stats
26W - 48L
1,343 Elo+
Party 1
Janus
Janus
OdinKingOfGods
Janus
Level 57
God Stats
11W - 31L
1,090 SR
Queue Stats
15W - 37L
1,085 Elo+
Party 1
Kuzenbo
Kuzenbo
skjelhaug
Kuzenbo
Level 28
God Stats
2W - 5L
1,592 SR
Queue Stats
107W - 152L
1,345 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 1 / 12
10,598
815
12,310
8,056
3,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
14
12 / 1 / 11
11,729
902
10,183
15,003
15,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 1 / 14
10,069
775
14,211
10,029
6,725
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DarlingMomo
Gilgamesh
11
1 / 4 / 1
7,848
604
4,474
18,068
8,764
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
1 / 14 / 0
7,910
608
3,984
14,090
3,864
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
skjelhaug
Kuzenbo
10
0 / 6 / 2
7,750
596
5,722
15,005
18,207
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
5
24
Kills
2
3
Deaths
24
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
6
1
12
12
L
Gilgamesh
DarlingMomo
Gilgamesh
1
4
1
0.38
W
Ymir
12
1
11
17.5
L
1
14
0
0.07
W
6
1
14
13
L
Kuzenbo
skjelhaug
Kuzenbo
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,704
Damage
14,180
33,088
Taken
47,163
25,042
Mitigated
30,835
9,003
Healing
2,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,310
598
0
981
8,056
3,184
1,539
4,131
3,925
52,291
0
L
Gilgamesh
DarlingMomo
Gilgamesh
4,474
1,067
0
674
18,068
8,764
0
9,617
8,451
0
27,777
W
Ymir
10,183
2,868
0
3,557
15,003
15,133
320
3,899
10,926
25,182
0
L
3,984
152
35
513
14,090
3,864
0
7,254
6,836
19,554
0
W
14,211
3,313
238
4,227
10,029
6,725
597
2,174
7,855
0
39,538
L
Kuzenbo
skjelhaug
Kuzenbo
5,722
2,081
0
1,127
15,005
18,207
0
5,948
9,057
13,184
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,396
Gold Earned
23,508
171
Minions Killed
91
10
Camps Cleared
2
777,196
Distance Traveled
691,272
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
10,598
815
94
7
7
263,669
1
L
Gilgamesh
7,848
604
57
4
1
251,554
1
W
Ymir
11,729
902
29
2
2
241,762
2
L
Janus
7,910
608
18
1
1
198,301
0
W
Chaac
10,069
775
48
4
1
271,765
0
L
Kuzenbo
7,750
596
16
1
0
241,417
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role